Files
abysmal-isle/Scripts/Mobiles/Named/FireElementalRenowned.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

118 lines
3.0 KiB
C#

using System;
using Server.Items;
namespace Server.Mobiles
{
[CorpseName("Fire Elemental [Renowned] corpse")]
public class FireElementalRenowned : BaseRenowned
{
[Constructable]
public FireElementalRenowned()
: base(AIType.AI_Mage)
{
this.Name = "Fire Elemental";
this.Title = "[Renowned]";
this.Body = 15;
this.BaseSoundID = 838;
this.Hue = 1161;
this.SetStr(450, 500);
this.SetDex(200, 250);
this.SetInt(300, 350);
this.SetHits(1200, 1600);
this.SetDamage(7, 9);
this.SetDamageType(ResistanceType.Physical, 25);
this.SetDamageType(ResistanceType.Fire, 75);
this.SetResistance(ResistanceType.Physical, 45, 60);
this.SetResistance(ResistanceType.Fire, 70, 80);
this.SetResistance(ResistanceType.Cold, 5, 10);
this.SetResistance(ResistanceType.Poison, 30, 50);
this.SetResistance(ResistanceType.Energy, 40, 60);
this.SetSkill(SkillName.EvalInt, 100.1, 110.0);
this.SetSkill(SkillName.Magery, 105.1, 110.0);
this.SetSkill(SkillName.MagicResist, 110.2, 120.0);
this.SetSkill(SkillName.Tactics, 100.1, 105.0);
this.SetSkill(SkillName.Wrestling, 90.1, 100.0);
this.Fame = 4500;
this.Karma = -4500;
this.VirtualArmor = 40;
this.PackItem(new SulfurousAsh(3));
this.AddItem(new LightSource());
}
public FireElementalRenowned(Serial serial)
: base(serial)
{
}
public override Type[] UniqueSAList
{
get
{
return new Type[] { typeof(JadeWarAxe) };
}
}
public override Type[] SharedSAList
{
get
{
return new Type[] { typeof(TokenOfHolyFavor), typeof(SwordOfShatteredHopes), typeof(LegacyOfDespair) };
}
}
public override double DispelDifficulty
{
get
{
return 117.5;
}
}
public override double DispelFocus
{
get
{
return 45.0;
}
}
public override bool BleedImmune
{
get
{
return true;
}
}
public override int TreasureMapLevel
{
get
{
return 2;
}
}
public override void GenerateLoot()
{
this.AddLoot(LootPack.UltraRich);
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}