Files
abysmal-isle/Scripts/Mobiles/NPCs/BaseEscortable.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

632 lines
18 KiB
C#

using System;
using System.Collections;
using System.Collections.Generic;
using Server.ContextMenus;
using Server.Items;
using Server.Services.Virtues;
using EDI = Server.Mobiles.EscortDestinationInfo;
namespace Server.Mobiles
{
public class BaseEscortable : BaseCreature
{
private static readonly string[] m_TownNames = new string[]
{
"Cove", "Britain", "Jhelom",
"Minoc", "Ocllo", "Trinsic",
"Vesper", "Yew", "Skara Brae", //Original List, will need to add it back for Pre-ML shards
"Nujel'm", "Moonglow", "Magincia"
};
private static readonly string[] m_MLTownNames = new string[]
{
"Cove", "Serpent's Hold", "Jhelom", //ML List
"Nujel'm"
};
private static readonly Hashtable m_EscortTable = new Hashtable();
private static readonly TimeSpan m_EscortDelay = TimeSpan.FromMinutes(5.0);
private EDI m_Destination;
private string m_DestinationString;
private DateTime m_DeleteTime;
private Timer m_DeleteTimer;
private DateTime m_LastSeenEscorter;
[Constructable]
public BaseEscortable()
: base(AIType.AI_Melee, FightMode.Aggressor, 22, 1, 0.2, 1.0)
{
InitBody();
InitOutfit();
}
public BaseEscortable(Serial serial)
: base(serial)
{
}
public static Hashtable EscortTable
{
get
{
return m_EscortTable;
}
}
public override bool UseSmartAI { get { return true; } }
public override bool CanAutoStable { get { return false; } }
public override bool Commandable
{
get
{
return false;
}
}// Our master cannot boss us around!
[CommandProperty(AccessLevel.GameMaster)]
public string Destination
{
get
{
return m_Destination == null ? null : m_Destination.Name;
}
set
{
m_DestinationString = value;
m_Destination = EDI.Find(value);
}
}
public virtual void InitBody()
{
SetStr(90, 100);
SetDex(90, 100);
SetInt(15, 25);
Hue = Utility.RandomSkinHue();
if (Female = Utility.RandomBool())
{
Body = 401;
Name = NameList.RandomName("female");
}
else
{
Body = 400;
Name = NameList.RandomName("male");
}
}
public virtual void InitOutfit()
{
AddItem(new FancyShirt(Utility.RandomNeutralHue()));
AddItem(new ShortPants(Utility.RandomNeutralHue()));
AddItem(new Boots(Utility.RandomNeutralHue()));
Utility.AssignRandomHair(this);
PackGold(200, 250);
}
public virtual bool SayDestinationTo(Mobile m)
{
EDI dest = GetDestination();
if (dest == null || !m.Alive)
return false;
Mobile escorter = GetEscorter();
if (escorter == null)
{
Say("I am looking to go to {0}, will you take me?", (dest.Name == "Ocllo" && m.Map == Map.Trammel) ? "Haven" : dest.Name);
return true;
}
else if (escorter == m)
{
Say("Lead on! Payment will be made when we arrive in {0}.", (dest.Name == "Ocllo" && m.Map == Map.Trammel) ? "Haven" : dest.Name);
return true;
}
return false;
}
public virtual bool AcceptEscorter(Mobile m)
{
EDI dest = GetDestination();
if (dest == null)
return false;
Mobile escorter = GetEscorter();
if (escorter != null || !m.Alive)
return false;
BaseEscortable escortable = (BaseEscortable)m_EscortTable[m];
if (escortable != null && !escortable.Deleted && escortable.GetEscorter() == m)
{
Say("I see you already have an escort.");
return false;
}
else if (m is PlayerMobile && (((PlayerMobile)m).LastEscortTime + m_EscortDelay) >= DateTime.UtcNow)
{
int minutes = (int)Math.Ceiling(((((PlayerMobile)m).LastEscortTime + m_EscortDelay) - DateTime.UtcNow).TotalMinutes);
Say("You must rest {0} minute{1} before we set out on this journey.", minutes, minutes == 1 ? "" : "s");
return false;
}
else if (SetControlMaster(m))
{
m_LastSeenEscorter = DateTime.UtcNow;
if (m is PlayerMobile)
((PlayerMobile)m).LastEscortTime = DateTime.UtcNow;
Say("Lead on! Payment will be made when we arrive in {0}.", (dest.Name == "Ocllo" && m.Map == Map.Trammel) ? "Haven" : dest.Name);
m_EscortTable[m] = this;
StartFollow();
return true;
}
return false;
}
public override bool HandlesOnSpeech(Mobile from)
{
