Files
abysmal-isle/Scripts/Commands/UnloadMaps.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

1785 lines
78 KiB
C#

using System;
using System.Collections;
using Server.Commands;
using Server.Gumps;
using Server.Network;
namespace Server.Commands
{
public class Unload
{
public Unload()
{
}
public static void Initialize()
{
CommandSystem.Register("UnloadTrammel", AccessLevel.Administrator, new CommandEventHandler(UnloadTrammel_OnCommand));
CommandSystem.Register("UnloadMalas", AccessLevel.Administrator, new CommandEventHandler(UnloadMalas_OnCommand));
CommandSystem.Register("UnloadIlshenar", AccessLevel.Administrator, new CommandEventHandler(UnloadIlshenar_OnCommand));
CommandSystem.Register("UnloadTokuno", AccessLevel.Administrator, new CommandEventHandler(UnloadTokuno_OnCommand));
CommandSystem.Register("UnloadFelucca", AccessLevel.Administrator, new CommandEventHandler(UnloadFelucca_OnCommand));
CommandSystem.Register("UnloadTermur", AccessLevel.Administrator, new CommandEventHandler(UnloadTermur_OnCommand));
}
[Usage("[Unloadtrammel")]
[Description("Unload Trammel maps with a menu.")]
private static void UnloadTrammel_OnCommand(CommandEventArgs e)
{
e.Mobile.SendGump(new UnloadTrammelGump(e));
}
[Usage("[Unloadfelucca")]
[Description("Unload Felucca maps with a menu.")]
private static void UnloadFelucca_OnCommand(CommandEventArgs e)
{
e.Mobile.SendGump(new UnloadFeluccaGump(e));
}
[Usage("[Unloadmalas")]
[Description("Unload Malas maps with a menu.")]
private static void UnloadMalas_OnCommand(CommandEventArgs e)
{
e.Mobile.SendGump(new UnloadMalasGump(e));
}
[Usage("[Unloadilshenar")]
[Description("Unload Ilshenar maps with a menu.")]
private static void UnloadIlshenar_OnCommand(CommandEventArgs e)
{
e.Mobile.SendGump(new UnloadIlshenarGump(e));
}
[Usage("[Unloadtokuno")]
[Description("Unload Tokuno maps with a menu.")]
private static void UnloadTokuno_OnCommand(CommandEventArgs e)
{
e.Mobile.SendGump(new UnloadTokunoGump(e));
}
[Usage("[Unloadtermur")]
[Description("Unload Termur maps with a menu.")]
private static void UnloadTermur_OnCommand(CommandEventArgs e)
{
e.Mobile.SendGump(new UnloadTermurGump(e));
}
}
}
namespace Server.Gumps
{
public class UnloadTrammelGump : Gump
{
private readonly CommandEventArgs m_CommandEventArgs;
public UnloadTrammelGump(CommandEventArgs e)
: base(50,50)
{
this.m_CommandEventArgs = e;
this.Closable = true;
this.Dragable = true;
this.AddPage(1);
//grey background
this.AddBackground(0, 0, 240, 310, 5054);
//----------
this.AddLabel(95, 2, 200, "TRAMMEL");
//white background
//x, y, largura, altura, item
this.AddImageTiled(10, 20, 220, 232, 3004);
//----------
this.AddLabel(30, 27, 200, "Map name");
this.AddLabel(172, 27, 200, "Unload");
//colunas
//x, y, comprimento, ?, item
this.AddImageTiled(20, 25, 2, 222, 10003);
this.AddImageTiled(163, 25, 2, 222, 10003);
this.AddImageTiled(218, 25, 2, 222, 10003);
//Linhas
//x, y, comprimento, ?, item
this.AddImageTiled(20, 25, 200, 2, 10001);
this.AddImageTiled(20, 45, 200, 2, 10001);
this.AddImageTiled(20, 70, 200, 2, 10001);
this.AddImageTiled(20, 95, 200, 2, 10001);
this.AddImageTiled(20, 120, 200, 2, 10001);
this.AddImageTiled(20, 145, 200, 2, 10001);
this.AddImageTiled(20, 170, 200, 2, 10001);
this.AddImageTiled(20, 195, 200, 2, 10001);
this.AddImageTiled(20, 220, 200, 2, 10001);
this.AddImageTiled(20, 245, 200, 2, 10001);
//Map names
this.AddLabel(35, 51, 200, "Blighted Grove");
this.AddLabel(35, 76, 200, "Britain Sewer");
this.AddLabel(35, 101, 200, "Covetous");
this.AddLabel(35, 126, 200, "Deceit");
this.AddLabel(35, 151, 200, "Despise");
this.AddLabel(35, 176, 200, "Destard");
this.AddLabel(35, 201, 200, "Fire");
this.AddLabel(35, 226, 200, "Graveyards");
//Check boxes
this.AddCheck(182, 48, 210, 211, false, 101);
this.AddCheck(182, 73, 210, 211, false, 102);
this.AddCheck(182, 98, 210, 211, false, 103);
this.AddCheck(182, 123, 210, 211, false, 104);
this.AddCheck(182, 148, 210, 211, false, 105);
this.AddCheck(182, 173, 210, 211, false, 106);
this.AddCheck(182, 198, 210, 211, false, 107);
this.AddCheck(182, 223, 210, 211, false, 108);
this.AddLabel(110, 255, 200, "1/4");
this.AddButton(200, 255, 0xFA5, 0xFA7, 0, GumpButtonType.Page, 2);
this.AddPage(2);
//grey background
this.AddBackground(0, 0, 240, 310, 5054);
//----------
this.AddLabel(95, 2, 200, "TRAMMEL");
//white background
//x, y, largura, altura, item
this.AddImageTiled(10, 20, 220, 232, 3004);
//----------
this.AddLabel(30, 27, 200, "Map name");
this.AddLabel(172, 27, 200, "Unload");
//colunas
//x, y, comprimento, ?, item
this.AddImageTiled(20, 25, 2, 222, 10003);
this.AddImageTiled(163, 25, 2, 222, 10003);
this.AddImageTiled(218, 25, 2, 222, 10003);
//Linhas
//x, y, comprimento, ?, item
this.AddImageTiled(20, 25, 200, 2, 10001);
this.AddImageTiled(20, 45, 200, 2, 10001);
this.AddImageTiled(20, 70, 200, 2, 10001);
this.AddImageTiled(20, 95, 200, 2, 10001);
this.AddImageTiled(20, 120, 200, 2, 10001);
this.AddImageTiled(20, 145, 200, 2, 10001);
this.AddImageTiled(20, 170, 200, 2, 10001);
this.AddImageTiled(20, 195, 200, 2, 10001);
this.AddImageTiled(20, 220, 200, 2, 10001);
this.AddImageTiled(20, 245, 200, 2, 10001);
//Map names
this.AddLabel(35, 51, 200, "Hythloth");
this.AddLabel(35, 76, 200, "Ice");
this.AddLabel(35, 101, 200, "Lost Lands");
this.AddLabel(35, 126, 200, "Orc Caves");
this.AddLabel(35, 151, 200, "Outdoors");
this.AddLabel(35, 176, 200, "Painted Caves");
this.AddLabel(35, 201, 200, "Palace of Paroxysmus");
this.AddLabel(35, 226, 200, "Prism of Light");
//Check boxes
this.AddCheck(182, 48, 210, 211, false, 109);
this.AddCheck(182, 73, 210, 211, false, 110);
this.AddCheck(182, 98, 210, 211, false, 111);
this.AddCheck(182, 123, 210, 211, false, 112);
this.AddCheck(182, 148, 210, 211, false, 113);
this.AddCheck(182, 173, 210, 211, false, 114);
this.AddCheck(182, 198, 210, 211, false, 115);
this.AddCheck(182, 223, 210, 211, false, 116);
this.AddLabel(110, 255, 200, "2/4");
this.AddButton(200, 255, 0xFA5, 0xFA7, 0, GumpButtonType.Page, 3);
this.AddButton(10, 255, 0xFAE, 0xFB0, 0, GumpButtonType.Page, 1);
this.AddPage(3);
//grey background
this.AddBackground(0, 0, 240, 310, 5054);
//----------
this.AddLabel(95, 2, 200, "TRAMMEL");
//white background
//x, y, largura, altura, item
this.AddImageTiled(10, 20, 220, 232, 3004);
//----------
this.AddLabel(30, 27, 200, "Map name");
this.AddLabel(172, 27, 200, "Unload");
//colunas
//x, y, comprimento, ?, item
this.AddImageTiled(20, 25, 2, 222, 10003);
