Files
abysmal-isle/Scripts/Services/Expansions/Time Of Legends/AuctionSafe/Auction.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

610 lines
20 KiB
C#

using Server;
using System;
using Server.Mobiles;
using System.Collections.Generic;
using System.Linq;
using Server.Accounting;
using Server.Engines.NewMagincia;
using System.Globalization;
using Server.Items;
namespace Server.Engines.Auction
{
[PropertyObject]
public class Auction : IDisposable
{
public static void Configure()
{
Auctions = new List<Auction>();
}
public static void Initialize()
{
Timer.DelayCall(TimeSpan.FromMinutes(1), TimeSpan.FromMinutes(1), () =>
{
Auctions.ForEach(a =>
{
if (a.OnGoing && a.EndTime < DateTime.Now && !a.InClaimPeriod)
{
a.EndAuction();
}
else if (a.InClaimPeriod && DateTime.UtcNow > a.ClaimPeriod)
{
a.EndClaimPeriod();
}
});
});
}
public const int DefaultDuration = 10080;
[CommandProperty(AccessLevel.GameMaster)]
public Mobile Owner { get; set; }
[CommandProperty(AccessLevel.GameMaster)]
public AuctionSafe Safe { get; set; }
[CommandProperty(AccessLevel.GameMaster)]
public Item AuctionItem { get; set; }
[CommandProperty(AccessLevel.GameMaster)]
public long CurrentBid { get; set; }
[CommandProperty(AccessLevel.GameMaster)]
public long StartBid { get; set; }
[CommandProperty(AccessLevel.GameMaster)]
public long Buyout { get; set; }
[CommandProperty(AccessLevel.GameMaster)]
public string Description { get; set; }
[CommandProperty(AccessLevel.GameMaster)]
public int Duration { get; set; }
[CommandProperty(AccessLevel.GameMaster)]
public DateTime StartTime { get; set; }
[CommandProperty(AccessLevel.GameMaster)]
public DateTime EndTime { get { return StartTime + TimeSpan.FromMinutes(Duration); } }
[CommandProperty(AccessLevel.GameMaster)]
public DateTime ClaimPeriod { get; set; }
[CommandProperty(AccessLevel.GameMaster)]
public bool OnGoing { get; set; }
public List<BidEntry> Bids;
public BidEntry HighestBid { get; set; }
public bool HasBegun { get { return StartTime != DateTime.MinValue; } }
public bool InClaimPeriod { get { return HasBegun && ClaimPeriod != DateTime.MinValue; } }
public bool CanModify { get { return !HasBegun; } }
public int CurrentGoldBid { get { return (int)(CurrentBid >= Account.CurrencyThreshold ? CurrentBid - (CurrentPlatBid * Account.CurrencyThreshold) : CurrentBid); } }
public int CurrentPlatBid { get { return (int)(CurrentBid >= Account.CurrencyThreshold ? CurrentBid / Account.CurrencyThreshold : 0); } }
public int BuyoutGold { get { return (int)(Buyout >= Account.CurrencyThreshold ? Buyout - (BuyoutPlat * Account.CurrencyThreshold) : Buyout); } }
public int BuyoutPlat { get { return (int)(Buyout >= Account.CurrencyThreshold ? Buyout / Account.CurrencyThreshold : 0); } }
public List<HistoryEntry> BidHistory { get; set; }
public List<PlayerMobile> Viewers { get; set; }
public static List<Auction> Auctions { get; set; }
public Auction(Mobile owner, AuctionSafe safe)
{
Safe = safe;
Owner = owner;
Bids = new List<BidEntry>();
Duration = DefaultDuration;
}
~Auction()
{
Dispose();
}
public bool AuctionItemOnDisplay()
{
if(AuctionItem == null || AuctionItem.Deleted || Safe == null)
return false;
return !AuctionItem.Movable && AuctionItem.X == Safe.X && AuctionItem.Y == Safe.Y && AuctionItem.Z == Safe.Z + 7;
}
public void OnBegin()
{
if (Safe == null || Safe.Deleted)
return;
if (!OnGoing)
{
BidHistory = null;
}
StartTime = DateTime.Now;
OnGoing = true;
CurrentBid = StartBid;
Auctions.Add(this);
}
public bool CheckModifyAuction(Mobile m, bool checkingItem = false)
{
if (Safe == null)
return false;
if (AuctionItem != null && InClaimPeriod)
{
if (!checkingItem)
m.SendLocalizedMessage(1156430); // You must wait for your auctioned item to be claimed before modifying this auction safe.
