37 lines
1.5 KiB
Plaintext
37 lines
1.5 KiB
Plaintext
Lotto Scratchers
|
|
|
|
All scratchers derive from BaseLottoTicket class. You can adjust the odds in the ReturnOdds(...)
|
|
function of each ticket type. Player luck effects Golden Ticket and Skies the Limit. Player
|
|
Crafting skill (highest skill) effects Crazed Crafting. Luck/craft skill bumps do not increase
|
|
the chace of a win, but increased the odds of a higher prize per scratch.
|
|
|
|
First, place LottoScratcher, this is the item that controls the stats, progressive jackpots, etc.
|
|
You can then place LottoScratcherSatellite that acts as the LottoScratcher item, like the PowerBallSatellite.
|
|
|
|
ScratcherLotto.cs -
|
|
DeleteTicketOnLoss defaulted to true. When true, and you purchase a ticket as a quick scratch,
|
|
the ticket will auto delete if it's not a winner.
|
|
|
|
Golden Ticket
|
|
- Traditional lotto scratch ticket
|
|
- Prizes range from 1000 to 1,000,000
|
|
- 1200+ luck and a 50% chance odds will go in favor of higher prize
|
|
- 1800+ odds will go in favor of a higher price
|
|
|
|
Crazed Crafting
|
|
- This has a lower standard payout, however, wild cards can increase the chances for a win
|
|
- 2 of the same wild cards give a 2x reward multiplier
|
|
- 3 of the same wild cards, which always will result in a jackpot, give a 10x multiplier
|
|
- prizes range from 2,500 to 250,000, or 2,500,000 with a wildcard multiplier
|
|
- 8% flat chance to get a wildcard
|
|
|
|
Skies the Limit
|
|
- Progressive lotto scrather
|
|
- Progressive gold amount is saved in the ScratherLotto item
|
|
- Resets to 500,000 with a win
|
|
- 3 Treasure chests win the progressive
|
|
- Normal payout is from 1,000 to 500,000
|
|
|
|
Stats reset every 90 days
|
|
|