this.AddImageTiled(163, 25, 2, 222, 10003);
this.AddImageTiled(218, 25, 2, 222, 10003);
//Linhas
//x, y, comprimento, ?, item
this.AddImageTiled(20, 25, 200, 2, 10001);
this.AddImageTiled(20, 45, 200, 2, 10001);
this.AddImageTiled(20, 70, 200, 2, 10001);
this.AddImageTiled(20, 95, 200, 2, 10001);
this.AddImageTiled(20, 120, 200, 2, 10001);
this.AddImageTiled(20, 145, 200, 2, 10001);
this.AddImageTiled(20, 170, 200, 2, 10001);
this.AddImageTiled(20, 195, 200, 2, 10001);
this.AddImageTiled(20, 220, 200, 2, 10001);
this.AddImageTiled(20, 245, 200, 2, 10001);
//Map names
this.AddLabel(35, 51, 200, "Sanctuary");
this.AddLabel(35, 76, 200, "Sea Life");
this.AddLabel(35, 101, 200, "Shame");
this.AddLabel(35, 126, 200, "Solen Hive");
this.AddLabel(35, 151, 200, "Terathan Keep");
this.AddLabel(35, 176, 200, "Towns Life");
this.AddLabel(35, 201, 200, "Towns People");
this.AddLabel(35, 226, 200, "Trinsic Passage");
//Check boxes
this.AddCheck(182, 48, 210, 211, false, 117);
this.AddCheck(182, 73, 210, 211, false, 118);
this.AddCheck(182, 98, 210, 211, false, 119);
this.AddCheck(182, 123, 210, 211, false, 120);
this.AddCheck(182, 148, 210, 211, false, 121);
this.AddCheck(182, 173, 210, 211, false, 122);
this.AddCheck(182, 198, 210, 211, false, 123);
this.AddCheck(182, 223, 210, 211, false, 124);
this.AddLabel(110, 255, 200, "3/4");
this.AddButton(200, 255, 0xFA5, 0xFA7, 0, GumpButtonType.Page, 4);
this.AddButton(10, 255, 0xFAE, 0xFB0, 0, GumpButtonType.Page, 2);
this.AddPage(4);
//grey background
this.AddBackground(0, 0, 240, 310, 5054);
//----------
this.AddLabel(95, 2, 200, "TRAMMEL");
//white background
//x, y, largura, altura, item
this.AddImageTiled(10, 20, 220, 232, 3004);
//----------
this.AddLabel(30, 27, 200, "Map name");
this.AddLabel(172, 27, 200, "Unload");
//colunas
//x, y, comprimento, ?, item
this.AddImageTiled(20, 25, 2, 97, 10003);
this.AddImageTiled(163, 25, 2, 97, 10003);
this.AddImageTiled(218, 25, 2, 97, 10003);
//Linhas
//x, y, comprimento, ?, item
this.AddImageTiled(20, 25, 200, 2, 10001);
this.AddImageTiled(20, 45, 200, 2, 10001);
this.AddImageTiled(20, 70, 200, 2, 10001);
this.AddImageTiled(20, 95, 200, 2, 10001);
this.AddImageTiled(20, 120, 200, 2, 10001);
//AddImageTiled( 20, 145, 200, 2, 10001 );
//AddImageTiled( 20, 170, 200, 2, 10001 );
//AddImageTiled( 20, 195, 200, 2, 10001 );
//AddImageTiled( 20, 220, 200, 2, 10001 );
//AddImageTiled( 20, 245, 200, 2, 10001 );
//Map names
this.AddLabel(35, 51, 200, "Vendors");
this.AddLabel(35, 76, 200, "Wild Life");
this.AddLabel(35, 101, 200, "Wrong");
//AddLabel( 35, 126, 200, "28" );
//AddLabel( 35, 151, 200, "29" );
//AddLabel( 35, 176, 200, "30" );
//AddLabel( 35, 201, 200, "31" );
//AddLabel( 35, 226, 200, "32" );
//Check boxes
this.AddCheck(182, 48, 210, 211, false, 125);
this.AddCheck(182, 73, 210, 211, false, 126);
this.AddCheck(182, 98, 210, 211, false, 127);
//AddCheck( 182, 123, 210, 211, false, 128 );
//AddCheck( 182, 148, 210, 211, false, 129 );
//AddCheck( 182, 173, 210, 211, false, 130 );
//AddCheck( 182, 198, 210, 211, false, 131 );
//AddCheck( 182, 223, 210, 211, false, 132 );
this.AddLabel(110, 255, 200, "4/4");
this.AddButton(10, 255, 0xFAE, 0xFB0, 0, GumpButtonType.Page, 3);
//Ok, Cancel
this.AddButton(55, 280, 247, 249, 1, GumpButtonType.Reply, 0);
this.AddButton(125, 280, 241, 243, 0, GumpButtonType.Reply, 0);
}
public override void OnResponse(NetState state, RelayInfo info)
{
Mobile from = state.Mobile;
switch( info.ButtonID )
{
case 0: // Closed or Cancel
{
return;
}
default:
{
// Make sure that the OK, button was pressed
if (info.ButtonID == 1)
{
// Get the array of switches selected
ArrayList Selections = new ArrayList(info.Switches);
string prefix = Server.Commands.CommandSystem.Prefix;
// Now unloading any selected maps
if (Selections.Contains(101) == true)
{
CommandSystem.Handle(from, String.Format("{0}Spawngen unload 101", prefix));
}
if (Selections.Contains(102) == true)
{
CommandSystem.Handle(from, String.Format("{0}Spawngen unload 102", prefix));
}
if (Selections.Contains(103) == true)
{
CommandSystem.Handle(from, String.Format("{0}Spawngen unload 103", prefix));
}
if (Selections.Contains(104) == true)
{
CommandSystem.Handle(from, String.Format("{0}Spawngen unload 104", prefix));
}
if (Selections.Contains(105) == true)
{
CommandSystem.Handle(from, String.Format("{0}Spawngen unload 105", prefix));
}
if (Selections.Contains(106) == true)
{
CommandSystem.Handle(from, String.Format("{0}Spawngen unload 106", prefix));
}
if (Selections.Contains(107) == true)
{
CommandSystem.Handle(from, String.Format("{0}Spawngen unload 107", prefix));
}
if (Selections.Contains(108) == true)
{
CommandSystem.Handle(from, String.Format("{0}Spawngen unload 108", prefix));
}
if (Selections.Contains(109) == true)
{
CommandSystem.Handle(from, String.Format("{0}Spawngen unload 109", prefix));
}
if (Selections.Contains(110) == true)
{
CommandSystem.Handle(from, String.Format("{0}Spawngen unload 110", prefix));
}
if (Selections.Contains(111) == true)
{
CommandSystem.Handle(from, String.Format("{0}Spawngen unload 111", prefix));
}
if (Selections.Contains(112) == true)
{
CommandSystem.Handle(from, String.Format("{0}Spawngen unload 112", prefix));
}
if (Selections.Contains(113) == true)
{
CommandSystem.Handle(from, String.Format("{0}Spawngen unload 113", prefix));
}
if (Selections.Contains(114) == true)
{
CommandSystem.Handle(from, String.Format("{0}Spawngen unload 114", prefix));
}
if (Selections.Contains(115) == true)
{
CommandSystem.Handle(from, String.Format("{0}Spawngen unload 115", prefix));
}
if (Selections.Contains(116) == true)
{
CommandSystem.Handle(from, String.Format("{0}Spawngen unload 116", prefix));
}
if (Selections.Contains(117) == true)
{
CommandSystem.Handle(from, String.Format("{0}Spawngen unload 117", prefix));
}
if (Selections.Contains(118) == true)
{
CommandSystem.Handle(from, String.Format("{0}Spawngen unload 118", prefix));
}
if (Selections.Contains(119) == true)
{
CommandSystem.Handle(from, String.Format("{0}Spawngen unload 119", prefix));
}
if (Selections.Contains(120) == true)
{
CommandSystem.Handle(from, String.Format("{0}Spawngen unload 120", prefix));
}
if (Selections.Contains(121) == true)
{
CommandSystem.Handle(from, String.Format("{0}Spawngen unload 121", prefix));
}
if (Selections.Contains(122) == true)
{
CommandSystem.Handle(from, String.Format("{0}Spawngen unload 122", prefix));
}
if (Selections.Contains(123) == true)
{
CommandSystem.Handle(from, String.Format("{0}Spawngen unload 123", prefix));
}
