Files
abysmal-isle/Scripts/Mobiles/Named/DevourerRenowned.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

103 lines
2.8 KiB
C#

using System;
using Server.Items;
namespace Server.Mobiles
{
[CorpseName("Devourer of Souls [Renowned] corpse")]
public class DevourerRenowned : BaseRenowned
{
[Constructable]
public DevourerRenowned()
: base(AIType.AI_NecroMage)
{
this.Name = "Devourer of Souls";
this.Title = "[Renowned]";
this.Body = 303;
this.BaseSoundID = 357;
this.SetStr(801, 950);
this.SetDex(126, 175);
this.SetInt(201, 250);
this.SetHits(2000);
this.SetDamage(22, 26);
this.SetDamageType(ResistanceType.Physical, 60);
this.SetDamageType(ResistanceType.Cold, 20);
this.SetDamageType(ResistanceType.Energy, 20);
this.SetResistance(ResistanceType.Physical, 45, 55);
this.SetResistance(ResistanceType.Fire, 25, 35);
this.SetResistance(ResistanceType.Cold, 15, 25);
this.SetResistance(ResistanceType.Poison, 60, 70);
this.SetResistance(ResistanceType.Energy, 40, 50);
this.SetSkill(SkillName.Necromancy, 90.1, 100.0);
this.SetSkill(SkillName.SpiritSpeak, 90.1, 100.0);
this.SetSkill(SkillName.EvalInt, 90.1, 100.0);
this.SetSkill(SkillName.Magery, 90.1, 100.0);
this.SetSkill(SkillName.Meditation, 90.1, 100.0);
this.SetSkill(SkillName.MagicResist, 90.1, 105.0);
this.SetSkill(SkillName.Tactics, 75.1, 85.0);
this.SetSkill(SkillName.Wrestling, 80.1, 100.0);
this.Fame = 9500;
this.Karma = -9500;
this.VirtualArmor = 44;
this.PackNecroReg(24, 45);
}
public DevourerRenowned(Serial serial)
: base(serial)
{
}
public override Type[] UniqueSAList
{
get
{
return new Type[] { };
}
}
public override Type[] SharedSAList
{
get
{
return new Type[] { typeof(AnimatedLegsoftheInsaneTinker), typeof(StormCaller), typeof(PillarOfStrength) };
}
}
public override Poison PoisonImmune
{
get
{
return Poison.Lethal;
}
}
public override int Meat
{
get
{
return 3;
}
}
public override void GenerateLoot()
{
AddLoot(LootPack.FilthyRich, 2);
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}