111 lines
3.2 KiB
C#
111 lines
3.2 KiB
C#
using System;
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using Server.Items;
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using Server.Mobiles;
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namespace Server.Engines.Quests.Collector
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{
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public class TomasONeerlan : BaseQuester
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{
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[Constructable]
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public TomasONeerlan()
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: base("the famed toymaker")
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{
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}
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public TomasONeerlan(Serial serial)
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: base(serial)
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{
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}
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public override void InitBody()
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{
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this.InitStats(100, 100, 25);
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this.Hue = 0x83F8;
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this.Female = false;
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this.Body = 0x190;
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this.Name = "Tomas O'Neerlan";
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}
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public override void InitOutfit()
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{
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this.AddItem(new FancyShirt());
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this.AddItem(new LongPants(0x546));
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this.AddItem(new Boots(0x452));
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this.AddItem(new FullApron(0x455));
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this.HairItemID = 0x203B; //ShortHair
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this.HairHue = 0x455;
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}
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public override bool CanTalkTo(PlayerMobile to)
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{
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QuestSystem qs = to.Quest as CollectorQuest;
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if (qs == null)
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return false;
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return (qs.IsObjectiveInProgress(typeof(FindTomasObjective)) ||
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qs.IsObjectiveInProgress(typeof(CaptureImagesObjective)) ||
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qs.IsObjectiveInProgress(typeof(ReturnImagesObjective)));
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}
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public override void OnTalk(PlayerMobile player, bool contextMenu)
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{
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QuestSystem qs = player.Quest;
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if (qs is CollectorQuest)
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{
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this.Direction = this.GetDirectionTo(player);
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QuestObjective obj = qs.FindObjective(typeof(FindTomasObjective));
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if (obj != null && !obj.Completed)
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{
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Item paints = new EnchantedPaints();
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if (!player.PlaceInBackpack(paints))
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{
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paints.Delete();
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player.SendLocalizedMessage(1046260); // You need to clear some space in your inventory to continue with the quest. Come back here when you have more space in your inventory.
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}
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else
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{
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obj.Complete();
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}
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}
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else if (qs.IsObjectiveInProgress(typeof(CaptureImagesObjective)))
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{
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qs.AddConversation(new TomasDuringCollectingConversation());
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}
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else
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{
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obj = qs.FindObjective(typeof(ReturnImagesObjective));
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if (obj != null && !obj.Completed)
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{
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if (player.Backpack != null)
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player.Backpack.ConsumeUpTo(typeof(EnchantedPaints), 1);
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obj.Complete();
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}
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}
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}
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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} |