if (Selections.Contains(124) == true)
{
CommandSystem.Handle(from, String.Format("{0}Spawngen unload 124", prefix));
}
if (Selections.Contains(125) == true)
{
CommandSystem.Handle(from, String.Format("{0}Spawngen unload 125", prefix));
}
if (Selections.Contains(126) == true)
{
CommandSystem.Handle(from, String.Format("{0}Spawngen unload 126", prefix));
}
if (Selections.Contains(127) == true)
{
CommandSystem.Handle(from, String.Format("{0}Spawngen unload 127", prefix));
}
}
break;
}
}
}
}
public class UnloadFeluccaGump : Gump
{
private readonly CommandEventArgs m_CommandEventArgs;
public UnloadFeluccaGump(CommandEventArgs e)
: base(50,50)
{
this.m_CommandEventArgs = e;
this.Closable = true;
this.Dragable = true;
this.AddPage(1);
//grey background
this.AddBackground(0, 0, 240, 310, 5054);
//----------
this.AddLabel(95, 2, 200, "FELUCCA");
//white background
//x, y, largura, altura, item
this.AddImageTiled(10, 20, 220, 232, 3004);
//----------
this.AddLabel(30, 27, 200, "Map name");
this.AddLabel(172, 27, 200, "Unload");
//colunas
//x, y, comprimento, ?, item
this.AddImageTiled(20, 25, 2, 222, 10003);
this.AddImageTiled(163, 25, 2, 222, 10003);
this.AddImageTiled(218, 25, 2, 222, 10003);
//Linhas
//x, y, comprimento, ?, item
this.AddImageTiled(20, 25, 200, 2, 10001);
this.AddImageTiled(20, 45, 200, 2, 10001);
this.AddImageTiled(20, 70, 200, 2, 10001);
this.AddImageTiled(20, 95, 200, 2, 10001);
this.AddImageTiled(20, 120, 200, 2, 10001);
this.AddImageTiled(20, 145, 200, 2, 10001);
this.AddImageTiled(20, 170, 200, 2, 10001);
this.AddImageTiled(20, 195, 200, 2, 10001);
this.AddImageTiled(20, 220, 200, 2, 10001);
this.AddImageTiled(20, 245, 200, 2, 10001);
//Map names
this.AddLabel(35, 51, 200, "Blighted Grove");
this.AddLabel(35, 76, 200, "Britain Sewer");
this.AddLabel(35, 101, 200, "Covetous");
this.AddLabel(35, 126, 200, "Deceit");
this.AddLabel(35, 151, 200, "Despise");
this.AddLabel(35, 176, 200, "Destard");
this.AddLabel(35, 201, 200, "Fire");
this.AddLabel(35, 226, 200, "Graveyards");
//Check boxes
this.AddCheck(182, 48, 210, 211, false, 101);
this.AddCheck(182, 73, 210, 211, false, 102);
this.AddCheck(182, 98, 210, 211, false, 103);
this.AddCheck(182, 123, 210, 211, false, 104);
this.AddCheck(182, 148, 210, 211, false, 105);
this.AddCheck(182, 173, 210, 211, false, 106);
this.AddCheck(182, 198, 210, 211, false, 107);
this.AddCheck(182, 223, 210, 211, false, 108);
this.AddLabel(110, 255, 200, "1/4");
this.AddButton(200, 255, 0xFA5, 0xFA7, 0, GumpButtonType.Page, 2);
this.AddPage(2);
//grey background
this.AddBackground(0, 0, 240, 310, 5054);
//----------
this.AddLabel(95, 2, 200, "FELUCCA");
//white background
//x, y, largura, altura, item
this.AddImageTiled(10, 20, 220, 232, 3004);
//----------
this.AddLabel(30, 27, 200, "Map name");
this.AddLabel(172, 27, 200, "Unload");
//colunas
//x, y, comprimento, ?, item
this.AddImageTiled(20, 25, 2, 222, 10003);
this.AddImageTiled(163, 25, 2, 222, 10003);
this.AddImageTiled(218, 25, 2, 222, 10003);
//Linhas
//x, y, comprimento, ?, item
this.AddImageTiled(20, 25, 200, 2, 10001);
this.AddImageTiled(20, 45, 200, 2, 10001);
this.AddImageTiled(20, 70, 200, 2, 10001);
this.AddImageTiled(20, 95, 200, 2, 10001);
this.AddImageTiled(20, 120, 200, 2, 10001);
this.AddImageTiled(20, 145, 200, 2, 10001);
this.AddImageTiled(20, 170, 200, 2, 10001);
this.AddImageTiled(20, 195, 200, 2, 10001);
this.AddImageTiled(20, 220, 200, 2, 10001);
this.AddImageTiled(20, 245, 200, 2, 10001);
//Map names
this.AddLabel(35, 51, 200, "Hythloth");
this.AddLabel(35, 76, 200, "Ice");
this.AddLabel(35, 101, 200, "Khaldun");
this.AddLabel(35, 126, 200, "Lost Lands");
this.AddLabel(35, 151, 200, "Orc Caves");
this.AddLabel(35, 176, 200, "Outdoors");
this.AddLabel(35, 201, 200, "Painted Caves");
this.AddLabel(35, 226, 200, "Palace of Paroxysmus");
//Check boxes
this.AddCheck(182, 48, 210, 211, false, 109);
this.AddCheck(182, 73, 210, 211, false, 110);
this.AddCheck(182, 98, 210, 211, false, 111);
this.AddCheck(182, 123, 210, 211, false, 112);
this.AddCheck(182, 148, 210, 211, false, 113);
this.AddCheck(182, 173, 210, 211, false, 114);
this.AddCheck(182, 198, 210, 211, false, 115);
this.AddCheck(182, 223, 210, 211, false, 116);
this.AddLabel(110, 255, 200, "2/4");
this.AddButton(200, 255, 0xFA5, 0xFA7, 0, GumpButtonType.Page, 3);
this.AddButton(10, 255, 0xFAE, 0xFB0, 0, GumpButtonType.Page, 1);
this.AddPage(3);
//grey background
this.AddBackground(0, 0, 240, 310, 5054);
//----------
this.AddLabel(95, 2, 200, "FELUCCA");
//white background
//x, y, largura, altura, item
this.AddImageTiled(10, 20, 220, 232, 3004);
//----------
this.AddLabel(30, 27, 200, "Map name");
this.AddLabel(172, 27, 200, "Unload");
//colunas
//x, y, comprimento, ?, item
this.AddImageTiled(20, 25, 2, 222, 10003);
this.AddImageTiled(163, 25, 2, 222, 10003);
this.AddImageTiled(218, 25, 2, 222, 10003);
//Linhas
//x, y, comprimento, ?, item
this.AddImageTiled(20, 25, 200, 2, 10001);
this.AddImageTiled(20, 45, 200, 2, 10001);
this.AddImageTiled(20, 70, 200, 2, 10001);
this.AddImageTiled(20, 95, 200, 2, 10001);
this.AddImageTiled(20, 120, 200, 2, 10001);
this.AddImageTiled(20, 145, 200, 2, 10001);
this.AddImageTiled(20, 170, 200, 2, 10001);
this.AddImageTiled(20, 195, 200, 2, 10001);
this.AddImageTiled(20, 220, 200, 2, 10001);
this.AddImageTiled(20, 245, 200, 2, 10001);
//Map names
this.AddLabel(35, 51, 200, "Prism of Light");
this.AddLabel(35, 76, 200, "Sanctuary");
this.AddLabel(35, 101, 200, "Sea Life");
this.AddLabel(35, 126, 200, "Shame");
this.AddLabel(35, 151, 200, "Solen Hive");
this.AddLabel(35, 176, 200, "Terathan Keep");
this.AddLabel(35, 201, 200, "Towns Life");
this.AddLabel(35, 226, 200, "Towns People");
//Check boxes
this.AddCheck(182, 48, 210, 211, false, 117);
this.AddCheck(182, 73, 210, 211, false, 118);
this.AddCheck(182, 98, 210, 211, false, 119);
this.AddCheck(182, 123, 210, 211, false, 120);
this.AddCheck(182, 148, 210, 211, false, 121);
this.AddCheck(182, 173, 210, 211, false, 122);
this.AddCheck(182, 198, 210, 211, false, 123);
this.AddCheck(182, 223, 210, 211, false, 124);
this.AddLabel(110, 255, 200, "3/4");
this.AddButton(200, 255, 0xFA5, 0xFA7, 0, GumpButtonType.Page, 4);
this.AddButton(10, 255, 0xFAE, 0xFB0, 0, GumpButtonType.Page, 2);
this.AddPage(4);
//grey background
this.AddBackground(0, 0, 240, 310, 5054);
//----------
this.AddLabel(95, 2, 200, "FELUCCA");
//white background
//x, y, largura, altura, item
this.AddImageTiled(10, 20, 220, 232, 3004);
//----------
this.AddLabel(30, 27, 200, "Map name");
