Files
abysmal-isle/Scripts/Services/Tomb of Kings/Serpent's Breath/FlameOfOrder.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

209 lines
6.1 KiB
C#

using System;
using System.Collections.Generic;
namespace Server.Items
{
public class FlameOfOrder : Item
{
public override int LabelNumber { get { return 1112127; } } // Flame of Order
private List<EnergyBarrier> m_Barriers;
private List<Blocker> m_Blockers;
private List<LOSBlocker> m_LOSBlockers;
private List<SBMessageTrigger> m_MsgTriggers;
[Constructable]
public FlameOfOrder(Point3D location, Map map)
: base(0x19AB)
{
Movable = false;
Light = LightType.Circle225;
MoveToWorld(location, map);
m_Barriers = new List<EnergyBarrier>(m_BarrierLocations.Length);
m_Blockers = new List<Blocker>(m_BarrierLocations.Length);
m_LOSBlockers = new List<LOSBlocker>(m_BarrierLocations.Length);
m_MsgTriggers = new List<SBMessageTrigger>(m_MsgTriggerLocations.Length);
foreach (Point3D loc in m_BarrierLocations)
{
m_Barriers.Add(new EnergyBarrier(loc, map));
Blocker blocker = new Blocker();
blocker.MoveToWorld(loc, map);
m_Blockers.Add(blocker);
LOSBlocker losblocker = new LOSBlocker();
losblocker.MoveToWorld(loc, map);
m_LOSBlockers.Add(losblocker);
}
foreach (Point3D loc in m_MsgTriggerLocations)
{
SBMessageTrigger trigger = new SBMessageTrigger(this);
trigger.MoveToWorld(loc, map);
m_MsgTriggers.Add(trigger);
}
}
public override bool HandlesOnSpeech { get { return true; } }
public override void OnSpeech(SpeechEventArgs e)
{
string mantra = e.Speech.ToLower();
if (Visible && e.Mobile.InRange(this, 2) && mantra == "ord")
{
Visible = false;
foreach (EnergyBarrier barrier in m_Barriers)
barrier.Active = false;
foreach (Blocker blocker in m_Blockers)
blocker.Delete();
foreach (LOSBlocker losblocker in m_LOSBlockers)
losblocker.Delete();
m_Blockers.Clear();
m_LOSBlockers.Clear();
Timer.DelayCall(TimeSpan.FromMinutes(2.0), new TimerCallback(RestoreBarrier));
}
}
protected void RestoreBarrier()
{
foreach (EnergyBarrier barrier in m_Barriers)
barrier.Active = true;
foreach (Point3D loc in m_BarrierLocations)
{
Blocker blocker = new Blocker();
blocker.MoveToWorld(loc, Map);
m_Blockers.Add(blocker);
LOSBlocker losblocker = new LOSBlocker();
losblocker.MoveToWorld(loc, Map);
m_LOSBlockers.Add(losblocker);
}
Visible = true;
}
public override void OnAfterDelete()
{
base.OnAfterDelete();
foreach (Blocker blocker in m_Blockers)
{
blocker.Delete();
}
foreach (LOSBlocker losblocker in m_LOSBlockers)
{
losblocker.Delete();
}
foreach (SBMessageTrigger trigger in m_MsgTriggers)
{
trigger.Delete();
}
foreach (EnergyBarrier barrier in m_Barriers)
{
barrier.Delete();
}
}
private static Point3D[] m_BarrierLocations = new Point3D[]
{
new Point3D( 33, 205, 0 ),
new Point3D( 34, 205, 0 ),
new Point3D( 35, 205, 0 ),
new Point3D( 36, 205, 0 ),
new Point3D( 37, 205, 0 ),
};
private static Point3D[] m_MsgTriggerLocations = new Point3D[]
{
new Point3D( 33, 203, 0 ),
new Point3D( 34, 203, 0 ),
new Point3D( 35, 203, 0 ),
new Point3D( 36, 203, 0 ),
new Point3D( 37, 203, 0 ),
};
public FlameOfOrder(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
writer.Write((int)m_Barriers.Count);
for (int i = 0; i < m_Barriers.Count; i++)
writer.Write((Item)m_Barriers[i]);
writer.Write((int)m_Blockers.Count);
for (int i = 0; i < m_Blockers.Count; i++)
writer.Write((Item)m_Blockers[i]);
writer.Write((int)m_LOSBlockers.Count);
for (int i = 0; i < m_LOSBlockers.Count; i++)
writer.Write((Item)m_LOSBlockers[i]);
writer.Write((int)m_MsgTriggers.Count);
for (int i = 0; i < m_MsgTriggers.Count; i++)
writer.Write((Item)m_MsgTriggers[i]);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
// barrier
int amount = reader.ReadInt();
m_Barriers = new List<EnergyBarrier>(amount);
for (int i = 0; i < amount; i++)
m_Barriers.Add(reader.ReadItem() as EnergyBarrier);
// blockers
amount = reader.ReadInt();
m_Blockers = new List<Blocker>(amount);
for (int i = 0; i < amount; i++)
m_Blockers.Add(reader.ReadItem() as Blocker);
amount = reader.ReadInt();
m_LOSBlockers = new List<LOSBlocker>(amount);
for (int i = 0; i < amount; i++)
m_LOSBlockers.Add(reader.ReadItem() as LOSBlocker);
// msg triggers
amount = reader.ReadInt();
m_MsgTriggers = new List<SBMessageTrigger>(amount);
for (int i = 0; i < amount; i++)
m_MsgTriggers.Add(reader.ReadItem() as SBMessageTrigger);
if (!Visible)
Timer.DelayCall(TimeSpan.Zero, new TimerCallback(RestoreBarrier));
}
}
}