else
m.SendLocalizedMessage(1156429); // You must wait for your auctioned item to be claimed before adding a new item.
return false;
}
if (!CanModify)
{
m.SendLocalizedMessage(1156431); // You cannot modify this while an auction is in progress.
return false;
}
return true;
}
public bool TryPlaceBid(Mobile m, long bidTotal)
{
if (!OnGoing || InClaimPeriod)
{
m.SendLocalizedMessage(1156432); // There is no active auction to complete this action.
return false;
}
BidEntry entry = GetBidEntry(m);
Account acct = m.Account as Account;
long highestBid = HighestBid != null ? HighestBid.CurrentBid : CurrentBid;
if (acct == null || Banker.GetBalance(m) < bidTotal)
{
m.SendLocalizedMessage(1155867); // The amount entered is invalid. Verify that there are sufficient funds to complete this transaction.
return false;
}
else if (bidTotal < entry.CurrentBid || entry == HighestBid)
{
m.SendLocalizedMessage(1156445); // You have been out bid.
return false;
}
if (bidTotal <= highestBid)
{
m.SendLocalizedMessage(1156445); // You have been out bid.
}
else
{
acct.WithdrawGold(bidTotal);
entry.CurrentBid = bidTotal;
CurrentBid = highestBid + 1;
if (HighestBid != null)
{
string name = "Unknown Item";
if(AuctionItem.Name != null)
name = AuctionItem.Name;
else
name = String.Format("#{0}", AuctionItem.LabelNumber.ToString());
var message = new NewMaginciaMessage(null, new TextDefinition(1156427), String.Format("{0}\t{1}\t{2}",
name,
CurrentPlatBid.ToString("N0", CultureInfo.GetCultureInfo("en-US")),
CurrentGoldBid.ToString("N0", CultureInfo.GetCultureInfo("en-US"))));
/* You have been out bid in an auction for ~1_ITEMNAME~. The current winning bid amount is
* ~2_BIDAMT~plat and ~3_BIDAMT~gp.*/
MaginciaLottoSystem.SendMessageTo(HighestBid.Mobile, message);
Account a = HighestBid.Mobile.Account as Account;
if(a != null)
a.DepositGold(HighestBid.CurrentBid);
HighestBid.CurrentBid = 0;
}
m.SendLocalizedMessage(1156433); // Your bid has been placed.
AuctionMap map = new AuctionMap(Safe);
if (m.Backpack == null || !m.Backpack.TryDropItem(m, map, false))
{
map.Delete();
}
else
{
m.SendLocalizedMessage(1156478); // The auction safe map has been placed in your backpack.
}
HighestBid = entry;
AddToHistory(m, entry.CurrentBid);
return true;
}
return false;
}
public bool TryBuyout(Mobile m)
{
if (!OnGoing || InClaimPeriod || Buyout <= 0)
return false;
Account acct = m.Account as Account;
if (acct != null)
{
if (!acct.WithdrawGold(Buyout))
{
m.SendLocalizedMessage(1155867); // The amount entered is invalid. Verify that there are sufficient funds to complete this transaction.
