48 lines
1.0 KiB
C#
48 lines
1.0 KiB
C#
using System;
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using Server;
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using Server.Items;
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using Server.Mobiles;
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namespace Server.Items
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{
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public class GibberToken : Item
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{
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[Constructable]
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public GibberToken()
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: base(7960)
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{
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Weight = 0.0;
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Hue = 0;
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Movable = false;
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Visible = false;
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}
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public override void OnDoubleClick(Mobile from)
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{
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}
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public static bool GibberTokenExistsOn(Mobile mob)
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{
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Container pack = mob.Backpack;
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return (pack != null && pack.FindItemByType(typeof(GibberToken)) != null);
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}
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public GibberToken(Serial serial)
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: base(serial)
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{
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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} |