if (from.InRange(Location, 3))
return true;
return base.HandlesOnSpeech(from);
}
public override void OnSpeech(SpeechEventArgs e)
{
base.OnSpeech(e);
EDI dest = GetDestination();
if (dest != null && !e.Handled && e.Mobile.InRange(Location, 3))
{
if (e.HasKeyword(0x1D)) // *destination*
e.Handled = SayDestinationTo(e.Mobile);
else if (e.HasKeyword(0x1E)) // *i will take thee*
e.Handled = AcceptEscorter(e.Mobile);
}
}
public override void OnAfterDelete()
{
if (m_DeleteTimer != null)
m_DeleteTimer.Stop();
m_DeleteTimer = null;
base.OnAfterDelete();
}
public override void OnThink()
{
base.OnThink();
CheckAtDestination();
}
public virtual void StartFollow()
{
StartFollow(GetEscorter());
}
public virtual void StartFollow(Mobile escorter)
{
if (escorter == null)
return;
ActiveSpeed = 0.1;
PassiveSpeed = 0.2;
ControlOrder = OrderType.Follow;
ControlTarget = escorter;
if (IsPrisoner && CantWalk)
{
CantWalk = false;
}
CurrentSpeed = 0.1;
}
public virtual void StopFollow()
{
ActiveSpeed = 0.2;
PassiveSpeed = 1.0;
ControlOrder = OrderType.None;
ControlTarget = null;
CurrentSpeed = 1.0;
}
public virtual Mobile GetEscorter()
{
if (!Controlled)
return null;
Mobile master = ControlMaster;
if (master == null)
return null;
if (master.Deleted || master.Map != Map || !master.InRange(Location, 30) || !master.Alive)
{
StopFollow();
TimeSpan lastSeenDelay = DateTime.UtcNow - m_LastSeenEscorter;
if (lastSeenDelay >= TimeSpan.FromMinutes(2.0))
{
master.SendLocalizedMessage(1042473); // You have lost the person you were escorting.
Say(1005653); // Hmmm. I seem to have lost my master.
SetControlMaster(null);
m_EscortTable.Remove(master);
Timer.DelayCall(TimeSpan.FromSeconds(5.0), new TimerCallback(Delete));
return null;
}
else
{
ControlOrder = OrderType.Stay;
return master;
}
}
if (ControlOrder != OrderType.Follow)
StartFollow(master);
m_LastSeenEscorter = DateTime.UtcNow;
return master;
}
public virtual void BeginDelete()
{
if (m_DeleteTimer != null)
m_DeleteTimer.Stop();
m_DeleteTime = DateTime.UtcNow + TimeSpan.FromSeconds(30.0);
m_DeleteTimer = new DeleteTimer(this, m_DeleteTime - DateTime.UtcNow);
m_DeleteTimer.Start();
}
public virtual bool CheckAtDestination()
{
EDI dest = GetDestination();
if (dest == null)
return false;
Mobile escorter = GetEscorter();
if (escorter == null)
return false;
if (dest.Contains(Location))
{
Say(1042809, escorter.Name); // We have arrived! I thank thee, ~1_PLAYER_NAME~! I have no further need of thy services. Here is thy pay.
// not going anywhere
m_Destination = null;
m_DestinationString = null;
Container cont = escorter.Backpack;
if (cont == null)
cont = escorter.BankBox;
Gold gold = new Gold(500, 1000);
if (!cont.TryDropItem(escorter, gold, false))
{
if (escorter.Map != null && escorter.Map != Map.Internal)
{
gold.MoveToWorld(escorter.Location, escorter.Map);
}
else
{
gold.Delete();
}
}
StopFollow();
SetControlMaster(null);
m_EscortTable.Remove(escorter);
BeginDelete();
Misc.Titles.AwardFame(escorter, 10, true);
bool gainedPath = false;
PlayerMobile pm = escorter as PlayerMobile;
if (pm != null)
{
if (pm.CompassionGains > 0 && DateTime.UtcNow > pm.NextCompassionDay)
{
pm.NextCompassionDay = DateTime.MinValue;
pm.CompassionGains = 0;
}
if (pm.CompassionGains >= 5) // have already gained 5 times in one day, can gain no more
{
pm.SendLocalizedMessage(1053004); // You must wait about a day before you can gain in compassion again.
}
else if (VirtueHelper.Award(pm, VirtueName.Compassion, IsPrisoner ? 400 : 200, ref gainedPath))
{
if (gainedPath)
pm.SendLocalizedMessage(1053005); // You have achieved a path in compassion!
else
pm.SendLocalizedMessage(1053002); // You have gained in compassion.
pm.NextCompassionDay = DateTime.UtcNow + TimeSpan.FromDays(1.0); // in one day CompassionGains gets reset to 0
++pm.CompassionGains;
}
else
{
pm.SendLocalizedMessage(1053003); // You have achieved the highest path of compassion and can no longer gain any further.
