39 lines
967 B
C#
39 lines
967 B
C#
using System;
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using Server;
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using Server.Items;
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namespace Server.ACC.CSS.Systems.Ranger
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{
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public class RangerBag : ScrollBag
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{
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[Constructable]
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public RangerBag()
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{
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Hue = 2001;
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PlaceItemIn( 30, 35, new RangerFireBowScroll() );
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PlaceItemIn( 50, 35, new RangerPhoenixFlightScroll() );
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PlaceItemIn( 70, 35, new RangerHuntersAimScroll() );
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PlaceItemIn( 90, 35, new RangerIceBowScroll() );
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PlaceItemIn( 30, 55, new RangerLightningBowScroll() );
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PlaceItemIn( 50, 55, new RangerFamiliarScroll() );
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PlaceItemIn( 70, 55, new RangerNoxBowScroll() );
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PlaceItemIn( 90, 55, new RangerSummonMountScroll() );
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}
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public RangerBag( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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} |