64 lines
1.4 KiB
C#
64 lines
1.4 KiB
C#
using Server;
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using System;
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using Server.Multis;
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using Server.Mobiles;
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namespace Server.Items
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{
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public class DeckItem : Item
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{
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public override int LabelNumber { get { return 1035994; } } // deck
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public DeckItem(int itemID)
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: base(itemID)
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{
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Movable = false;
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}
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public DeckItem(Serial serial)
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: base(serial)
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{
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)1);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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public class WeaponPad : Item
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{
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public override int LabelNumber { get { return 1102376; } } // weapon pad
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public WeaponPad(int itemID)
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: base(itemID)
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{
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Movable = false;
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}
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public WeaponPad(Serial serial)
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: base(serial)
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{
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)1);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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}
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