255 lines
6.6 KiB
C#
255 lines
6.6 KiB
C#
using System;
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using Server.Items;
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using Server.Mobiles;
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namespace Server.Engines.Quests
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{
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public class CircleOfLifeQuest : BaseQuest
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{
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public CircleOfLifeQuest()
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: base()
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{
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AddObjective(new SlayObjective(typeof(BogThing), "bog things", 8));
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AddReward(new BaseReward(typeof(LargeTreasureBag), 1072706));
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}
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/* Circle of Life */
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public override object Title
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{
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get
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{
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return 1073656;
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}
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}
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/* There's been a bumper crop of evil with the Bog Things in these parts, my friend. Though they are
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foul creatures, they are also most fecund. Slay one and you make the land more fertile. Even better,
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slay several and I will give you whatever coin I can spare. */
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public override object Description
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{
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get
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{
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return 1073695;
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}
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}
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/* Perhaps you'll change your mind and return at some point. */
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public override object Refuse
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{
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get
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{
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return 1073733;
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}
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}
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/* Continue to seek and kill the Bog Things. */
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public override object Uncomplete
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{
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get
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{
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return 1073736;
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}
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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public class DustToDustQuest : BaseQuest
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{
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public DustToDustQuest()
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: base()
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{
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AddObjective(new SlayObjective(typeof(EarthElemental), "earth elementals", 12));
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AddReward(new BaseReward(typeof(TreasureBag), 1072583));
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}
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/* Dust to Dust */
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public override object Title
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{
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get
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{
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return 1073074;
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}
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}
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/* You want to hear about trouble? I got trouble. How's angry piles of granite walking around for
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trouble? Maybe they don't like the mining, maybe it's the farming. I don't know. All I know is
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someone's got to turn them back to potting soil. And it'd be worth a pretty penny to the soul that
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does it. */
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public override object Description
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{
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get
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{
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return 1073564;
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}
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}
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/* I hope you'll reconsider. Until then, farwell. */
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public override object Refuse
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{
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get
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{
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return 1073580;
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}
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}
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/* You got rocks in your head? I said to kill 12 earth elementals, okay? */
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public override object Uncomplete
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{
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get
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{
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return 1073584;
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}
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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public class ArchSupportQuest : BaseQuest
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{
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public ArchSupportQuest()
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: base()
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{
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AddObjective(new ObtainObjective(typeof(FootStool), "foot stools", 10, 0xB5E));
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AddReward(new BaseReward(typeof(CarpentersCraftsmanSatchel), 1074282));
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}
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/* Arch Support */
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public override object Title
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{
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get
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{
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return 1073882;
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}
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}
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/* How clever humans are - to understand the need of feet to rest from time to time! Imagine creating
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a special stool just for weary toes. I would like to examine and learn the secret of their making.
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Would you bring me some foot stools to examine? */
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public override object Description
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{
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get
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{
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return 1074072;
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}
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}
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/* I will patiently await your reconsideration. */
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public override object Refuse
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{
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get
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{
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return 1073921;
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}
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}
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/* I will be in your debt if you bring me foot stools. */
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public override object Uncomplete
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{
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get
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{
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return 1073928;
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}
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}
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/* My thanks for your service. Now, I will show you something of elven carpentry. */
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public override object Complete
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{
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get
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{
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return 1073969;
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}
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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public class Aniel : MondainQuester
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{
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[Constructable]
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public Aniel()
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: base("Aniel", "the aborist")
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{
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SetSkill(SkillName.Meditation, 60.0, 83.0);
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SetSkill(SkillName.Focus, 60.0, 83.0);
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}
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public Aniel(Serial serial)
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: base(serial)
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{
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}
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public override Type[] Quests
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{
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get
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{
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return new Type[]
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{
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typeof(GlassyFoeQuest),
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typeof(CircleOfLifeQuest),
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typeof(DustToDustQuest),
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typeof(ArchSupportQuest)
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};
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}
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}
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public override void InitBody()
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{
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InitStats(100, 100, 25);
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Female = false;
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Race = Race.Elf;
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Hue = 0x8384;
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HairItemID = 0x2FC2;
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HairHue = 0x36;
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}
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public override void InitOutfit()
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{
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AddItem(new ElvenBoots(0x901));
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AddItem(new HalfApron(0x759));
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AddItem(new ElvenPants(0x901));
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AddItem(new LeafChest());
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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} |