Files
abysmal-isle/Scripts/Items/Tools/StatuetteDyeTub.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

114 lines
2.7 KiB
C#

using System;
namespace Server.Items
{
public class StatuetteDyeTub : DyeTub, Engines.VeteranRewards.IRewardItem
{
private bool m_IsRewardItem;
[Constructable]
public StatuetteDyeTub()
{
this.LootType = LootType.Blessed;
}
public StatuetteDyeTub(Serial serial)
: base(serial)
{
}
public override bool AllowDyables
{
get
{
return false;
}
}
public override bool AllowStatuettes
{
get
{
return true;
}
}
public override int TargetMessage
{
get
{
return 1049777;
}
}// Target the statuette to dye
public override int FailMessage
{
get
{
return 1049778;
}
}// You can only dye veteran reward statuettes with this tub.
public override int LabelNumber
{
get
{
return 1049741;
}
}// Reward Statuette Dye Tub
public override CustomHuePicker CustomHuePicker
{
get
{
return CustomHuePicker.LeatherDyeTub;
}
}
[CommandProperty(AccessLevel.GameMaster)]
public bool IsRewardItem
{
get
{
return this.m_IsRewardItem;
}
set
{
this.m_IsRewardItem = value;
}
}
public override void OnDoubleClick(Mobile from)
{
if (this.m_IsRewardItem && !Engines.VeteranRewards.RewardSystem.CheckIsUsableBy(from, this, null))
return;
base.OnDoubleClick(from);
}
public override void GetProperties(ObjectPropertyList list)
{
base.GetProperties(list);
if (Core.ML && this.m_IsRewardItem)
list.Add(1076221); // 5th Year Veteran Reward
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)1); // version
writer.Write((bool)this.m_IsRewardItem);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
switch ( version )
{
case 1:
{
this.m_IsRewardItem = reader.ReadBool();
break;
}
}
}
}
}