135 lines
3.5 KiB
C#
135 lines
3.5 KiB
C#
using System;
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using System.Linq;
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using Server;
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using Server.Mobiles;
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namespace Server.Items
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{
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public class EtherealSoulbinder : Item
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{
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public override int LabelNumber { get { return 1159167; } } // ethereal soulbinder
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public double MaxSoulPoint { get; set; } = 100;
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private double m_SoulPoint;
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[CommandProperty(AccessLevel.GameMaster)]
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public double SoulPoint
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{
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get
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{
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return m_SoulPoint;
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}
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set
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{
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if (value < 0)
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value = 0;
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else if (value > MaxSoulPoint)
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value = MaxSoulPoint;
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m_SoulPoint += value;
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SetHue();
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InvalidateProperties();
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}
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}
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private void SetHue()
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{
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if (SoulPoint <= 0)
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Hue = 0;
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else if (SoulPoint <= 1)
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Hue = 1910; // Meager
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else if (SoulPoint <= 25)
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Hue = 1916; // Grand
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else if (SoulPoint <= 50)
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Hue = 1914; // Exalted
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else if (SoulPoint <= 90)
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Hue = 1922; // Legendary
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else
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Hue = 1919; // Mythical
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}
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private int GetDescription()
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{
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if (SoulPoint <= 0)
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return 1159177; // An Empty Soulbinder
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else if (SoulPoint <= 1)
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return 1159176; // Meager
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else if (SoulPoint <= 25)
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return 1159175; // Grand
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else if (SoulPoint <= 50)
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return 1159174; // Exalted
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else if (SoulPoint <= 90)
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return 1159173; // Legendary
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else
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return 1159172; // Mythical
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}
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[Constructable]
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public EtherealSoulbinder()
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: base(0xA1E7)
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{
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}
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public EtherealSoulbinder(Serial serial)
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: base(serial)
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{
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}
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public override void GetProperties(ObjectPropertyList list)
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{
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base.GetProperties(list);
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int desc = GetDescription();
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if (desc == 1159177)
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{
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list.Add(1159177); // An Empty Soulbinder
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}
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else
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{
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list.Add(1159178, string.Format("#{0}", desc)); // Contains a ~1_TYPE~ Soul
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}
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0); // version
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writer.Write(m_SoulPoint);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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m_SoulPoint = reader.ReadDouble();
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}
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public static void Initialize()
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{
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EventSink.CreatureDeath += CreatureDeath;
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}
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public static void CreatureDeath(CreatureDeathEventArgs e)
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{
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var bc = e.Creature as BaseCreature;
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var killer = e.Killer;
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if (bc != null && bc.IsSoulbound && killer is PlayerMobile && killer.Backpack != null)
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{
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EtherealSoulbinder es = killer.Backpack.FindItemsByType<EtherealSoulbinder>().Where(x => x.SoulPoint < x.MaxSoulPoint).FirstOrDefault();
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if (es != null)
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{
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es.SoulPoint += bc.HitsMax / 1000;
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}
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}
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}
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}
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}
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