Files
abysmal-isle/Scripts/Services/ExploringTheDeep/Items/SorcerersPlates.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

345 lines
11 KiB
C#

using System;
using Server.Commands;
using Server.Mobiles;
using Server.Targeting;
using Server.Network;
using Server.Engines.Quests;
namespace Server.Items
{
public class SorcerersPlateController : Item
{
public static readonly string EntityName = "sorcerersplate";
public static void Initialize()
{
CommandSystem.Register("GenSorcerersPlate", AccessLevel.Developer, new CommandEventHandler(GenSorcerersPlate_Command));
CommandSystem.Register("DelSorcerersPlate", AccessLevel.Developer, new CommandEventHandler(DelSorcerersPlate_Command));
}
[Usage("GenSorcerersPlate")]
private static void GenSorcerersPlate_Command(CommandEventArgs e)
{
DeletePlates();
e.Mobile.SendMessage("Creating Sorcerers Plate...");
SorcerersPlateController controller = new SorcerersPlateController();
WeakEntityCollection.Add(EntityName, controller);
e.Mobile.SendMessage("Sorcerers Plate Generation Completed!");
}
[Usage("DelSorcerersPlate")]
private static void DelSorcerersPlate_Command(CommandEventArgs e)
{
DeletePlates();
}
private static void DeletePlates()
{
WeakEntityCollection.Delete(EntityName);
}
private SorcerersPlate m_PerfectBlackPearl, m_BurstingBrimstone, m_BrightDaemonBlood, m_MightyMandrake, m_BurlyBone;
public SorcerersPlateController()
: base(0x1F13)
{
Name = "Sorcerers Plate Controller - Do not remove !!";
Visible = false;
Movable = false;
MoveToWorld(new Point3D(100, 49, -22), Map.Ilshenar);
CreateSorcerersPlates();
Item decor;
decor = new BrightDaemonBloodDecor();
decor.MoveToWorld(new Point3D(149, 26, -28), Map.Ilshenar);
decor = new BurlyBoneDecor();
decor.MoveToWorld(new Point3D(159, 7, -23), Map.Ilshenar);
decor = new BurstingBrimstoneDecor();
decor.MoveToWorld(new Point3D(125, 9, -28), Map.Ilshenar);
decor = new MightyMandrakeDecor();
decor.MoveToWorld(new Point3D(98, 36, -18), Map.Ilshenar);
decor = new PerfectBlackPearlDecor();
decor.MoveToWorld(new Point3D(161, 63, -21), Map.Ilshenar);
decor = new SorcerersRewardChest();
decor.MoveToWorld(new Point3D(100, 41, -22), Map.Ilshenar);
}
public SorcerersPlateController(Serial serial)
: base(serial)
{
}
public void CreateSorcerersPlates()
{
m_BrightDaemonBlood = new SorcerersPlate(this, SorcerersPlate.RegsType.BrightDaemonBlood);
m_BrightDaemonBlood.MoveToWorld(new Point3D(101, 45, -22), Map.Ilshenar);
m_BurlyBone = new SorcerersPlate(this, SorcerersPlate.RegsType.BurlyBone);
m_BurlyBone.MoveToWorld(new Point3D(101, 43, -22), Map.Ilshenar);
m_BurstingBrimstone = new SorcerersPlate(this, SorcerersPlate.RegsType.BurstingBrimstone);
m_BurstingBrimstone.MoveToWorld(new Point3D(101, 46, -22), Map.Ilshenar);
m_MightyMandrake = new SorcerersPlate(this, SorcerersPlate.RegsType.MightyMandrake);
m_MightyMandrake.MoveToWorld(new Point3D(101, 44, -22), Map.Ilshenar);
m_PerfectBlackPearl = new SorcerersPlate(this, SorcerersPlate.RegsType.PerfectBlackPearl);
m_PerfectBlackPearl.MoveToWorld(new Point3D(101, 47, -22), Map.Ilshenar);
}
public void Validate()
{
if (this.Validate(this.m_PerfectBlackPearl) && this.Validate(this.m_BurstingBrimstone) && this.Validate(this.m_BrightDaemonBlood) && this.Validate(this.m_MightyMandrake) && this.Validate(this.m_BurlyBone))
{
Mobile creature = TheMasterInstructor.Spawn(new Point3D(105, 38, -28), Map.Ilshenar, this);
if (creature == null)
return;
this.Clear(this.m_PerfectBlackPearl);
this.Clear(this.m_BurstingBrimstone);
this.Clear(this.m_BrightDaemonBlood);
this.Clear(this.m_MightyMandrake);
this.Clear(this.m_BurlyBone);
}
}
public void Clear(SorcerersPlate plate)
{
if (plate != null)
{
Effects.SendBoltEffect(plate);
if (plate.Reg != null)
plate.Reg.Delete();
plate.Delete();
}
}
public bool Validate(SorcerersPlate plate)
{
return (plate != null && plate.Reg != null && !plate.Reg.Deleted);
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
