Files
abysmal-isle/Scripts/Services/Peerless/PeerlessAltar.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

734 lines
22 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using Server.Gumps;
using Server.Mobiles;
using Server.Network;
using Server.Engines.PartySystem;
namespace Server.Items
{
public class PeerlessKeyArray
{
public Type Key { get; set; }
public bool Active { get; set; }
}
public abstract class PeerlessAltar : Container
{
public override bool IsPublicContainer { get { return true; } }
public override bool IsDecoContainer { get { return false; } }
public virtual TimeSpan TimeToSlay { get { return TimeSpan.FromMinutes(90); } }
public virtual TimeSpan DelayAfterBossSlain { get { return TimeSpan.FromMinutes(15); } }
public abstract int KeyCount { get; }
public abstract MasterKey MasterKey { get; }
private List<PeerlessKeyArray> KeyValidation;
public abstract Type[] Keys { get; }
public abstract BasePeerless Boss { get; }
public abstract Rectangle2D[] BossBounds { get; }
[CommandProperty(AccessLevel.GameMaster)]
public BasePeerless Peerless { get; set; }
[CommandProperty(AccessLevel.GameMaster)]
public Point3D BossLocation { get; set; }
[CommandProperty(AccessLevel.GameMaster)]
public Point3D TeleportDest { get; set; }
[CommandProperty(AccessLevel.GameMaster)]
public Point3D ExitDest { get; set; }
[CommandProperty(AccessLevel.GameMaster)]
public DateTime Deadline { get; set; }
[CommandProperty(AccessLevel.Counselor)]
public bool ResetPeerless
{
get { return false; }
set { if (value == true) FinishSequence(); }
}
[CommandProperty(AccessLevel.GameMaster)]
public int FighterCount
{
get { return Fighters != null ? Fighters.Count : 0; }
}
public List<Mobile> Fighters { get; set; }
public List<Item> MasterKeys { get; set; }
[CommandProperty(AccessLevel.GameMaster)]
public Mobile Owner { get; set; }
/*public Mobile Summoner
{
get
{
if (Fighters == null || Fighters.Count == 0)
return null;
return Fighters[0];
}
}*/
public PeerlessAltar(int itemID)
: base(itemID)
{
Movable = false;
Fighters = new List<Mobile>();
MasterKeys = new List<Item>();
}
public PeerlessAltar(Serial serial)
: base(serial)
{
}
public override void OnDoubleClick(Mobile from)
{
if (from.AccessLevel > AccessLevel.Player)
base.OnDoubleClick(from);
}
public override bool CheckLift(Mobile from, Item item, ref LRReason reject)
{
if (from.AccessLevel > AccessLevel.Player)
return base.CheckLift(from, item, ref reject);
else
reject = LRReason.CannotLift;
return false;
}
public override bool OnDragDrop(Mobile from, Item dropped)
{
if (Owner != null && Owner != from)
{
if (Peerless != null && Peerless.CheckAlive())
from.SendLocalizedMessage(1075213); // The master of this realm has already been summoned and is engaged in combat. Your opportunity will come after he has squashed the current batch of intruders!
else
from.SendLocalizedMessage(1072683, Owner.Name); // ~1_NAME~ has already activated the Prism, please wait...
return false;
}
if (IsKey(dropped) && MasterKeys.Count() == 0)
{
if (KeyValidation == null)
{
KeyValidation = new List<PeerlessKeyArray>();
Keys.ToList().ForEach(x => KeyValidation.Add(new PeerlessKeyArray { Key = x, Active = false }));
}
if (KeyValidation.Any(x => x.Active == true))
{
if (KeyValidation.Any(x => x.Key == dropped.GetType() && x.Active == false))
{
KeyValidation.Find(s => s.Key == dropped.GetType()).Active = true;
}
else
{
from.SendLocalizedMessage(1072682); // This is not the proper key.
return false;
}
}
else
{
Owner = from;
KeyStartTimer(from);
from.SendLocalizedMessage(1074575); // You have activated this object!
KeyValidation.Find(s => s.Key == dropped.GetType()).Active = true;
}
if (KeyValidation.Where(x => x.Active == true).Count() == Keys.Count())
{
KeyStopTimer();
from.SendLocalizedMessage(1072678); // You have awakened the master of this realm. You need to hurry to defeat it in time!
