Files
abysmal-isle/Scripts/Items/Addons/WeatheredBronzeArcherSculpture.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

90 lines
2.4 KiB
C#

using System;
using Server;
namespace Server.Items
{
[Flipable(0x9D2E, 0x9D2F)]
public class WeatheredBronzeArcherComponent : AddonComponent
{
public override int LabelNumber { get { return 1156884; } } // weathered bronze archer sculpture
public WeatheredBronzeArcherComponent()
: base(0x9D2E)
{
}
public WeatheredBronzeArcherComponent(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
public class WeatheredBronzeArcherAddon : BaseAddon
{
public override BaseAddonDeed Deed { get { return new WeatheredBronzeArcherDeed(); } }
public override bool RetainDeedHue { get { return true; } }
[Constructable]
public WeatheredBronzeArcherAddon()
{
AddComponent(new WeatheredBronzeArcherComponent(), 0, 0, 0);
}
public WeatheredBronzeArcherAddon(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class WeatheredBronzeArcherDeed : BaseAddonDeed
{
public override BaseAddon Addon { get { return new WeatheredBronzeArcherAddon(); } }
public override int LabelNumber { get { return 1156884; } } // weathered bronze archer sculpture
[Constructable]
public WeatheredBronzeArcherDeed()
{
}
public WeatheredBronzeArcherDeed(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}