151 lines
3.9 KiB
C#
151 lines
3.9 KiB
C#
using System;
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using Server;
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using Server.Items;
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using Server.Mobiles;
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using Server.Gumps;
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using System.Collections.Generic;
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using Server.Network;
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using Server.Guilds;
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using System.Linq;
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using Server.Engines.Points;
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namespace Server.Engines.VvV
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{
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public class VvVSigil : Item, IRevealableItem
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{
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public const int OwnershipHue = 0xB;
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[CommandProperty(AccessLevel.GameMaster)]
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public VvVBattle Battle { get; set; }
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[CommandProperty(AccessLevel.GameMaster)]
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public Point3D HomeLocation { get; set; }
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[CommandProperty(AccessLevel.GameMaster)]
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public DateTime LastStolen { get; set; }
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public override int LabelNumber { get { return 1123391; } } // Sigil
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public override bool HandlesOnMovement { get { return !Visible; } }
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public bool CheckWhenHidden { get { return true; } }
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public VvVSigil(VvVBattle battle, Point3D home)
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: base(0x99C7)
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{
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Battle = battle;
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Visible = false;
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Hue = 2721;
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LootType = LootType.Cursed;
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}
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public void OnStolen(VvVPlayerEntry entry)
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{
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if (Battle != null && RootParentEntity == null)
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{
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Battle.SpawnPriests();
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Battle.Update(null, entry, UpdateType.Steal);
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LastStolen = DateTime.UtcNow;
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HomeLocation = Location;
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Movable = true;
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}
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}
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public override bool CheckLift(Mobile from, Item item, ref LRReason reject)
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{
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if (LastStolen == DateTime.MinValue)
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{
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from.SendLocalizedMessage(1005225); // You must use the stealing skill to pick up the sigil
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return false;
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}
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return base.CheckLift(from, item, ref reject);
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}
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private Mobile FindOwner(object parent)
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{
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if (parent is Item)
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return ((Item)parent).RootParent as Mobile;
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if (parent is Mobile)
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return (Mobile)parent;
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return null;
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}
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public void ReturnToHome()
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{
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MoveToWorld(HomeLocation, Map.Felucca);
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Visible = false;
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Movable = false;
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}
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public static bool CheckMovement(PlayerMobile pm, Direction d)
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{
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if (!ViceVsVirtueSystem.Enabled)
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{
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return true;
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}
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int x = pm.X;
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int y = pm.Y;
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Movement.Movement.Offset(d, ref x, ref y);
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Region r = Region.Find(new Point3D(x, y, pm.Map.GetAverageZ(x, y)), pm.Map);
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return ViceVsVirtueSystem.IsBattleRegion(r);
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}
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public bool CheckReveal(Mobile m)
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{
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if (!ViceVsVirtueSystem.IsVvV(m))
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return false;
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return Utility.Random(100) <= m.Skills[SkillName.DetectHidden].Value;
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}
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public virtual void OnRevealed(Mobile m)
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{
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Visible = true;
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}
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public virtual bool CheckPassiveDetect(Mobile m)
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{
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if (m.InRange(this.Location, 4))
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{
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int skill = (int)m.Skills[SkillName.DetectHidden].Value;
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if (skill >= 80 && Utility.Random(300) < skill)
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return true;
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}
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return false;
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}
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public VvVSigil(Serial serial)
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: base(serial)
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{
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0);
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writer.Write(LastStolen);
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writer.Write(HomeLocation);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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LastStolen = reader.ReadDateTime();
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HomeLocation = reader.ReadPoint3D();
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}
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}
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} |