return false;
}
else
{
HighestBid = GetBidEntry(m, true);
HighestBid.CurrentBid = Buyout - (int)((double)Buyout * .05);
CurrentBid = Buyout;
EndAuction();
ClaimPrize(m);
return true;
}
}
return false;
}
private void AddToHistory(Mobile m, long highBid)
{
if (BidHistory == null)
BidHistory = new List<HistoryEntry>();
BidHistory.Add(new HistoryEntry(m, highBid));
}
public BidEntry GetBidEntry(Mobile m, bool create = true)
{
BidEntry entry = Bids.FirstOrDefault(e => m == e.Mobile);
if (entry == null && create && m is PlayerMobile)
{
entry = new BidEntry((PlayerMobile)m);
Bids.Add(entry);
}
return entry;
}
public void EndAuction()
{
if (HighestBid != null && HighestBid.Mobile != null)
{
Mobile m = HighestBid.Mobile;
string name = "Unknown Item";
if (AuctionItem.Name != null)
name = AuctionItem.Name;
else
name = String.Format("#{0}", AuctionItem.LabelNumber.ToString());
NewMaginciaMessage message = new NewMaginciaMessage(null, new TextDefinition(1156426), TimeSpan.FromHours(24) ,String.Format("{0}\t{1}\t{2}",
name,
CurrentPlatBid.ToString("N0", CultureInfo.GetCultureInfo("en-US")),
CurrentGoldBid.ToString("N0", CultureInfo.GetCultureInfo("en-US"))));
/* You have won an auction for ~1_ITEMNAME~! Your bid amount of ~2_BIDAMT~plat and ~3_BIDAMT~gp won the auction.
* You have 3 days from the end of the auction to claim your item or it will be lost.*/
MaginciaLottoSystem.SendMessageTo(HighestBid.Mobile, message);
Account a = m.Account as Account;
Account b = Owner.Account as Account;
long dif = HighestBid.CurrentBid - CurrentBid;
if (a != null && dif > 0)
a.DepositGold(dif);
if (b != null)
b.DepositGold(HighestBid.CurrentBid);
message = new NewMaginciaMessage(null, new TextDefinition(1156428), TimeSpan.FromHours(24), String.Format("{0}\t{1}\t{2}",
name,
CurrentPlatBid.ToString("N0", CultureInfo.GetCultureInfo("en-US")),
CurrentGoldBid.ToString("N0", CultureInfo.GetCultureInfo("en-US"))));
/*Your auction for ~1_ITEMNAME~ has ended with a winning bid of ~2_BIDAMT~plat and ~3_BIDAMT~gp. The winning bid has
*been deposited into your currency account.*/
MaginciaLottoSystem.SendMessageTo(Owner, message);
ClaimPeriod = DateTime.UtcNow + TimeSpan.FromDays(3);
}
else
{
TrayAuction();
}
CloseGumps();
}
private void CloseGumps()
{
if (Viewers != null)
Viewers.ForEach(pm =>
{
pm.CloseGump(typeof(AuctionBidGump));
pm.CloseGump(typeof(AuctionOwnerGump));
});
}
public void HouseCollapse()
{
Item item = AuctionItem;
if (Bids != null)
{
Bids.ForEach(bid =>
{
string name = "Unknown Item";
if (item.Name != null)
name = item.Name;
else
name = String.Format("#{0}", item.LabelNumber.ToString());
var mes = new NewMaginciaMessage(null, new TextDefinition(1156454), String.Format("{0}\t{1}\t{2}",
CurrentPlatBid.ToString("N0", CultureInfo.GetCultureInfo("en-US")),
CurrentGoldBid.ToString("N0", CultureInfo.GetCultureInfo("en-US")),
name));
/*Your winning bid amount of ~1_BIDAMT~plat and ~2_BIDAMT~gp for ~3_ITEMNAME~ has been refunded to you due to house collapse.*/
MaginciaLottoSystem.SendMessageTo(bid.Mobile, mes);
Account a = bid.Mobile.Account as Account;
if (a != null)
a.DepositGold(bid.CurrentBid);
});
RemoveAuction();
}
if (item != null)
{
item.Movable = true;
if (Owner != null)
{
Owner.BankBox.DropItem(item);
}
}
}
public void ClaimPrize(Mobile m)
{
if (AuctionItem != null)
{
AuctionItem.Movable = true;
if (m.Backpack == null || !m.Backpack.TryDropItem(m, AuctionItem, false))
{
m.BankBox.DropItem(AuctionItem);
if (AuctionItem.LabelNumber != 0)
{
m.SendLocalizedMessage(1156322, String.Format("#{0}", AuctionItem.LabelNumber)); // A reward of ~1_ITEM~ has been placed in your bank.
}
else
{
m.SendLocalizedMessage(1156322, AuctionItem.Name); // A reward of ~1_ITEM~ has been placed in your bank.