writer.Write(this.m_PerfectBlackPearl);
writer.Write(this.m_BurstingBrimstone);
writer.Write(this.m_BrightDaemonBlood);
writer.Write(this.m_MightyMandrake);
writer.Write(this.m_BurlyBone);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
switch (version)
{
case 0:
{
this.m_PerfectBlackPearl = reader.ReadItem() as SorcerersPlate;
this.m_BurstingBrimstone = reader.ReadItem() as SorcerersPlate;
this.m_BrightDaemonBlood = reader.ReadItem() as SorcerersPlate;
this.m_MightyMandrake = reader.ReadItem() as SorcerersPlate;
this.m_BurlyBone = reader.ReadItem() as SorcerersPlate;
break;
}
}
}
}
public class SorcerersPlate : Item
{
private SorcerersPlateController m_Controller;
private RegsType m_Type;
private Item m_Reg;
public enum RegsType
{
PerfectBlackPearl,
BurstingBrimstone,
BrightDaemonBlood,
MightyMandrake,
BurlyBone
};
[CommandProperty(AccessLevel.GameMaster)]
public SorcerersPlateController Controller
{
get
{
return this.m_Controller;
}
}
[CommandProperty(AccessLevel.GameMaster)]
public RegsType Type
{
get
{
return this.m_Type;
}
set
{
this.m_Type = value;
this.InvalidateProperties();
}
}
[CommandProperty(AccessLevel.GameMaster)]
public Item Reg
{
get
{
return this.m_Reg;
}
set
{
this.m_Reg = value;
if (this.m_Controller != null)
this.m_Controller.Validate();
}
}
public override int LabelNumber { get { return 1011199; } } // Plate
[Constructable]
public SorcerersPlate(SorcerersPlateController controller, RegsType type)
: base(0x9D7)
{
this.m_Type = type;
this.Movable = false;
this.Hue = 2406;
this.m_Controller = controller;
}
public SorcerersPlate(Serial serial)
: base(serial)
{
}
public override void GetProperties(ObjectPropertyList list)
{
base.GetProperties(list);
list.Add(1154248, "#{0}", 1154249 + (int)m_Type); // The Plate is Inscribed: ~1_CLUE~
}
public override void OnDoubleClick(Mobile from)
{
if (!(from is PlayerMobile))
return;
from.Target = new RegsTarget(from, this);
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
writer.Write((int)this.m_Type);
writer.Write(this.m_Controller);
writer.Write(this.m_Reg);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
switch (version)
{
case 0:
{
this.m_Type = (RegsType)reader.ReadInt();
this.m_Controller = reader.ReadItem() as SorcerersPlateController;
this.m_Reg = reader.ReadItem();
if (this.m_Controller == null)
this.Delete();
break;
}
}
}
public class RegsTarget : Target
{
private static Mobile m_from;
private static SorcerersPlate m_Plate;
public RegsTarget(Mobile from, SorcerersPlate plate) : base(2, false, TargetFlags.None)
{
from.SendLocalizedMessage(1154254); // What do you wish to put on the plate?
m_from = from;
m_Plate = plate;
}
private bool CheckRegs(Item item)
{
return item is PerfectBlackPearl || item is BurstingBrimstone || item is BrightDaemonBlood || item is MightyMandrake || item is BurlyBone;
}
protected override void OnTarget(Mobile from, object o)
{
if (o is Item)
{
Item item = (Item)o;
if (!item.IsChildOf(from.Backpack))
{
from.SendLocalizedMessage(1054107); // This item must be in your backpack.
return;
}
if (!CheckRegs(item))
{
from.PublicOverheadMessage(MessageType.Regular, 0x3B2, 1154255); // *You place the item on the plate but it simply melts away. You had better search for a more pure reagent*
return;
}
PlayerMobile pm = (PlayerMobile)from;
if (pm.ExploringTheDeepQuest != ExploringTheDeepQuestChain.Sorcerers)
{
from.SendLocalizedMessage(1154325); // You feel as though by doing this you are missing out on an important part of your journey...
return;
}
if (item.GetType().Name == m_Plate.Type.ToString())
{
from.PublicOverheadMessage(MessageType.Regular, 0x3B2, 1154256); // *You place the reagent on the plate and hear an ominous click in the background...*
item.MoveToWorld(m_Plate.GetWorldTop(), m_Plate.Map);
item.Movable = false;
m_Plate.Reg = item;
}
else
{
from.SendLocalizedMessage(500309); // Nothing Happens.
}
}
}
}
}
}