this.AddLabel(172, 27, 200, "Unload");
//colunas
//x, y, comprimento, ?, item
this.AddImageTiled(20, 25, 2, 122, 10003);
this.AddImageTiled(163, 25, 2, 122, 10003);
this.AddImageTiled(218, 25, 2, 122, 10003);
//Linhas
//x, y, comprimento, ?, item
this.AddImageTiled(20, 25, 200, 2, 10001);
this.AddImageTiled(20, 45, 200, 2, 10001);
this.AddImageTiled(20, 70, 200, 2, 10001);
this.AddImageTiled(20, 95, 200, 2, 10001);
this.AddImageTiled(20, 120, 200, 2, 10001);
this.AddImageTiled(20, 145, 200, 2, 10001);
//AddImageTiled( 20, 170, 200, 2, 10001 );
//AddImageTiled( 20, 195, 200, 2, 10001 );
//AddImageTiled( 20, 220, 200, 2, 10001 );
//AddImageTiled( 20, 245, 200, 2, 10001 );
//Map names
this.AddLabel(35, 51, 200, "Trinsic Passage");
this.AddLabel(35, 76, 200, "Vendors");
this.AddLabel(35, 101, 200, "Wild Life");
this.AddLabel(35, 126, 200, "Wrong");
//AddLabel( 35, 151, 200, "29" );
//AddLabel( 35, 176, 200, "30" );
//AddLabel( 35, 201, 200, "31" );
//AddLabel( 35, 226, 200, "32" );
//Check boxes
this.AddCheck(182, 48, 210, 211, false, 125);
this.AddCheck(182, 73, 210, 211, false, 126);
this.AddCheck(182, 98, 210, 211, false, 127);
this.AddCheck(182, 123, 210, 211, false, 128);
//AddCheck( 182, 148, 210, 211, false, 129 );
//AddCheck( 182, 173, 210, 211, false, 130 );
//AddCheck( 182, 198, 210, 211, false, 131 );
//AddCheck( 182, 223, 210, 211, false, 132 );
this.AddLabel(110, 255, 200, "4/4");
this.AddButton(10, 255, 0xFAE, 0xFB0, 0, GumpButtonType.Page, 3);
//Ok, Cancel
this.AddButton(55, 280, 247, 249, 1, GumpButtonType.Reply, 0);
this.AddButton(125, 280, 241, 243, 0, GumpButtonType.Reply, 0);
}
public override void OnResponse(NetState state, RelayInfo info)
{
Mobile from = state.Mobile;
switch( info.ButtonID )
{
case 0: // Closed or Cancel
{
return;
}
default:
{
// Make sure that the OK, button was pressed
if (info.ButtonID == 1)
{
// Get the array of switches selected
ArrayList Selections = new ArrayList(info.Switches);
string prefix = Server.Commands.CommandSystem.Prefix;
// Now unloading any selected maps
if (Selections.Contains(101) == true)
{
CommandSystem.Handle(from, String.Format("{0}Spawngen unload 201", prefix));
}
if (Selections.Contains(102) == true)
{
CommandSystem.Handle(from, String.Format("{0}Spawngen unload 202", prefix));
}
if (Selections.Contains(103) == true)
{
CommandSystem.Handle(from, String.Format("{0}Spawngen unload 203", prefix));
}
if (Selections.Contains(104) == true)
{
CommandSystem.Handle(from, String.Format("{0}Spawngen unload 204", prefix));
}
if (Selections.Contains(105) == true)
{
CommandSystem.Handle(from, String.Format("{0}Spawngen unload 205", prefix));
}
if (Selections.Contains(106) == true)
{
CommandSystem.Handle(from, String.Format("{0}Spawngen unload 206", prefix));
}
if (Selections.Contains(107) == true)
{
CommandSystem.Handle(from, String.Format("{0}Spawngen unload 207", prefix));
}
if (Selections.Contains(108) == true)
{
CommandSystem.Handle(from, String.Format("{0}Spawngen unload 208", prefix));
}
if (Selections.Contains(109) == true)
{
CommandSystem.Handle(from, String.Format("{0}Spawngen unload 209", prefix));
}
if (Selections.Contains(110) == true)
{
CommandSystem.Handle(from, String.Format("{0}Spawngen unload 210", prefix));
}
if (Selections.Contains(111) == true)
{
CommandSystem.Handle(from, String.Format("{0}Spawngen unload 228", prefix));
}
if (Selections.Contains(112) == true)
{
CommandSystem.Handle(from, String.Format("{0}Spawngen unload 211", prefix));
}
if (Selections.Contains(113) == true)
{
CommandSystem.Handle(from, String.Format("{0}Spawngen unload 212", prefix));
}
if (Selections.Contains(114) == true)
{
CommandSystem.Handle(from, String.Format("{0}Spawngen unload 213", prefix));
}
if (Selections.Contains(115) == true)
{
CommandSystem.Handle(from, String.Format("{0}Spawngen unload 214", prefix));
}
if (Selections.Contains(116) == true)
{
CommandSystem.Handle(from, String.Format("{0}Spawngen unload 215", prefix));
}
if (Selections.Contains(117) == true)
{
CommandSystem.Handle(from, String.Format("{0}Spawngen unload 216", prefix));
}
if (Selections.Contains(118) == true)
{
CommandSystem.Handle(from, String.Format("{0}Spawngen unload 217", prefix));
}
if (Selections.Contains(119) == true)
{
CommandSystem.Handle(from, String.Format("{0}Spawngen unload 218", prefix));
}
if (Selections.Contains(120) == true)
{
CommandSystem.Handle(from, String.Format("{0}Spawngen unload 219", prefix));
}
if (Selections.Contains(121) == true)
{
CommandSystem.Handle(from, String.Format("{0}Spawngen unload 220", prefix));
}
if (Selections.Contains(122) == true)
{
CommandSystem.Handle(from, String.Format("{0}Spawngen unload 221", prefix));
}
if (Selections.Contains(123) == true)
{
CommandSystem.Handle(from, String.Format("{0}Spawngen unload 222", prefix));
}
if (Selections.Contains(124) == true)
{
CommandSystem.Handle(from, String.Format("{0}Spawngen unload 223", prefix));
}
if (Selections.Contains(125) == true)
{
CommandSystem.Handle(from, String.Format("{0}Spawngen unload 224", prefix));
}
if (Selections.Contains(126) == true)
{
CommandSystem.Handle(from, String.Format("{0}Spawngen unload 225", prefix));
}
if (Selections.Contains(127) == true)
{
CommandSystem.Handle(from, String.Format("{0}Spawngen unload 226", prefix));
}
if (Selections.Contains(128) == true)
{
CommandSystem.Handle(from, String.Format("{0}Spawngen unload 227", prefix));
}
}
break;
}
}
}
}
public class UnloadIlshenarGump : Gump
{
private readonly CommandEventArgs m_CommandEventArgs;
public UnloadIlshenarGump(CommandEventArgs e)
: base(50,50)
{
this.m_CommandEventArgs = e;
this.Closable = true;
this.Dragable = true;
this.AddPage(1);
//fundo cinza
this.AddBackground(0, 0, 243, 310, 5054);
//----------
this.AddLabel(93, 2, 200, "ILSHENAR");
//fundo branco
//x, y, largura, altura, item
this.AddImageTiled(10, 20, 220, 232, 3004);
//----------
this.AddLabel(30, 27, 200, "Map name");
this.AddLabel(172, 27, 200, "Unload");
//colunas
//x, y, comprimento, ?, item
this.AddImageTiled(20, 25, 2, 222, 10003);
this.AddImageTiled(163, 25, 2, 222, 10003);
this.AddImageTiled(220, 25, 2, 222, 10003);
//Linhas
//x, y, comprimento, ?, item
this.AddImageTiled(20, 25, 200, 2, 10001);
this.AddImageTiled(20, 45, 200, 2, 10001);
this.AddImageTiled(20, 70, 200, 2, 10001);
this.AddImageTiled(20, 95, 200, 2, 10001);
this.AddImageTiled(20, 120, 200, 2, 10001);
this.AddImageTiled(20, 145, 200, 2, 10001);
this.AddImageTiled(20, 170, 200, 2, 10001);
this.AddImageTiled(20, 195, 200, 2, 10001);
