Files
abysmal-isle/Server/Persistence/BinaryMemoryWriter.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

96 lines
3.0 KiB
C#

/***************************************************************************
* BinaryMemoryWriter.cs
* -------------------
* begin : May 1, 2002
* copyright : (C) The RunUO Software Team
* email : info@runuo.com
*
* $Id: BinaryMemoryWriter.cs 37 2006-06-19 17:28:24Z mark $
*
***************************************************************************/
/***************************************************************************
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
***************************************************************************/
using System;
using System.IO;
namespace Server
{
public sealed class BinaryMemoryWriter : BinaryFileWriter
{
private static byte[] indexBuffer;
private readonly MemoryStream stream;
public BinaryMemoryWriter()
: base(new MemoryStream(512), true)
{
this.stream = this.UnderlyingStream as MemoryStream;
}
protected override int BufferSize
{
get
{
return 512;
}
}
public int CommitTo(SequentialFileWriter dataFile, SequentialFileWriter indexFile, int typeCode, int serial)
{
this.Flush();
byte[] buffer = this.stream.GetBuffer();
int length = (int)this.stream.Length;
long position = dataFile.Position;
dataFile.Write(buffer, 0, length);
if (indexBuffer == null)
{
indexBuffer = new byte[20];
}
indexBuffer[0] = (byte)(typeCode);
indexBuffer[1] = (byte)(typeCode >> 8);
indexBuffer[2] = (byte)(typeCode >> 16);
indexBuffer[3] = (byte)(typeCode >> 24);
indexBuffer[4] = (byte)(serial);
indexBuffer[5] = (byte)(serial >> 8);
indexBuffer[6] = (byte)(serial >> 16);
indexBuffer[7] = (byte)(serial >> 24);
indexBuffer[8] = (byte)(position);
indexBuffer[9] = (byte)(position >> 8);
indexBuffer[10] = (byte)(position >> 16);
indexBuffer[11] = (byte)(position >> 24);
indexBuffer[12] = (byte)(position >> 32);
indexBuffer[13] = (byte)(position >> 40);
indexBuffer[14] = (byte)(position >> 48);
indexBuffer[15] = (byte)(position >> 56);
indexBuffer[16] = (byte)(length);
indexBuffer[17] = (byte)(length >> 8);
indexBuffer[18] = (byte)(length >> 16);
indexBuffer[19] = (byte)(length >> 24);
indexFile.Write(indexBuffer, 0, indexBuffer.Length);
this.stream.SetLength(0);
return length;
}
}
}