}
}
return true;
}
return false;
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
EDI dest = GetDestination();
writer.Write(dest != null);
if (dest != null)
writer.Write(dest.Name);
writer.Write(m_DeleteTimer != null);
if (m_DeleteTimer != null)
writer.WriteDeltaTime(m_DeleteTime);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
if (reader.ReadBool())
m_DestinationString = reader.ReadString(); // NOTE: We cannot EDI.Find here, regions have not yet been loaded :-(
if (reader.ReadBool())
{
m_DeleteTime = reader.ReadDeltaTime();
m_DeleteTimer = new DeleteTimer(this, m_DeleteTime - DateTime.UtcNow);
m_DeleteTimer.Start();
}
}
public override bool CanBeRenamedBy(Mobile from)
{
return (from.AccessLevel >= AccessLevel.GameMaster);
}
public override void AddCustomContextEntries(Mobile from, List<ContextMenuEntry> list)
{
EDI dest = GetDestination();
if (dest != null && from.Alive)
{
Mobile escorter = GetEscorter();
if (escorter == null || escorter == from)
list.Add(new AskDestinationEntry(this, from));
if (escorter == null)
list.Add(new AcceptEscortEntry(this, from));
else if (escorter == from)
list.Add(new AbandonEscortEntry(this, from));
}
base.AddCustomContextEntries(from, list);
}
public virtual string[] GetPossibleDestinations()
{
if (!Core.ML)
return m_TownNames;
else
return m_MLTownNames;
}
public virtual string PickRandomDestination()
{
if (Map.Felucca.Regions.Count == 0 || Map == null || Map == Map.Internal || Location == Point3D.Zero)
return null; // Not yet fully initialized
string[] possible = GetPossibleDestinations();
string picked = null;
while (picked == null)
{
picked = possible[Utility.Random(possible.Length)];
EDI test = EDI.Find(picked);
if (test != null && test.Contains(Location))
picked = null;
}
return picked;
}
public EDI GetDestination()
{
if (m_DestinationString == null && m_DeleteTimer == null)
m_DestinationString = PickRandomDestination();
if (m_Destination != null && m_Destination.Name == m_DestinationString)
return m_Destination;
if (Map.Felucca.Regions.Count > 0)
return (m_Destination = EDI.Find(m_DestinationString));
return (m_Destination = null);
}
protected override bool OnMove(Direction d)
{
if (!base.OnMove(d))
return false;
CheckAtDestination();
return true;
}
private class DeleteTimer : Timer
{
private readonly Mobile m_Mobile;
public DeleteTimer(Mobile m, TimeSpan delay)
: base(delay)
{
m_Mobile = m;
Priority = TimerPriority.OneSecond;
}
protected override void OnTick()
{
m_Mobile.Delete();
}
}
}
public class EscortDestinationInfo
{
private static Hashtable m_Table;
private readonly string m_Name;
private readonly Region m_Region;
//private Rectangle2D[] m_Bounds;
public EscortDestinationInfo(string name, Region region)
{
m_Name = name;
m_Region = region;
}
public string Name
{
get
{
return m_Name;
}
}
public Region Region
{
get
{
return m_Region;
}
}
public static void LoadTable()
{
ICollection list = Map.Felucca.Regions.Values;
if (list.Count == 0)
return;
m_Table = new Hashtable();
foreach (Region r in list)
{
if (r.Name == null)
continue;
if (r is Regions.DungeonRegion || r is Regions.TownRegion)
m_Table[r.Name] = new EscortDestinationInfo(r.Name, r);
}
}
public static EDI Find(string name)
{
if (m_Table == null)
LoadTable();
if (name == null || m_Table == null)
return null;
return (EscortDestinationInfo)m_Table[name];
}
/*public Rectangle2D[] Bounds
{
get{ return m_Bounds; }
}*/
public bool Contains(Point3D p)
{
return m_Region.Contains(p);
}
}
public class AskDestinationEntry : ContextMenuEntry
{
private readonly BaseEscortable m_Mobile;
private readonly Mobile m_From;
public AskDestinationEntry(BaseEscortable m, Mobile from)
: base(6100, 3)
{
m_Mobile = m;
m_From = from;
}
public override void OnClick()
{
m_Mobile.SayDestinationTo(m_From);
}
}
public class AcceptEscortEntry : ContextMenuEntry
{
private readonly BaseEscortable m_Mobile;
private readonly Mobile m_From;
public AcceptEscortEntry(BaseEscortable m, Mobile from)
: base(6101, 3)
{
m_Mobile = m;
m_From = from;
}
public override void OnClick()
{
m_Mobile.AcceptEscorter(m_From);
}
}
public class AbandonEscortEntry : ContextMenuEntry
{
private readonly BaseEscortable m_Mobile;
private readonly Mobile m_From;
public AbandonEscortEntry(BaseEscortable m, Mobile from)
: base(6102, 3)
{
m_Mobile = m;
m_From = from;
}
public override void OnClick()
{
m_Mobile.Delete(); // OSI just seems to delete instantly
}
}
}