184 lines
5.4 KiB
C#
184 lines
5.4 KiB
C#
using System;
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using Server.Items;
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using System.Collections;
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namespace Server.Mobiles
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{
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[CorpseName("a seaweed corpse")]
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public class DiabolicalSeaweed : BaseCreature
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{
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private PullTimer m_Timer;
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[Constructable]
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public DiabolicalSeaweed()
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: base(AIType.AI_Melee, FightMode.Closest, 10, 1, 0.0, 0.0)
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{
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Name = "Diabolical Seaweed";
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Body = 129;
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Hue = 1914;
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SetStr(452, 485);
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SetDex(401, 420);
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SetInt(126, 140);
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SetHits(501, 532);
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SetDamage(10, 23);
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SetDamageType(ResistanceType.Physical, 60);
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SetDamageType(ResistanceType.Poison, 40);
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SetResistance(ResistanceType.Physical, 35, 40);
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SetResistance(ResistanceType.Fire, 20, 30);
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SetResistance(ResistanceType.Cold, 10, 20);
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SetResistance(ResistanceType.Poison, 100);
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SetResistance(ResistanceType.Energy, 10, 20);
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SetSkill(SkillName.MagicResist, 50.1, 54.7);
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SetSkill(SkillName.Tactics, 100.3, 114.8);
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SetSkill(SkillName.Wrestling, 45.1, 59.5);
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Fame = 3000;
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Karma = -3000;
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CantWalk = true;
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VirtualArmor = 60;
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m_Timer = new PullTimer(this);
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m_Timer.Start();
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switch (Utility.Random(8))
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{
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case 0: PackItem(new BlueDiamond()); break;
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case 1: PackItem(new FireRuby()); break;
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case 2: PackItem(new BrilliantAmber()); break;
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case 3: PackItem(new PerfectEmerald()); break;
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case 4: PackItem(new DarkSapphire()); break;
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case 5: PackItem(new Turquoise()); break;
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case 6: PackItem(new EcruCitrine()); break;
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case 7: PackItem(new WhitePearl()); break;
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}
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PackItem(new ParasiticPlant());
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PackItem(new LuminescentFungi());
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}
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public DiabolicalSeaweed(Serial serial)
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: base(serial)
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{
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}
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public override void OnAfterDelete()
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{
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if (m_Timer != null)
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m_Timer.Stop();
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m_Timer = null;
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base.OnAfterDelete();
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}
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private class PullTimer : Timer
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{
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private static readonly ArrayList m_ToDrain = new ArrayList();
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private readonly DiabolicalSeaweed m_Owner;
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public PullTimer(DiabolicalSeaweed owner)
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: base(TimeSpan.FromSeconds(1), TimeSpan.FromSeconds(1))
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{
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m_Owner = owner;
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Priority = TimerPriority.TwoFiftyMS;
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}
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protected override void OnTick()
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{
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if (m_Owner.Deleted)
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{
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Stop();
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return;
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}
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IPooledEnumerable eable = m_Owner.GetMobilesInRange(9);
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foreach (Mobile m in eable)
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{
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if (m == null || m is DiabolicalSeaweed || !m_Owner.CanBeHarmful(m) || m.AccessLevel == AccessLevel.Player)
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continue;
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int offsetX = Math.Abs(m.Location.X - m_Owner.Location.X);
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int offsetY = Math.Abs(m.Location.Y - m_Owner.Location.Y);
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if (offsetX < 2 && offsetY < 2)
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continue;
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if (m is BaseCreature)
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{
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BaseCreature bc = m as BaseCreature;
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if (bc.Controlled || bc.Summoned)
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m_ToDrain.Add(m);
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}
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else if (m.Player)
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{
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m_ToDrain.Add(m);
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}
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}
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eable.Free();
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foreach (Mobile m in m_ToDrain)
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{
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m_Owner.DoHarmful(m);
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//m.FixedParticles( 0x376A, 10, 15, 5052, EffectLayer.Waist );
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//m.PlaySound(0x1F1);
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int drain = Utility.RandomMinMax(1, 10);
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int ownerlocX = m_Owner.Location.X + Utility.RandomMinMax(-1, 1);
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int ownerlocY = m_Owner.Location.Y + Utility.RandomMinMax(-1, 1);
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int ownerlocZ = m_Owner.Location.Z;
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m.MoveToWorld(new Point3D(ownerlocX, ownerlocY, ownerlocZ), m_Owner.Map);
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m.Damage(drain, m_Owner);
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}
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m_ToDrain.Clear();
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}
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}
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public override void OnDeath(Container c)
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{
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base.OnDeath(c);
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for (int i = Utility.Random(5, 6); i > 1; i--)
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{
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Item ReagentLoot = Loot.RandomReagent();
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ReagentLoot.Amount = Utility.Random(4, 5);
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c.DropItem(ReagentLoot);
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}
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}
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public override bool CanRummageCorpses { get { return true; } }
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public override void GenerateLoot()
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{
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AddLoot(LootPack.Meager);
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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m_Timer = new PullTimer(this);
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m_Timer.Start();
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}
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}
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}
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