92 lines
2.4 KiB
C#
92 lines
2.4 KiB
C#
using System;
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using Server.Items;
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namespace Server.Mobiles
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{
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[CorpseName("Fire Daemon [Renowned] corpse")]
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public class FireDaemonRenowned : BaseRenowned
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{
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[Constructable]
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public FireDaemonRenowned()
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: base(AIType.AI_Mage)
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{
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Name = "Fire Daemon";
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Title = "[Renowned]";
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Body = 40;
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BaseSoundID = 357;
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Hue = 243;
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SetStr(800, 1199);
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SetDex(200, 250);
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SetInt(202, 336);
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SetHits(1111, 1478);
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SetDamage(22, 29);
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SetDamageType(ResistanceType.Physical, 50);
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SetDamageType(ResistanceType.Fire, 25);
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SetDamageType(ResistanceType.Energy, 25);
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SetResistance(ResistanceType.Physical, 60, 93);
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SetResistance(ResistanceType.Fire, 60, 100);
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SetResistance(ResistanceType.Cold, 40, 70);
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SetResistance(ResistanceType.Poison, 100);
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SetResistance(ResistanceType.Energy, 37, 50);
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SetSkill(SkillName.MagicResist, 110.1, 132.6);
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SetSkill(SkillName.Tactics, 86.9, 95.5);
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SetSkill(SkillName.Wrestling, 42.2, 98.8);
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SetSkill(SkillName.Magery, 97.1, 100.8);
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SetSkill(SkillName.EvalInt, 91.1, 91.8);
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SetSkill(SkillName.Meditation, 45.4, 94.1);
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SetSkill(SkillName.Anatomy, 45.4, 74.1);
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Fame = 7000;
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Karma = -10000;
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VirtualArmor = 55;
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SetWeaponAbility(WeaponAbility.ConcussionBlow);
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}
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public FireDaemonRenowned(Serial serial)
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: base(serial)
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{
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}
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public override Type[] UniqueSAList
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{
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get
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{
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return new Type[] { typeof(ResonantStaffofEnlightenment), typeof(MantleOfTheFallen) };
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}
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}
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public override Type[] SharedSAList
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{
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get
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{
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return new Type[] { };
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}
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}
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public override void GenerateLoot()
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{
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AddLoot(LootPack.FilthyRich, 2);
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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}
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