this.AddImageTiled(20, 220, 200, 2, 10001);
this.AddImageTiled(20, 245, 200, 2, 10001);
//Map names
this.AddLabel(35, 51, 200, "Ancient Lair");
this.AddLabel(35, 76, 200, "Ankh");
this.AddLabel(35, 101, 200, "Blood");
this.AddLabel(35, 126, 200, "Exodus");
this.AddLabel(35, 151, 200, "Mushroom");
this.AddLabel(35, 176, 200, "Outdoors");
this.AddLabel(35, 201, 200, "Ratman cave");
this.AddLabel(35, 226, 200, "Rock");
//Options
this.AddCheck(182, 48, 210, 211, false, 101);
this.AddCheck(182, 73, 210, 211, false, 102);
this.AddCheck(182, 98, 210, 211, false, 103);
this.AddCheck(182, 123, 210, 211, false, 104);
this.AddCheck(182, 148, 210, 211, false, 105);
this.AddCheck(182, 173, 210, 211, false, 106);
this.AddCheck(182, 198, 210, 211, false, 107);
this.AddCheck(182, 223, 210, 211, false, 108);
this.AddLabel(110, 255, 200, "1/2");
this.AddButton(200, 255, 0xFA5, 0xFA7, 0, GumpButtonType.Page, 2);
this.AddPage(2);
//fundo cinza
this.AddBackground(0, 0, 243, 310, 5054);
//----------
this.AddLabel(93, 2, 200, "ILSHENAR");
//fundo branco
//x, y, largura, altura, item
this.AddImageTiled(10, 20, 220, 232, 3004);
//----------
this.AddLabel(30, 27, 200, "Map name");
this.AddLabel(172, 27, 200, "Unload");
//colunas
//x, y, comprimento, ?, item
this.AddImageTiled(20, 25, 2, 171, 10003);
this.AddImageTiled(163, 25, 2, 171, 10003);
this.AddImageTiled(220, 25, 2, 171, 10003);
//Linhas
//x, y, comprimento, ?, item
this.AddImageTiled(20, 25, 200, 2, 10001);
this.AddImageTiled(20, 45, 200, 2, 10001);
this.AddImageTiled(20, 70, 200, 2, 10001);
this.AddImageTiled(20, 95, 200, 2, 10001);
this.AddImageTiled(20, 120, 200, 2, 10001);
this.AddImageTiled(20, 145, 200, 2, 10001);
this.AddImageTiled(20, 170, 200, 2, 10001);
this.AddImageTiled(20, 195, 200, 2, 10001);
//AddImageTiled( 20, 220, 200, 2, 10001 );
//AddImageTiled( 20, 245, 200, 2, 10001 );
//----------
this.AddLabel(35, 51, 200, "Sorcerers");
this.AddLabel(35, 76, 200, "Spectre");
this.AddLabel(35, 101, 200, "Towns");
this.AddLabel(35, 126, 200, "Vendors");
this.AddLabel(35, 151, 200, "Wisp");
this.AddLabel(35, 176, 200, "Twisted Weald");
//AddLabel( 35, 201, 200, "15" );
//AddLabel( 35, 226, 200, "16" );
//Options
this.AddCheck(182, 48, 210, 211, false, 109);
this.AddCheck(182, 73, 210, 211, false, 110);
this.AddCheck(182, 98, 210, 211, false, 111);
this.AddCheck(182, 123, 210, 211, false, 112);
this.AddCheck(182, 148, 210, 211, false, 113);
this.AddCheck(182, 173, 210, 211, false, 114);
//AddCheck( 182, 198, 210, 211, false, 115 );
//AddCheck( 182, 223, 210, 211, false, 116 );
this.AddLabel(110, 255, 200, "2/2");
this.AddButton(10, 255, 0xFAE, 0xFB0, 0, GumpButtonType.Page, 1);
//Ok, Cancel
this.AddButton(55, 280, 247, 249, 1, GumpButtonType.Reply, 0);
this.AddButton(125, 280, 241, 243, 0, GumpButtonType.Reply, 0);
}
public override void OnResponse(NetState state, RelayInfo info)
{
Mobile from = state.Mobile;
switch( info.ButtonID )
{
case 0: // Closed or Cancel
{
return;
}
default:
{
// Make sure that the OK, button was pressed
if (info.ButtonID == 1)
{
// Get the array of switches selected
ArrayList Selections = new ArrayList(info.Switches);
string prefix = Server.Commands.CommandSystem.Prefix;
// Now unloading any selected maps
if (Selections.Contains(101) == true)
{
CommandSystem.Handle(from, String.Format("{0}Spawngen unload 301", prefix));
}
if (Selections.Contains(102) == true)
{
CommandSystem.Handle(from, String.Format("{0}Spawngen unload 302", prefix));
}
if (Selections.Contains(103) == true)
{
CommandSystem.Handle(from, String.Format("{0}Spawngen unload 303", prefix));
}
if (Selections.Contains(104) == true)
{
CommandSystem.Handle(from, String.Format("{0}Spawngen unload 304", prefix));
}
if (Selections.Contains(105) == true)
{
CommandSystem.Handle(from, String.Format("{0}Spawngen unload 305", prefix));
}
if (Selections.Contains(106) == true)
{
CommandSystem.Handle(from, String.Format("{0}Spawngen unload 306", prefix));
}
if (Selections.Contains(107) == true)
{
CommandSystem.Handle(from, String.Format("{0}Spawngen unload 307", prefix));
}
if (Selections.Contains(108) == true)
{
CommandSystem.Handle(from, String.Format("{0}Spawngen unload 308", prefix));
}
if (Selections.Contains(109) == true)
{
CommandSystem.Handle(from, String.Format("{0}Spawngen unload 309", prefix));
}
if (Selections.Contains(110) == true)
{
CommandSystem.Handle(from, String.Format("{0}Spawngen unload 310", prefix));
}
if (Selections.Contains(111) == true)
{
CommandSystem.Handle(from, String.Format("{0}Spawngen unload 311", prefix));
}
if (Selections.Contains(112) == true)
{
CommandSystem.Handle(from, String.Format("{0}Spawngen unload 312", prefix));
}
if (Selections.Contains(113) == true)
{
CommandSystem.Handle(from, String.Format("{0}Spawngen unload 313", prefix));
}
if (Selections.Contains(114) == true)
{
CommandSystem.Handle(from, String.Format("{0}Spawngen unload 314", prefix));
}
}
break;
}
}
}
}
public class UnloadMalasGump : Gump
{
private readonly CommandEventArgs m_CommandEventArgs;
public UnloadMalasGump(CommandEventArgs e)
: base(50,50)
{
this.m_CommandEventArgs = e;
this.Closable = true;
this.Dragable = true;
this.AddPage(1);
//fundo cinza
//alt era 310
this.AddBackground(0, 0, 243, 295, 5054);
//----------
this.AddLabel(100, 2, 200, "MALAS");
//fundo branco
//x, y, largura, altura, item
//alt era 232
this.AddImageTiled(10, 20, 220, 235, 3004);
//----------
this.AddLabel(30, 27, 200, "Map name");
this.AddLabel(172, 27, 200, "Unload");
//colunas
//x, y, comprimento, ?, item
//comp era 222
this.AddImageTiled(20, 25, 2, 222, 10003);
this.AddImageTiled(163, 25, 2, 222, 10003);
this.AddImageTiled(220, 25, 2, 222, 10003);
//Linhas
//x, y, comprimento, ?, item
this.AddImageTiled(20, 25, 200, 2, 10001);
this.AddImageTiled(20, 45, 200, 2, 10001);
this.AddImageTiled(20, 70, 200, 2, 10001);
this.AddImageTiled(20, 95, 200, 2, 10001);
this.AddImageTiled(20, 120, 200, 2, 10001);
this.AddImageTiled(20, 145, 200, 2, 10001);
this.AddImageTiled(20, 170, 200, 2, 10001);
this.AddImageTiled(20, 195, 200, 2, 10001);
this.AddImageTiled(20, 220, 200, 2, 10001);
this.AddImageTiled(20, 245, 200, 2, 10001);
//Map names
this.AddLabel(35, 51, 200, "Doom");
this.AddLabel(35, 76, 200, "North");
this.AddLabel(35, 101, 200, "OrcForts");
this.AddLabel(35, 126, 200, "South");
this.AddLabel(35, 151, 200, "Vendors");
this.AddLabel(35, 176, 200, "Citadel");
this.AddLabel(35, 201, 200, "Labyrinth");
this.AddLabel(35, 226, 200, "Bedlam");
//Options
this.AddCheck(182, 48, 210, 211, false, 101);
