Files
abysmal-isle/Scripts/Services/CleanUpBritannia/Creatures/TheCleanupOfficer.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

94 lines
2.7 KiB
C#

using Server;
using System;
using System.Collections.Generic;
using Server.Mobiles;
using Server.Items;
using Server.ContextMenus;
using Server.Gumps;
using System.Collections;
using Server.Network;
using Server.Engines.Points;
namespace Server.Engines.CleanUpBritannia
{
public class TheCleanupOfficer : BaseVendor
{
public override bool IsActiveVendor { get { return false; } }
public override bool IsInvulnerable { get { return true; } }
public override bool DisallowAllMoves { get { return true; } }
public override bool ClickTitle { get { return true; } }
public override bool CanTeach { get { return false; } }
protected List<SBInfo> m_SBInfos = new List<SBInfo>();
protected override List<SBInfo> SBInfos { get { return this.m_SBInfos; } }
public override void InitSBInfo() { }
[Constructable]
public TheCleanupOfficer()
: base("the Cleanup Officer")
{
}
public override void InitBody()
{
base.InitBody();
Name = NameList.RandomName("male");
Hue = Utility.RandomSkinHue();
Body = 0x190;
HairItemID = 0x2044;
HairHue = 1644;
FacialHairItemID = 0x203F;
FacialHairHue = 1644;
}
public override void InitOutfit()
{
SetWearable(new Cloak(), 337);
SetWearable(new ThighBoots());
SetWearable(new LongPants(), 1409);
SetWearable(new Doublet(), 50);
SetWearable(new FancyShirt(), 1644);
SetWearable(new Necklace());
if (Backpack == null)
{
Item backpack = new Backpack();
backpack.Movable = false;
AddItem(backpack);
}
}
public override void GetProperties(ObjectPropertyList list)
{
base.GetProperties(list);
list.Add(1151317); // Clean Up Britannia Reward Trader
}
public override void OnDoubleClick(Mobile from)
{
if (from is PlayerMobile && from.InRange(this.Location, 5))
from.SendGump(new CleanUpBritanniaRewardGump(this, from as PlayerMobile));
}
public TheCleanupOfficer(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}