82 lines
1.8 KiB
C#
82 lines
1.8 KiB
C#
using System;
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using Server;
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namespace Server.Items
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{
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public abstract class BaseRewardScroll : Item
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{
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public override double DefaultWeight
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{
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get { return 0.0; }
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}
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public BaseRewardScroll() : base( 0x2D51 ){}
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public BaseRewardScroll( Serial serial ) : base( serial ) { }
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public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 );}
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public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt();}
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}
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public class RewardScrollDeed : Item
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{
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[Constructable]
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public RewardScrollDeed() : this( 1 )
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{
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ItemID = 5360;
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Movable = true;
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Hue = 1165;
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Name = "Reward Scroll Deed";
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}
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public override void OnDoubleClick( Mobile from )
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{
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from.AddToBackpack( new RewardScroll() );
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this.Delete();
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}
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[Constructable]
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public RewardScrollDeed( int amount )
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{
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}
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public RewardScrollDeed( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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public class RewardScroll : BaseRewardScroll
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{
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[Constructable]
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public RewardScroll()
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{
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Stackable = true;
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Name = "Reward Scroll";
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Hue = 1165;
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LootType = LootType.Blessed;
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}
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public RewardScroll( Serial serial ) : base( serial ) { }
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public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 );}
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public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt();}
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}
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} |