this.AddCheck(182, 73, 210, 211, false, 102);
this.AddCheck(182, 98, 210, 211, false, 103);
this.AddCheck(182, 123, 210, 211, false, 104);
this.AddCheck(182, 148, 210, 211, false, 105);
this.AddCheck(182, 173, 210, 211, false, 106);
this.AddCheck(182, 198, 210, 211, false, 107);
this.AddCheck(182, 223, 210, 211, false, 108);
//Ok, Cancel
// alt era 280
this.AddButton(55, 265, 247, 249, 1, GumpButtonType.Reply, 0);
this.AddButton(125, 265, 241, 243, 0, GumpButtonType.Reply, 0);
}
public override void OnResponse(NetState state, RelayInfo info)
{
Mobile from = state.Mobile;
switch( info.ButtonID )
{
case 0: // Closed or Cancel
{
return;
}
default:
{
// Make sure that the OK, button was pressed
if (info.ButtonID == 1)
{
// Get the array of switches selected
ArrayList Selections = new ArrayList(info.Switches);
string prefix = Server.Commands.CommandSystem.Prefix;
// Now unloading any selected maps
if (Selections.Contains(101) == true)
{
CommandSystem.Handle(from, String.Format("{0}Spawngen unload 401", prefix));
}
if (Selections.Contains(102) == true)
{
CommandSystem.Handle(from, String.Format("{0}Spawngen unload 402", prefix));
}
if (Selections.Contains(103) == true)
{
CommandSystem.Handle(from, String.Format("{0}Spawngen unload 403", prefix));
}
if (Selections.Contains(104) == true)
{
CommandSystem.Handle(from, String.Format("{0}Spawngen unload 404", prefix));
}
if (Selections.Contains(105) == true)
{
CommandSystem.Handle(from, String.Format("{0}Spawngen unload 405", prefix));
}
if (Selections.Contains(106) == true)
{
CommandSystem.Handle(from, String.Format("{0}Spawngen unload 406", prefix));
}
if (Selections.Contains(107) == true)
{
CommandSystem.Handle(from, String.Format("{0}Spawngen unload 407", prefix));
}
if (Selections.Contains(108) == true)
{
CommandSystem.Handle(from, String.Format("{0}Spawngen unload 408", prefix));
}
}
break;
}
}
}
}
public class UnloadTokunoGump : Gump
{
private readonly CommandEventArgs m_CommandEventArgs;
public UnloadTokunoGump(CommandEventArgs e)
: base(50,50)
{
this.m_CommandEventArgs = e;
this.Closable = true;
this.Dragable = true;
this.AddPage(1);
//fundo cinza
//alt era 310
this.AddBackground(0, 0, 243, 250, 5054);
//----------
this.AddLabel(95, 2, 200, "TOKUNO");
//fundo branco
//x, y, largura, altura, item
this.AddImageTiled(10, 20, 220, 183, 3004);
//----------
this.AddLabel(30, 27, 200, "Map name");
this.AddLabel(172, 27, 200, "Unload");
//colunas
//x, y, comprimento, ?, item
this.AddImageTiled(20, 25, 2, 172, 10003);
this.AddImageTiled(163, 25, 2, 172, 10003);
this.AddImageTiled(220, 25, 2, 172, 10003);
//Linhas
//x, y, comprimento, ?, item
this.AddImageTiled(20, 25, 200, 2, 10001);
this.AddImageTiled(20, 45, 200, 2, 10001);
this.AddImageTiled(20, 70, 200, 2, 10001);
this.AddImageTiled(20, 95, 200, 2, 10001);
this.AddImageTiled(20, 120, 200, 2, 10001);
this.AddImageTiled(20, 145, 200, 2, 10001);
this.AddImageTiled(20, 170, 200, 2, 10001);
this.AddImageTiled(20, 195, 200, 2, 10001);
//Map names
this.AddLabel(35, 51, 200, "Fan Dancers Dojo");
this.AddLabel(35, 76, 200, "Outdoors");
this.AddLabel(35, 101, 200, "Towns Life");
this.AddLabel(35, 126, 200, "Vendors");
this.AddLabel(35, 151, 200, "Wild Life");
this.AddLabel(35, 176, 200, "Yomutso Mines");
//Options
this.AddCheck(182, 48, 210, 211, false, 101);
this.AddCheck(182, 73, 210, 211, false, 102);
this.AddCheck(182, 98, 210, 211, false, 103);
this.AddCheck(182, 123, 210, 211, false, 104);
this.AddCheck(182, 148, 210, 211, false, 105);
this.AddCheck(182, 173, 210, 211, false, 106);
//Ok, Cancel
// alt era 280
this.AddButton(55, 220, 247, 249, 1, GumpButtonType.Reply, 0);
this.AddButton(125, 220, 241, 243, 0, GumpButtonType.Reply, 0);
}
public override void OnResponse(NetState state, RelayInfo info)
{
Mobile from = state.Mobile;
switch( info.ButtonID )
{
case 0: // Closed or Cancel
{
return;
}
default:
{
// Make sure that the OK, button was pressed
if (info.ButtonID == 1)
{
// Get the array of switches selected
ArrayList Selections = new ArrayList(info.Switches);
string prefix = Server.Commands.CommandSystem.Prefix;
// Now unloading any selected maps
if (Selections.Contains(101) == true)
{
CommandSystem.Handle(from, String.Format("{0}Spawngen unload 501", prefix));
}
if (Selections.Contains(102) == true)
{
CommandSystem.Handle(from, String.Format("{0}Spawngen unload 502", prefix));
}
if (Selections.Contains(103) == true)
{
CommandSystem.Handle(from, String.Format("{0}Spawngen unload 503", prefix));
}
if (Selections.Contains(104) == true)
{
CommandSystem.Handle(from, String.Format("{0}Spawngen unload 504", prefix));
}
if (Selections.Contains(105) == true)
{
CommandSystem.Handle(from, String.Format("{0}Spawngen unload 505", prefix));
}
if (Selections.Contains(106) == true)
{
CommandSystem.Handle(from, String.Format("{0}Spawngen unload 506", prefix));
}
}
break;
}
}
}
}
public class UnloadTermurGump : Gump
{
private readonly CommandEventArgs m_CommandEventArgs;
public UnloadTermurGump(CommandEventArgs e)
: base(50, 50)
{
this.m_CommandEventArgs = e;
this.Closable = true;
this.Dragable = true;
this.AddPage(1);
//grey background
this.AddBackground(0, 0, 240, 310, 5054);
//----------
this.AddLabel(95, 2, 200, "TER MUR");
//white background
//x, y, largura, altura, item
this.AddImageTiled(10, 20, 220, 232, 3004);
//----------
this.AddLabel(30, 27, 200, "Map name");
this.AddLabel(167, 27, 200, "Unload");
//colunas
//x, y, comprimento, ?, item
this.AddImageTiled(20, 25, 2, 222, 10003);
this.AddImageTiled(163, 25, 2, 222, 10003);
this.AddImageTiled(218, 25, 2, 222, 10003);
//Linhas
//x, y, comprimento, ?, item
this.AddImageTiled(20, 25, 200, 2, 10001);
this.AddImageTiled(20, 45, 200, 2, 10001);
this.AddImageTiled(20, 70, 200, 2, 10001);
this.AddImageTiled(20, 95, 200, 2, 10001);
this.AddImageTiled(20, 120, 200, 2, 10001);
this.AddImageTiled(20, 145, 200, 2, 10001);
this.AddImageTiled(20, 170, 200, 2, 10001);
this.AddImageTiled(20, 195, 200, 2, 10001);
this.AddImageTiled(20, 220, 200, 2, 10001);
this.AddImageTiled(20, 245, 200, 2, 10001);
//Map names
this.AddLabel(35, 51, 200, "Crimson Veins");
this.AddLabel(35, 76, 200, "Enslaved Goblins");
this.AddLabel(35, 101, 200, "Fire Island Ruins");
this.AddLabel(35, 126, 200, "Fractured City");
this.AddLabel(35, 151, 200, "Lands of the Lich");
this.AddLabel(35, 176, 200, "Lava Caldera");
this.AddLabel(35, 201, 200, "Passage of Tears");
this.AddLabel(35, 226, 200, "Secret Garden");
//Check boxes
this.AddCheck(182, 48, 210, 211, false, 101);
