167 lines
5.9 KiB
C#
167 lines
5.9 KiB
C#
using System;
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using Server.Engines.Harvest;
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using Server.Engines.Quests;
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using Server.Engines.Quests.Hag;
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using Server.Items;
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using Server.Mobiles;
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using Server.Network;
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using Server.Targeting;
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namespace Server.Targets
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{
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public class BladedItemTarget : Target
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{
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private readonly Item m_Item;
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public BladedItemTarget(Item item)
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: base(2, false, TargetFlags.None)
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{
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m_Item = item;
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}
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protected override void OnTargetOutOfRange(Mobile from, object targeted)
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{
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if (targeted is UnholyBone && from.InRange(((UnholyBone)targeted), 12))
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{
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if (((UnholyBone)targeted).Carve(from, m_Item) && Siege.SiegeShard)
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{
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Siege.CheckUsesRemaining(from, m_Item);
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}
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}
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else
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base.OnTargetOutOfRange(from, targeted);
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}
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protected override void OnTarget(Mobile from, object targeted)
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{
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if (m_Item.Deleted)
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return;
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if (targeted is ICarvable)
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{
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if (targeted is Item)
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{
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Item item = targeted as Item;
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if (item.IsLockedDown || (item.RootParent is Container && (!item.Movable || !((Container)item.RootParent).LiftOverride)))
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{
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from.SendLocalizedMessage(500494); // You can't use a bladed item on that!
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return;
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}
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}
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if (((ICarvable)targeted).Carve(from, m_Item) && Siege.SiegeShard)
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{
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Siege.CheckUsesRemaining(from, m_Item);
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}
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}
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else if (targeted is SwampDragon && ((SwampDragon)targeted).HasBarding)
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{
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SwampDragon pet = (SwampDragon)targeted;
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if (!pet.Controlled || pet.ControlMaster != from)
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from.SendLocalizedMessage(1053022); // You cannot remove barding from a swamp dragon you do not own.
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else
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{
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pet.HasBarding = false;
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if (Siege.SiegeShard && m_Item is IUsesRemaining)
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{
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Siege.CheckUsesRemaining(from, m_Item);
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}
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}
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}
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else
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{
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if (targeted is Mobile)
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{
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((Mobile)targeted).PrivateOverheadMessage(MessageType.Regular, 0x3B2, 500450, from.NetState); // You can only skin dead creatures.
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return;
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}
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else if (targeted is StaticTarget)
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{
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int itemID = ((StaticTarget)targeted).ItemID;
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if (itemID == 0xD15 || itemID == 0xD16) // red mushroom
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{
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PlayerMobile player = from as PlayerMobile;
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if (player != null)
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{
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QuestSystem qs = player.Quest;
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if (qs is WitchApprenticeQuest)
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{
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FindIngredientObjective obj = qs.FindObjective(typeof(FindIngredientObjective)) as FindIngredientObjective;
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if (obj != null && !obj.Completed && obj.Ingredient == Ingredient.RedMushrooms)
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{
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player.SendLocalizedMessage(1055036); // You slice a red cap mushroom from its stem.
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obj.Complete();
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if (Siege.SiegeShard && m_Item is IUsesRemaining)
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{
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Siege.CheckUsesRemaining(from, m_Item);
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}
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return;
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}
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}
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}
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}
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}
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HarvestSystem system = Lumberjacking.System;
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HarvestDefinition def = Lumberjacking.System.Definition;
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int tileID;
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Map map;
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Point3D loc;
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if (!system.GetHarvestDetails(from, m_Item, targeted, out tileID, out map, out loc))
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{
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from.SendLocalizedMessage(500494); // You can't use a bladed item on that!
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}
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else if (!def.Validate(tileID))
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{
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from.SendLocalizedMessage(500494); // You can't use a bladed item on that!
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}
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else
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{
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HarvestBank bank = def.GetBank(map, loc.X, loc.Y);
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if (bank == null)
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return;
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if (bank.Current < 5)
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{
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from.SendLocalizedMessage(500493); // There's not enough wood here to harvest.
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}
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else
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{
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bank.Consume(5, from);
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Item item = new Kindling();
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if (from.PlaceInBackpack(item))
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{
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from.SendLocalizedMessage(500491); // You put some kindling into your backpack.
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from.SendLocalizedMessage(500492); // An axe would probably get you more wood.
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}
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else
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{
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from.SendLocalizedMessage(500490); // You can't place any kindling into your backpack!
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item.Delete();
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}
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if (Siege.SiegeShard && m_Item is IUsesRemaining)
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{
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Siege.CheckUsesRemaining(from, m_Item);
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}
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}
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}
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}
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}
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}
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}
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