BeginSequence(from);
for (int k = 0; k < KeyCount; k++)
{
from.SendLocalizedMessage(1072680); // You have been given the key to the boss.
MasterKey key = MasterKey;
if (key != null)
{
key.Altar = this;
key._Map = Map;
if (!from.AddToBackpack(key))
key.MoveToWorld(from.Location, from.Map);
MasterKeys.Add(key);
}
}
Timer.DelayCall(TimeSpan.FromSeconds(1), () => ClearContainer());
KeyValidation = null;
}
}
else
{
from.SendLocalizedMessage(1072682); // This is not the proper key.
return false;
}
return base.OnDragDrop(from, dropped);
}
public virtual bool IsKey(Item item)
{
if (Keys == null || item == null)
return false;
bool isKey = false;
// check if item is key
for (int i = 0; i < Keys.Length && !isKey; i++)
{
if (Keys[i].IsAssignableFrom(item.GetType()))
isKey = true;
}
// check if item is already in container
for (int i = 0; i < Items.Count && isKey; i++)
{
if (Items[i].GetType() == item.GetType())
return false;
}
return isKey;
}
private Timer m_KeyResetTimer;
public virtual void KeyStartTimer(Mobile from)
{
if (m_KeyResetTimer != null)
m_KeyResetTimer.Stop();
m_KeyResetTimer = Timer.DelayCall(TimeSpan.FromSeconds(30 * Keys.Count()), () =>
{
from.SendLocalizedMessage(1072679); // Your realm offering has reset. You will need to start over.
if (Owner != null)
{
Owner = null;
}
KeyValidation = null;
ClearContainer();
});
}
public virtual void KeyStopTimer()
{
if (m_KeyResetTimer != null)
m_KeyResetTimer.Stop();
m_KeyResetTimer = null;
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)5); // version
writer.Write(Owner);
// version 4 remove pet table
// version 3 remove IsAvailable
// version 1
writer.Write((bool)(m_Helpers != null));
if (m_Helpers != null)
writer.WriteMobileList<BaseCreature>(m_Helpers);
// version 0
writer.Write(Peerless);
writer.Write(BossLocation);
writer.Write(TeleportDest);
writer.Write(ExitDest);
writer.Write(Deadline);
// serialize master keys
writer.WriteItemList(MasterKeys);
// serialize fighters
writer.WriteMobileList(Fighters);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
switch (version)
{
case 5:
{
Owner = reader.ReadMobile();
goto case 4;
}
case 4:
case 3:
if (version < 5)
{
reader.ReadBool();
}
goto case 2;
case 2:
case 1:
if (reader.ReadBool())
m_Helpers = reader.ReadStrongMobileList<BaseCreature>();
goto case 0;
case 0:
Peerless = reader.ReadMobile() as BasePeerless;
BossLocation = reader.ReadPoint3D();
TeleportDest = reader.ReadPoint3D();
ExitDest = reader.ReadPoint3D();
Deadline = reader.ReadDateTime();
MasterKeys = reader.ReadStrongItemList();
Fighters = reader.ReadStrongMobileList();
if (version < 4)
{
int count = reader.ReadInt();
for (int i = 0; i < count; i++)
{
reader.ReadMobile();
reader.ReadStrongMobileList();
}
}
if (version < 2)
reader.ReadBool();
if (Peerless == null && m_Helpers.Count > 0)
Timer.DelayCall(TimeSpan.FromSeconds(30), new TimerCallback(CleanupHelpers));
break;
}
if (Owner != null && Peerless == null)
{
FinishSequence();
}
}
public virtual void ClearContainer()
{
for (int i = Items.Count - 1; i >= 0; --i)
{
if (i < Items.Count)
Items[i].Delete();
}
}
public virtual void AddFighter(Mobile fighter)
{
if (!Fighters.Contains(fighter))
Fighters.Add(fighter);
}
public virtual void SendConfirmations(Mobile from)
{
Party party = Party.Get(from);
if (party != null)
{
foreach (var m in party.Members.Select(info => info.Mobile))
{
if (m.InRange(from.Location, 25) && CanEnter(m))
{