this.AddCheck(182, 73, 210, 211, false, 102);
this.AddCheck(182, 98, 210, 211, false, 103);
this.AddCheck(182, 123, 210, 211, false, 104);
this.AddCheck(182, 148, 210, 211, false, 105);
this.AddCheck(182, 173, 210, 211, false, 106);
this.AddCheck(182, 198, 210, 211, false, 107);
this.AddCheck(182, 223, 210, 211, false, 108);
this.AddLabel(110, 255, 200, "1/5");
this.AddButton(200, 255, 0xFA5, 0xFA7, 0, GumpButtonType.Page, 2);
this.AddPage(2);
//grey background
this.AddBackground(0, 0, 240, 310, 5054);
//----------
this.AddLabel(95, 2, 200, "TER MUR");
//white background
//x, y, largura, altura, item
this.AddImageTiled(10, 20, 220, 232, 3004);
//----------
this.AddLabel(30, 27, 200, "Map name");
this.AddLabel(167, 27, 200, "Unload");
//colunas
//x, y, comprimento, ?, item
this.AddImageTiled(20, 25, 2, 222, 10003);
this.AddImageTiled(163, 25, 2, 222, 10003);
this.AddImageTiled(218, 25, 2, 222, 10003);
//Linhas
//x, y, comprimento, ?, item
this.AddImageTiled(20, 25, 200, 2, 10001);
this.AddImageTiled(20, 45, 200, 2, 10001);
this.AddImageTiled(20, 70, 200, 2, 10001);
this.AddImageTiled(20, 95, 200, 2, 10001);
this.AddImageTiled(20, 120, 200, 2, 10001);
this.AddImageTiled(20, 145, 200, 2, 10001);
this.AddImageTiled(20, 170, 200, 2, 10001);
this.AddImageTiled(20, 195, 200, 2, 10001);
this.AddImageTiled(20, 220, 200, 2, 10001);
this.AddImageTiled(20, 245, 200, 2, 10001);
//Map names
this.AddLabel(35, 51, 200, "Cavern of the Discarded");
this.AddLabel(35, 76, 200, "Clan Scratch");
this.AddLabel(35, 101, 246, "Tomb of Kings");
this.AddLabel(35, 126, 246, "Underworld");
this.AddLabel(35, 151, 246, "Abyss");
this.AddLabel(35, 176, 200, "Atoll Blend");
this.AddLabel(35, 201, 200, "Chicken Chase");
this.AddLabel(35, 226, 200, "City Residential");
//Check boxes
this.AddCheck(182, 48, 210, 211, false, 109);
this.AddCheck(182, 73, 210, 211, false, 110);
this.AddCheck(182, 98, 210, 211, false, 111);
this.AddCheck(182, 123, 210, 211, false, 112);
this.AddCheck(182, 148, 210, 211, false, 113);
this.AddCheck(182, 173, 210, 211, false, 114);
this.AddCheck(182, 198, 210, 211, false, 115);
this.AddCheck(182, 223, 210, 211, false, 116);
this.AddLabel(110, 255, 200, "2/5");
this.AddButton(200, 255, 0xFA5, 0xFA7, 0, GumpButtonType.Page, 3);
this.AddButton(10, 255, 0xFAE, 0xFB0, 0, GumpButtonType.Page, 1);
this.AddPage(3);
//grey background
this.AddBackground(0, 0, 240, 310, 5054);
//----------
this.AddLabel(95, 2, 200, "TER MUR");
//white background
//x, y, largura, altura, item
this.AddImageTiled(10, 20, 220, 232, 3004);
//----------
this.AddLabel(30, 27, 200, "Map name");
this.AddLabel(167, 27, 200, "Unload");
//colunas
//x, y, comprimento, ?, item
this.AddImageTiled(20, 25, 2, 222, 10003);
this.AddImageTiled(163, 25, 2, 222, 10003);
this.AddImageTiled(218, 25, 2, 222, 10003);
//Linhas
//x, y, comprimento, ?, item
this.AddImageTiled(20, 25, 200, 2, 10001);
this.AddImageTiled(20, 45, 200, 2, 10001);
this.AddImageTiled(20, 70, 200, 2, 10001);
this.AddImageTiled(20, 95, 200, 2, 10001);
this.AddImageTiled(20, 120, 200, 2, 10001);
this.AddImageTiled(20, 145, 200, 2, 10001);
this.AddImageTiled(20, 170, 200, 2, 10001);
this.AddImageTiled(20, 195, 200, 2, 10001);
this.AddImageTiled(20, 220, 200, 2, 10001);
this.AddImageTiled(20, 245, 200, 2, 10001);
//Map names
this.AddLabel(35, 51, 200, "Coral Desert");
this.AddLabel(35, 76, 200, "Fisherman's Reach");
this.AddLabel(35, 101, 200, "Gated Isle");
this.AddLabel(35, 126, 200, "High Plains");
this.AddLabel(35, 151, 200, "Kepetch Waste");
this.AddLabel(35, 176, 200, "Lava Lake");
this.AddLabel(35, 201, 200, "Lava Pit Pyramid");
this.AddLabel(35, 226, 200, "Lost Settlement");
//Check boxes
this.AddCheck(182, 48, 210, 211, false, 117);
this.AddCheck(182, 73, 210, 211, false, 118);
this.AddCheck(182, 98, 210, 211, false, 119);
this.AddCheck(182, 123, 210, 211, false, 120);
this.AddCheck(182, 148, 210, 211, false, 121);
this.AddCheck(182, 173, 210, 211, false, 122);
this.AddCheck(182, 198, 210, 211, false, 123);
this.AddCheck(182, 223, 210, 211, false, 124);
this.AddLabel(110, 255, 200, "3/5");
this.AddButton(200, 255, 0xFA5, 0xFA7, 0, GumpButtonType.Page, 4);
this.AddButton(10, 255, 0xFAE, 0xFB0, 0, GumpButtonType.Page, 2);
this.AddPage(4);
//grey background
this.AddBackground(0, 0, 240, 310, 5054);
//----------
this.AddLabel(95, 2, 200, "TER MUR");
//white background
//x, y, largura, altura, item
this.AddImageTiled(10, 20, 220, 232, 3004);
//----------
this.AddLabel(30, 27, 200, "Map name");
this.AddLabel(167, 27, 200, "Unload");
//colunas
//x, y, comprimento, ?, item
this.AddImageTiled(20, 25, 2, 222, 10003);
this.AddImageTiled(163, 25, 2, 222, 10003);
this.AddImageTiled(218, 25, 2, 222, 10003);
//Linhas
//x, y, comprimento, ?, item
this.AddImageTiled(20, 25, 200, 2, 10001);
this.AddImageTiled(20, 45, 200, 2, 10001);
this.AddImageTiled(20, 70, 200, 2, 10001);
this.AddImageTiled(20, 95, 200, 2, 10001);
this.AddImageTiled(20, 120, 200, 2, 10001);
this.AddImageTiled(20, 145, 200, 2, 10001);
this.AddImageTiled(20, 170, 200, 2, 10001);
this.AddImageTiled(20, 195, 200, 2, 10001);
this.AddImageTiled(20, 220, 200, 2, 10001);
this.AddImageTiled(20, 245, 200, 2, 10001);
//Map names
this.AddLabel(35, 51, 200, "Northern Steppe");
this.AddLabel(35, 76, 200, "Raptor Isle");
this.AddLabel(35, 101, 200, "Slith Valley");
this.AddLabel(35, 126, 200, "Spider Island");
this.AddLabel(35, 151, 200, "Talon Point");
this.AddLabel(35, 176, 200, "Treefellow Course");
this.AddLabel(35, 201, 200, "Void Isle");
this.AddLabel(35, 226, 200, "Walled Circus");
//Check boxes
this.AddCheck(182, 48, 210, 211, false, 125);
this.AddCheck(182, 73, 210, 211, false, 126);
this.AddCheck(182, 98, 210, 211, false, 127);
this.AddCheck(182, 123, 210, 211, false, 128);
this.AddCheck(182, 148, 210, 211, false, 129);
this.AddCheck(182, 173, 210, 211, false, 130);
this.AddCheck(182, 198, 210, 211, false, 131);
this.AddCheck(182, 223, 210, 211, false, 132);
this.AddLabel(110, 255, 200, "4/5");
this.AddButton(200, 255, 0xFA5, 0xFA7, 0, GumpButtonType.Page, 5);
this.AddButton(10, 255, 0xFAE, 0xFB0, 0, GumpButtonType.Page, 3);
this.AddPage(5);
//fundo cinza
this.AddBackground(0, 0, 243, 310, 5054);
//----------
this.AddLabel(93, 2, 200, "TER MUR");
//fundo branco
//x, y, largura, altura, item
this.AddImageTiled(10, 20, 220, 232, 3004);
//----------
this.AddLabel(30, 27, 200, "Map name");
this.AddLabel(172, 27, 200, "Unload");
//colunas
//x, y, comprimento, ?, item
this.AddImageTiled(20, 25, 2, 171, 10003);
