Files
abysmal-isle/Scripts/Items/Consumables/FukiyaDarts.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

130 lines
3.2 KiB
C#

using System;
using Server.Engines.Craft;
namespace Server.Items
{
public class FukiyaDarts : Item, ICraftable, INinjaAmmo
{
private int m_UsesRemaining;
private Poison m_Poison;
private int m_PoisonCharges;
[Constructable]
public FukiyaDarts()
: this(1)
{
}
[Constructable]
public FukiyaDarts(int amount)
: base(0x2806)
{
this.Weight = 1.0;
this.m_UsesRemaining = amount;
}
public FukiyaDarts(Serial serial)
: base(serial)
{
}
[CommandProperty(AccessLevel.GameMaster)]
public int UsesRemaining
{
get
{
return this.m_UsesRemaining;
}
set
{
this.m_UsesRemaining = value;
this.InvalidateProperties();
}
}
[CommandProperty(AccessLevel.GameMaster)]
public Poison Poison
{
get
{
return this.m_Poison;
}
set
{
this.m_Poison = value;
this.InvalidateProperties();
}
}
[CommandProperty(AccessLevel.GameMaster)]
public int PoisonCharges
{
get
{
return this.m_PoisonCharges;
}
set
{
this.m_PoisonCharges = value;
this.InvalidateProperties();
}
}
public bool ShowUsesRemaining
{
get
{
return true;
}
set
{
}
}
public override void GetProperties(ObjectPropertyList list)
{
base.GetProperties(list);
list.Add(1060584, this.m_UsesRemaining.ToString()); // uses remaining: ~1_val~
if (this.m_Poison != null && this.m_PoisonCharges > 0)
list.Add(1062412 + this.m_Poison.Level, this.m_PoisonCharges.ToString());
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
writer.Write((int)this.m_UsesRemaining);
Poison.Serialize(this.m_Poison, writer);
writer.Write((int)this.m_PoisonCharges);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
switch ( version )
{
case 0:
{
this.m_UsesRemaining = reader.ReadInt();
this.m_Poison = Poison.Deserialize(reader);
this.m_PoisonCharges = reader.ReadInt();
break;
}
}
}
public int OnCraft(int quality, bool makersMark, Mobile from, CraftSystem craftSystem, Type typeRes, ITool tool, CraftItem craftItem, int resHue)
{
if (quality == 2)
this.UsesRemaining *= 2;
return quality;
}
}
}