m.SendGump(new ConfirmEntranceGump(this, from));
}
}
}
else
{
from.SendGump(new ConfirmEntranceGump(this, from));
}
}
public virtual void BeginSequence(Mobile from)
{
SpawnBoss();
}
public virtual void SpawnBoss()
{
if (Peerless == null)
{
// spawn boss
Peerless = Boss;
if (Peerless == null)
return;
Peerless.Home = BossLocation;
Peerless.RangeHome = 12;
Peerless.MoveToWorld(BossLocation, Map);
Peerless.Altar = this;
StartSlayTimer();
}
}
public void Enter(Mobile fighter)
{
if (CanEnter(fighter))
{
// teleport party member's pets
if (fighter is PlayerMobile)
{
foreach (var pet in ((PlayerMobile)fighter).AllFollowers.OfType<BaseCreature>().Where(pet => pet.Alive &&
pet.InRange(fighter.Location, 5) &&
!(pet is BaseMount &&
((BaseMount)pet).Rider != null) &&
CanEnter(pet)))
{
pet.FixedParticles(0x376A, 9, 32, 0x13AF, EffectLayer.Waist);
pet.PlaySound(0x1FE);
pet.MoveToWorld(TeleportDest, Map);
}
}
// teleport party member
fighter.FixedParticles(0x376A, 9, 32, 0x13AF, EffectLayer.Waist);
fighter.PlaySound(0x1FE);
fighter.MoveToWorld(TeleportDest, Map);
AddFighter(fighter);
}
}
public virtual bool CanEnter(Mobile fighter)
{
return true;
}
public virtual bool CanEnter(BaseCreature pet)
{
return true;
}
public virtual void FinishSequence()
{
StopTimers();
if (Owner != null)
{
Owner = null;
}
// delete peerless
if (Peerless != null)
{
if (Peerless.Corpse != null && !Peerless.Corpse.Deleted)
Peerless.Corpse.Delete();
if (!Peerless.Deleted)
Peerless.Delete();
}
// teleport party to exit if not already there
if (Fighters != null)
{
var fighters = new List<Mobile>(Fighters);
fighters.ForEach(x => Exit(x));
ColUtility.Free(fighters);
}
// delete master keys
if (MasterKeys != null)
{
var keys = new List<Item>(MasterKeys);
keys.ForEach(x => x.Delete());
ColUtility.Free(keys);
}
// delete any remaining helpers
CleanupHelpers();
// reset summoner, boss
Peerless = null;
Deadline = DateTime.MinValue;
ColUtility.Free(Fighters);
ColUtility.Free(MasterKeys);
}
public virtual void Exit(Mobile fighter)
{
if (fighter == null)
return;
// teleport fighter
if (fighter.NetState == null && MobileIsInBossArea(fighter.LogoutLocation))
{
fighter.LogoutMap = this is CitadelAltar ? Map.Tokuno : this.Map;
fighter.LogoutLocation = ExitDest;
}
else if (MobileIsInBossArea(fighter) && fighter.Map == this.Map)
{
fighter.FixedParticles(0x376A, 9, 32, 0x13AF, EffectLayer.Waist);
fighter.PlaySound(0x1FE);
if (this is CitadelAltar)
fighter.MoveToWorld(ExitDest, Map.Tokuno);
else
fighter.MoveToWorld(ExitDest, Map);
}
// teleport his pets
if (fighter is PlayerMobile)
{
foreach (var pet in ((PlayerMobile)fighter).AllFollowers.OfType<BaseCreature>().Where(pet => pet != null &&
(pet.Alive || pet.IsBonded) &&
pet.Map != Map.Internal &&
MobileIsInBossArea(pet)))
{
if (pet is BaseMount)
{
BaseMount mount = (BaseMount)pet;
if (mount.Rider != null && mount.Rider != fighter)
{
mount.Rider.FixedParticles(0x376A, 9, 32, 0x13AF, EffectLayer.Waist);
mount.Rider.PlaySound(0x1FE);
if (this is CitadelAltar)
mount.Rider.MoveToWorld(ExitDest, Map.Tokuno);
else
mount.Rider.MoveToWorld(ExitDest, Map);
continue;
}
else if (mount.Rider != null)
continue;
}
pet.FixedParticles(0x376A, 9, 32, 0x13AF, EffectLayer.Waist);
pet.PlaySound(0x1FE);
if (this is CitadelAltar)
pet.MoveToWorld(ExitDest, Map.Tokuno);
else
pet.MoveToWorld(ExitDest, Map);
}
}
Fighters.Remove(fighter);
fighter.SendLocalizedMessage(1072677); // You have been transported out of this room.