this.AddImageTiled(163, 25, 2, 171, 10003);
this.AddImageTiled(220, 25, 2, 171, 10003);
//Linhas
//x, y, comprimento, ?, item
this.AddImageTiled(20, 25, 200, 2, 10001);
this.AddImageTiled(20, 45, 200, 2, 10001);
this.AddImageTiled(20, 70, 200, 2, 10001);
this.AddImageTiled(20, 95, 200, 2, 10001);
this.AddImageTiled(20, 120, 200, 2, 10001);
this.AddImageTiled(20, 145, 200, 2, 10001);
this.AddImageTiled(20, 170, 200, 2, 10001);
this.AddImageTiled(20, 195, 200, 2, 10001);
//AddImageTiled( 20, 220, 200, 2, 10001 );
//AddImageTiled( 20, 245, 200, 2, 10001 );
//Map names
this.AddLabel(35, 51, 200, "Waterfall Point");
this.AddLabel(35, 76, 246, "Shrine of Singularity");
this.AddLabel(35, 101, 200, "Toxic Desert");
this.AddLabel(35, 126, 200, "Vendor");
this.AddLabel(35, 151, 246, "Royal City");
this.AddLabel(35, 176, 246, "Holy City");
//AddLabel( 35, 201, 200, "39" );
//AddLabel( 35, 226, 200, "40" );
//Check boxes
this.AddCheck(182, 48, 210, 211, false, 133);
this.AddCheck(182, 73, 210, 211, false, 134);
this.AddCheck(182, 98, 210, 211, false, 135);
this.AddCheck(182, 123, 210, 211, false, 136);
this.AddCheck(182, 148, 210, 211, false, 137);
this.AddCheck(182, 173, 210, 211, false, 138);
//AddCheck( 182, 198, 210, 211, false, 139 );
//AddCheck( 182, 223, 210, 211, false, 140 );
this.AddLabel(110, 255, 200, "5/5");
this.AddButton(10, 255, 0xFAE, 0xFB0, 0, GumpButtonType.Page, 4);
//Ok, Cancel
this.AddButton(55, 280, 247, 249, 1, GumpButtonType.Reply, 0);
this.AddButton(125, 280, 241, 243, 0, GumpButtonType.Reply, 0);
}
public override void OnResponse(NetState state, RelayInfo info)
{
Mobile from = state.Mobile;
switch (info.ButtonID)
{
case 0: // Closed or Cancel
{
return;
}
default:
{
// Make sure that the OK, button was pressed
if (info.ButtonID == 1)
{
// Get the array of switches selected
ArrayList Selections = new ArrayList(info.Switches);
string prefix = Server.Commands.CommandSystem.Prefix;
// Now unloading any selected maps
if (Selections.Contains(101) == true)
{
CommandSystem.Handle(from, String.Format("{0}Spawngen unload 601", prefix));
}
if (Selections.Contains(102) == true)
{
CommandSystem.Handle(from, String.Format("{0}Spawngen unload 602", prefix));
}
if (Selections.Contains(103) == true)
{
CommandSystem.Handle(from, String.Format("{0}Spawngen unload 603", prefix));
}
if (Selections.Contains(104) == true)
{
CommandSystem.Handle(from, String.Format("{0}Spawngen unload 604", prefix));
}
if (Selections.Contains(105) == true)
{
CommandSystem.Handle(from, String.Format("{0}Spawngen unload 605", prefix));
}
if (Selections.Contains(106) == true)
{
CommandSystem.Handle(from, String.Format("{0}Spawngen unload 606", prefix));
}
if (Selections.Contains(107) == true)
{
CommandSystem.Handle(from, String.Format("{0}Spawngen unload 607", prefix));
}
if (Selections.Contains(108) == true)
{
CommandSystem.Handle(from, String.Format("{0}Spawngen unload 608", prefix));
}
if (Selections.Contains(109) == true)
{
CommandSystem.Handle(from, String.Format("{0}Spawngen unload 609", prefix));
}
if (Selections.Contains(110) == true)
{
CommandSystem.Handle(from, String.Format("{0}Spawngen unload 610", prefix));
}
if (Selections.Contains(111) == true)
{
CommandSystem.Handle(from, String.Format("{0}Spawngen unload 611", prefix));
}
if (Selections.Contains(112) == true)
{
CommandSystem.Handle(from, String.Format("{0}Spawngen unload 612", prefix));
}
if (Selections.Contains(113) == true)
{
CommandSystem.Handle(from, String.Format("{0}Spawngen unload 613", prefix));
}
if (Selections.Contains(114) == true)
{
CommandSystem.Handle(from, String.Format("{0}Spawngen unload 614", prefix));
}
if (Selections.Contains(115) == true)
{
CommandSystem.Handle(from, String.Format("{0}Spawngen unload 615", prefix));
}
if (Selections.Contains(116) == true)
{
CommandSystem.Handle(from, String.Format("{0}Spawngen unload 616", prefix));
}
if (Selections.Contains(117) == true)
{
CommandSystem.Handle(from, String.Format("{0}Spawngen unload 617", prefix));
}
if (Selections.Contains(118) == true)
{
CommandSystem.Handle(from, String.Format("{0}Spawngen unload 618", prefix));
}
if (Selections.Contains(119) == true)
{
CommandSystem.Handle(from, String.Format("{0}Spawngen unload 619", prefix));
}
if (Selections.Contains(120) == true)
{
CommandSystem.Handle(from, String.Format("{0}Spawngen unload 620", prefix));
}
if (Selections.Contains(121) == true)
{
CommandSystem.Handle(from, String.Format("{0}Spawngen unload 621", prefix));
}
if (Selections.Contains(122) == true)
{
CommandSystem.Handle(from, String.Format("{0}Spawngen unload 622", prefix));
}
if (Selections.Contains(123) == true)
{
CommandSystem.Handle(from, String.Format("{0}Spawngen unload 623", prefix));
}
if (Selections.Contains(124) == true)
{
CommandSystem.Handle(from, String.Format("{0}Spawngen unload 624", prefix));
}
if (Selections.Contains(125) == true)
{
CommandSystem.Handle(from, String.Format("{0}Spawngen unload 625", prefix));
}
if (Selections.Contains(126) == true)
{
CommandSystem.Handle(from, String.Format("{0}Spawngen unload 626", prefix));
}
if (Selections.Contains(127) == true)
{
CommandSystem.Handle(from, String.Format("{0}Spawngen unload 627", prefix));
}
if (Selections.Contains(128) == true)
{
CommandSystem.Handle(from, String.Format("{0}Spawngen unload 628", prefix));
}
if (Selections.Contains(129) == true)
{
CommandSystem.Handle(from, String.Format("{0}Spawngen unload 629", prefix));
}
if (Selections.Contains(130) == true)
{
CommandSystem.Handle(from, String.Format("{0}Spawngen unload 630", prefix));
}
if (Selections.Contains(131) == true)
{
CommandSystem.Handle(from, String.Format("{0}Spawngen unload 631", prefix));
}
if (Selections.Contains(132) == true)
{
CommandSystem.Handle(from, String.Format("{0}Spawngen unload 632", prefix));
}
if (Selections.Contains(133) == true)
{
CommandSystem.Handle(from, String.Format("{0}Spawngen unload 633", prefix));
}
if (Selections.Contains(134) == true)
{
CommandSystem.Handle(from, String.Format("{0}Spawngen unload 634", prefix));
}
if (Selections.Contains(135) == true)
{
CommandSystem.Handle(from, String.Format("{0}Spawngen unload 635", prefix));
}
if (Selections.Contains(136) == true)
{
CommandSystem.Handle(from, String.Format("{0}Spawngen unload 636", prefix));
}
if (Selections.Contains(137) == true)
{
CommandSystem.Handle(from, String.Format("{0}Spawngen unload 637", prefix));
}
if (Selections.Contains(138) == true)
{
CommandSystem.Handle(from, String.Format("{0}Spawngen unload 638", prefix));
}
}
break;
}
}
}
}
}