Files
abysmal-isle/Scripts/Services/Factions/Items/Equipment/EnhanctedBandage.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

199 lines
6.9 KiB
C#

using System;
using Server;
using Server.Items;
using Server.Mobiles;
using System.Collections.Generic;
using Server.Spells.First;
using Server.Spells.Fourth;
using Server.Spells.Necromancy;
using Server.Spells.Mysticism;
namespace Server.Factions
{
public class EnchantedBandage : Item, IFactionItem
{
public override int LabelNumber { get { return 1094712; } } // Enchanted Bandage
#region Factions
private FactionItem m_FactionState;
public FactionItem FactionItemState
{
get { return m_FactionState; }
set
{
m_FactionState = value;
}
}
#endregion
public EnchantedBandage()
: base(0xE21)
{
Stackable = true;
}
public override void GetProperties(ObjectPropertyList list)
{
base.GetProperties(list);
FactionEquipment.AddFactionProperties(this, list);
}
public override void OnDoubleClick(Mobile from)
{
if (from.InRange(GetWorldLocation(), 2))
{
if (FactionEquipment.CanUse(this, from))
{
from.RevealingAction();
from.SendLocalizedMessage(500948); // Who will you use the bandages on?
from.BeginTarget(-1, false, Server.Targeting.TargetFlags.Beneficial, (healer, targeted) =>
{
Mobile patient = targeted as Mobile;
if (patient != null)
{
if (EnchantedApple.GetTotalCurses(patient) == 0)
{
healer.SendLocalizedMessage(500955); // That being is not damaged!
}
else if (!Deleted && healer.CanBeBeneficial(patient, true, true))
{
healer.DoBeneficial(patient);
bool onSelf = (healer == patient);
int dex = healer.Dex;
double seconds;
double resDelay = (patient.Alive ? 0.0 : 5.0);
if (onSelf)
{
seconds = 9.4 + (0.6 * ((double)(120 - dex) / 10));
}
else
{
seconds = Math.Ceiling((double)4 - healer.Dex / 60);
seconds = Math.Max(seconds, 2);
}
if (Context.ContainsKey(healer))
{
Context[healer].Stop();
}
Context[healer] = new InternalTimer(this, patient, healer, seconds);
if (!onSelf)
{
patient.SendLocalizedMessage(1008078, false, healer.Name); // : Attempting to heal you.
}
healer.SendLocalizedMessage(500956); // You begin applying the bandages.
if (healer.NetState != null && healer.NetState.IsEnhancedClient)
{
healer.NetState.Send(new BandageTimerPacket((int)(seconds)));
}
Consume();
}
}
});
}
}
else
{
from.SendLocalizedMessage(500295); // You are too far away to do that.
}
}
public static Dictionary<Mobile, Timer> Context = new Dictionary<Mobile, Timer>();
public class InternalTimer : Timer
{
public EnchantedBandage Bandage { get; set; }
public Mobile Patient { get; set; }
public Mobile Healer { get; set; }
public long Expires { get; set; }
public InternalTimer(EnchantedBandage bandage, Mobile patient, Mobile healer, double seconds)
: base(TimeSpan.FromMilliseconds(250), TimeSpan.FromMilliseconds(250))
{
Bandage = bandage;
Patient = patient;
Healer = healer;
Expires = Core.TickCount + (long)(seconds * 1000);
Start();
}
protected override void OnTick()
{
if (Core.TickCount >= Expires)
{
EndHeal();
Stop();
}
}
private void EndHeal()
{
if (Context.ContainsKey(Healer))
Context.Remove(Healer);
if (Patient != Healer && Patient.InRange(Healer.Location, 2))
{
Healer.PlaySound(0x57);
if (EnchantedApple.GetTotalCurses(Patient) == 0)
Healer.SendLocalizedMessage(500968); // You apply the bandages, but they barely help.
else
Healer.SendLocalizedMessage(500969); // You finish applying the bandages.
EvilOmenSpell.TryEndEffect(Patient);
StrangleSpell.RemoveCurse(Patient);
CorpseSkinSpell.RemoveCurse(Patient);
WeakenSpell.RemoveEffects(Patient);
FeeblemindSpell.RemoveEffects(Patient);
ClumsySpell.RemoveEffects(Patient);
CurseSpell.RemoveEffect(Patient);
MortalStrike.EndWound(Patient);
BloodOathSpell.RemoveCurse(Patient);
MindRotSpell.ClearMindRotScalar(Patient);
SpellPlagueSpell.RemoveFromList(Patient);
SleepSpell.EndSleep(Patient);
BuffInfo.RemoveBuff(Patient, BuffIcon.MassCurse);
}
else
{
Healer.SendLocalizedMessage(500295); // You are too far away to do that.
}
}
}
public EnchantedBandage(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}