if (MasterKeys.Count == 0 && Fighters.Count == 0 && Owner != null)
{
StopTimers();
Owner = null;
if (Peerless != null)
{
if (Peerless.Corpse != null && !Peerless.Corpse.Deleted)
Peerless.Corpse.Delete();
if (!Peerless.Deleted)
Peerless.Delete();
}
CleanupHelpers();
// reset summoner, boss
Peerless = null;
Deadline = DateTime.MinValue;
}
}
public virtual void OnPeerlessDeath()
{
SendMessage(1072681); // The master of this realm has been slain! You may only stay here so long.
StopSlayTimer();
// delete master keys
ColUtility.SafeDelete(MasterKeys);
ColUtility.Free(MasterKeys);
m_DeadlineTimer = Timer.DelayCall(DelayAfterBossSlain, new TimerCallback(FinishSequence));
}
public virtual bool MobileIsInBossArea(Mobile check)
{
return MobileIsInBossArea(check.Location);
}
public virtual bool MobileIsInBossArea(Point3D loc)
{
if (BossBounds == null || BossBounds.Length == 0)
return true;
foreach (Rectangle2D rec in BossBounds)
{
if (rec.Contains(loc))
return true;
}
return false;
}
public virtual void SendMessage(int message)
{
Fighters.ForEach(x => x.SendLocalizedMessage(message));
}
public virtual void SendMessage(int message, object param)
{
Fighters.ForEach(x => x.SendLocalizedMessage(message, param.ToString()));
}
private Timer m_SlayTimer;
private Timer m_DeadlineTimer;
public virtual void StopTimers()
{
StopSlayTimer();
StopDeadlineTimer();
}
public virtual void StopDeadlineTimer()
{
if (m_DeadlineTimer != null)
m_DeadlineTimer.Stop();
m_DeadlineTimer = null;
if (Owner != null)
{
Owner = null;
}
}
public virtual void StopSlayTimer()
{
if (m_SlayTimer != null)
m_SlayTimer.Stop();
m_SlayTimer = null;
}
public virtual void StartSlayTimer()
{
if (m_SlayTimer != null)
m_SlayTimer.Stop();
if (TimeToSlay != TimeSpan.Zero)
Deadline = DateTime.UtcNow + TimeToSlay;
else
Deadline = DateTime.UtcNow + TimeSpan.FromHours(1);
m_SlayTimer = Timer.DelayCall(TimeSpan.FromMinutes(5), TimeSpan.FromMinutes(5), new TimerCallback(DeadlineCheck));
m_SlayTimer.Priority = TimerPriority.OneMinute;
}
public virtual void DeadlineCheck()
{
if (DateTime.UtcNow > Deadline)
{
SendMessage(1072258); // You failed to complete an objective in time!
FinishSequence();
return;
}
TimeSpan timeLeft = Deadline - DateTime.UtcNow;
if (timeLeft < TimeSpan.FromMinutes(30))
SendMessage(1075611, timeLeft.TotalSeconds);
Fighters.ForEach(x =>
{
if (x is PlayerMobile)
{
PlayerMobile player = (PlayerMobile)x;
if (player.NetState == null)
{
TimeSpan offline = DateTime.UtcNow - player.LastOnline;
if (offline > TimeSpan.FromMinutes(10))
Exit(player);
}
}
});
}
#region Helpers
private List<BaseCreature> m_Helpers = new List<BaseCreature>();
public List<BaseCreature> Helpers
{
get { return m_Helpers; }
}
public void AddHelper(BaseCreature helper)
{
if (helper != null && helper.Alive && !helper.Deleted)
m_Helpers.Add(helper);
}
public bool AllHelpersDead()
{
for (int i = 0; i < m_Helpers.Count; i++)
{
BaseCreature c = m_Helpers[i];
if (c.Alive)
return false;
}
return true;
}
public void CleanupHelpers()
{
for (int i = 0; i < m_Helpers.Count; i++)
{
BaseCreature c = m_Helpers[i];
if (c != null && c.Alive)
c.Delete();
}
m_Helpers.Clear();
}
#endregion
}
}