63 lines
1.3 KiB
C#
63 lines
1.3 KiB
C#
using System;
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namespace Server.Factions
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{
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public class Silver : Item
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{
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[Constructable]
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public Silver()
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: this(1)
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{
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}
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[Constructable]
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public Silver(int amountFrom, int amountTo)
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: this(Utility.RandomMinMax(amountFrom, amountTo))
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{
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}
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[Constructable]
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public Silver(int amount)
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: base(0xEF0)
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{
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this.Stackable = true;
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this.Amount = amount;
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}
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public Silver(Serial serial)
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: base(serial)
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{
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}
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public override double DefaultWeight
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{
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get
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{
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return 0.02;
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}
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}
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public override int GetDropSound()
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{
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if (this.Amount <= 1)
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return 0x2E4;
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else if (this.Amount <= 5)
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return 0x2E5;
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else
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return 0x2E6;
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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} |