171 lines
5.1 KiB
C#
171 lines
5.1 KiB
C#
using System;
|
|
using Server;
|
|
using System.Collections.Generic;
|
|
using Server.Mobiles;
|
|
using Server.Items;
|
|
|
|
namespace Server.Engines.VvV
|
|
{
|
|
public class VvVWoodlandArms : WoodlandArms
|
|
{
|
|
public override int BasePhysicalResistance { get { return 15; } }
|
|
public override int BaseFireResistance { get { return 6; } }
|
|
public override int BaseColdResistance { get { return 17; } }
|
|
public override int BasePoisonResistance { get { return 18; } }
|
|
public override int BaseEnergyResistance { get { return 18; } }
|
|
|
|
public override int InitMinHits { get { return 255; } }
|
|
public override int InitMaxHits { get { return 255; } }
|
|
|
|
public VvVWoodlandArms()
|
|
{
|
|
Attributes.BonusDex = 4;
|
|
Attributes.BonusHits = 5;
|
|
Attributes.BonusStam = 10;
|
|
Attributes.RegenStam = 3;
|
|
}
|
|
|
|
public VvVWoodlandArms(Serial serial)
|
|
: base(serial)
|
|
{
|
|
}
|
|
|
|
public override void Serialize(GenericWriter writer)
|
|
{
|
|
base.Serialize(writer);
|
|
writer.Write(1);
|
|
}
|
|
|
|
public override void Deserialize(GenericReader reader)
|
|
{
|
|
base.Deserialize(reader);
|
|
int version = reader.ReadInt();
|
|
|
|
|
|
if (version == 0)
|
|
Timer.DelayCall(() => ViceVsVirtueSystem.Instance.AddVvVItem(this));
|
|
}
|
|
}
|
|
|
|
public class VvVDragonArms : DragonArms
|
|
{
|
|
public override int BasePhysicalResistance { get { return 15; } }
|
|
public override int BaseFireResistance { get { return 6; } }
|
|
public override int BaseColdResistance { get { return 17; } }
|
|
public override int BasePoisonResistance { get { return 18; } }
|
|
public override int BaseEnergyResistance { get { return 18; } }
|
|
|
|
public override int InitMinHits { get { return 255; } }
|
|
public override int InitMaxHits { get { return 255; } }
|
|
|
|
public VvVDragonArms()
|
|
{
|
|
Attributes.BonusDex = 4;
|
|
Attributes.BonusHits = 5;
|
|
Attributes.BonusStam = 10;
|
|
Attributes.RegenStam = 3;
|
|
}
|
|
|
|
public VvVDragonArms(Serial serial)
|
|
: base(serial)
|
|
{
|
|
}
|
|
|
|
public override void Serialize(GenericWriter writer)
|
|
{
|
|
base.Serialize(writer);
|
|
writer.Write(1);
|
|
}
|
|
|
|
public override void Deserialize(GenericReader reader)
|
|
{
|
|
base.Deserialize(reader);
|
|
int version = reader.ReadInt();
|
|
|
|
if (version == 0)
|
|
Timer.DelayCall(() => ViceVsVirtueSystem.Instance.AddVvVItem(this));
|
|
}
|
|
}
|
|
|
|
public class VvVGargishPlateArms : GargishPlateArms
|
|
{
|
|
public override int BasePhysicalResistance { get { return 15; } }
|
|
public override int BaseFireResistance { get { return 6; } }
|
|
public override int BaseColdResistance { get { return 17; } }
|
|
public override int BasePoisonResistance { get { return 18; } }
|
|
public override int BaseEnergyResistance { get { return 18; } }
|
|
|
|
public override int InitMinHits { get { return 255; } }
|
|
public override int InitMaxHits { get { return 255; } }
|
|
|
|
public VvVGargishPlateArms()
|
|
{
|
|
Attributes.BonusDex = 4;
|
|
Attributes.BonusHits = 5;
|
|
Attributes.BonusStam = 10;
|
|
Attributes.RegenStam = 3;
|
|
}
|
|
|
|
public VvVGargishPlateArms(Serial serial)
|
|
: base(serial)
|
|
{
|
|
}
|
|
|
|
public override void Serialize(GenericWriter writer)
|
|
{
|
|
base.Serialize(writer);
|
|
writer.Write(1);
|
|
}
|
|
|
|
public override void Deserialize(GenericReader reader)
|
|
{
|
|
base.Deserialize(reader);
|
|
int version = reader.ReadInt();
|
|
|
|
if (version == 0)
|
|
Timer.DelayCall(() => ViceVsVirtueSystem.Instance.AddVvVItem(this));
|
|
}
|
|
}
|
|
|
|
public class VvVPlateArms : PlateArms
|
|
{
|
|
public override int BasePhysicalResistance { get { return 15; } }
|
|
public override int BaseFireResistance { get { return 6; } }
|
|
public override int BaseColdResistance { get { return 17; } }
|
|
public override int BasePoisonResistance { get { return 18; } }
|
|
public override int BaseEnergyResistance { get { return 18; } }
|
|
|
|
public override int InitMinHits { get { return 255; } }
|
|
public override int InitMaxHits { get { return 255; } }
|
|
|
|
public VvVPlateArms()
|
|
{
|
|
Resource = CraftResource.None;
|
|
|
|
Attributes.BonusDex = 4;
|
|
Attributes.BonusHits = 5;
|
|
Attributes.BonusStam = 10;
|
|
Attributes.RegenStam = 3;
|
|
}
|
|
|
|
public VvVPlateArms(Serial serial)
|
|
: base(serial)
|
|
{
|
|
}
|
|
|
|
public override void Serialize(GenericWriter writer)
|
|
{
|
|
base.Serialize(writer);
|
|
writer.Write(1);
|
|
}
|
|
|
|
public override void Deserialize(GenericReader reader)
|
|
{
|
|
base.Deserialize(reader);
|
|
int version = reader.ReadInt();
|
|
|
|
if (version == 0)
|
|
Timer.DelayCall(() => ViceVsVirtueSystem.Instance.AddVvVItem(this));
|
|
}
|
|
}
|
|
} |