}
}
else
{
if (AuctionItem.LabelNumber != 0)
{
m.SendLocalizedMessage(1152339, String.Format("#{0}", AuctionItem.LabelNumber)); // A reward of ~1_ITEM~ has been placed in your backpack.
}
else
{
m.SendLocalizedMessage(1152339, AuctionItem.Name); // A reward of ~1_ITEM~ has been placed in your backpack.
}
}
AuctionItem = null;
}
RemoveAuction();
Safe.Auction = new Auction(Owner, Safe);
}
public void EndClaimPeriod()
{
if (AuctionItem != null)
{
TrayAuction();
}
}
public void TrayAuction()
{
OnGoing = false;
ClaimPeriod = DateTime.MinValue;
StartTime = DateTime.MinValue;
Bids = new List<BidEntry>();
HighestBid = null;
CurrentBid = 0;
StartBid = 0;
Buyout = 0;
Duration = DefaultDuration;
}
public void RemoveAuction()
{
Auctions.Remove(this);
Safe.Auction = null;
OnGoing = false;
AuctionItem = null;
ClaimPeriod = DateTime.MinValue;
}
public void Dispose()
{
try
{
if (Bids != null)
ColUtility.Free(Bids);
if (BidHistory != null)
ColUtility.Free(BidHistory);
if (Viewers != null)
ColUtility.Free(Viewers);
Bids = null;
BidHistory = null;
Viewers = null;
}
catch { }
}
public void ResendGumps(PlayerMobile player)
{
if (Viewers == null)
return;
ColUtility.ForEach(Viewers.Where(pm => pm != player), pm =>
{
AuctionBidGump g = pm.FindGump(typeof(AuctionBidGump)) as AuctionBidGump;
if(g == null)
pm.SendGump(new AuctionOwnerGump(pm, Safe));
else
g.Refresh();
});
}
public void AddViewer(PlayerMobile pm)
{
if (Viewers == null)
Viewers = new List<PlayerMobile>();
if (!Viewers.Contains(pm))
Viewers.Add(pm);
}
public void RemoveViewer(PlayerMobile pm)
{
if (Viewers == null)
return;
if (Viewers.Contains(pm))
Viewers.Remove(pm);
if (Viewers.Count == 0)
{
ColUtility.Free(Viewers);
Viewers = null;
}
}
public Auction(AuctionSafe safe, GenericReader reader)
{
Safe = safe;
int version = reader.ReadInt();
switch (version)
{
case 2:
ClaimPeriod = reader.ReadDateTime();
goto case 1;
case 1:
Owner = reader.ReadMobile();
AuctionItem = reader.ReadItem();
CurrentBid = reader.ReadLong();
StartBid = reader.ReadLong();
Buyout = reader.ReadLong();
Description = reader.ReadString();
Duration = reader.ReadInt();
StartTime = reader.ReadDateTime();
OnGoing = reader.ReadBool();
Bids = new List<BidEntry>();
int count = reader.ReadInt();
for (int i = 0; i < count; i++)
{
PlayerMobile m = reader.ReadMobile() as PlayerMobile;
BidEntry entry = new BidEntry(m, reader);
if (m != null)
{
Bids.Add(entry);
if (entry.CurrentBid > 0 && (HighestBid == null || entry.CurrentBid > HighestBid.CurrentBid))
HighestBid = entry;
}
}
count = reader.ReadInt();
if (count > 0)
BidHistory = new List<HistoryEntry>();
for (int i = 0; i < count; i++)
{
BidHistory.Add(new HistoryEntry(reader));
}
break;
}
if (HasBegun)
Auctions.Add(this);
}
public void Serialize(GenericWriter writer)
{
writer.Write(2);
writer.Write(ClaimPeriod);
writer.Write(Owner);
writer.Write(AuctionItem);
writer.Write(CurrentBid);
writer.Write(StartBid);
writer.Write(Buyout);
writer.Write(Description);
writer.Write(Duration);
writer.Write(StartTime);
writer.Write(OnGoing);
writer.Write(Bids.Count);
Bids.ForEach(b =>
{
writer.Write(b.Mobile);
b.Serialize(writer);
});
writer.Write(BidHistory != null ? BidHistory.Count : 0);
if (BidHistory != null)
BidHistory.ForEach(e => e.Serialize(writer));
}
}
}