121 lines
3.7 KiB
C#
121 lines
3.7 KiB
C#
using System;
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using Server.Mobiles;
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using Server.Regions;
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namespace Server.Engines.Doom
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{
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public class LampRoomRegion : BaseRegion
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{
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private readonly LeverPuzzleController Controller;
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public LampRoomRegion(LeverPuzzleController controller)
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: base(null, Map.Malas, Region.Find(LeverPuzzleController.lr_Enter, Map.Malas), LeverPuzzleController.lr_Rect)
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{
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this.Controller = controller;
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this.Register();
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}
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public static void Initialize()
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{
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EventSink.Login += new LoginEventHandler(OnLogin);
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}
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public static void OnLogin(LoginEventArgs e)
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{
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Mobile m = e.Mobile;
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Rectangle2D rect = LeverPuzzleController.lr_Rect;
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if (m.X >= rect.X && m.X <= (rect.X + 10) && m.Y >= rect.Y && m.Y <= (rect.Y + 10) && m.Map == Map.Internal)
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{
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Timer kick = new LeverPuzzleController.LampRoomKickTimer(m);
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kick.Start();
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}
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}
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public override void OnEnter(Mobile m)
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{
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if (m == null || m is WandererOfTheVoid)
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return;
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if (m.IsStaff())
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return;
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if (this.Controller.Successful != null)
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{
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if (m is PlayerMobile)
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{
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if (m == this.Controller.Successful)
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{
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return;
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}
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}
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else if (m is BaseCreature)
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{
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BaseCreature bc = (BaseCreature)m;
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if ((bc.Controlled && bc.ControlMaster == this.Controller.Successful) || bc.Summoned)
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{
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return;
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}
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}
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}
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Timer kick = new LeverPuzzleController.LampRoomKickTimer(m);
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kick.Start();
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}
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public override void OnExit(Mobile m)
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{
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if (m != null && m == this.Controller.Successful)
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this.Controller.RemoveSuccessful();
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}
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public override void OnDeath(Mobile m)
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{
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if (m != null && !m.Deleted && !(m is WandererOfTheVoid))
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{
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Timer kick = new LeverPuzzleController.LampRoomKickTimer(m);
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kick.Start();
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}
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}
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public override bool OnSkillUse(Mobile m, int Skill) /* just in case */
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{
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if ((this.Controller.Successful == null) || (m.IsStaff() && m != this.Controller.Successful))
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{
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return false;
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}
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return true;
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}
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}
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public class LeverPuzzleRegion : BaseRegion
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{
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public Mobile m_Occupant;
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private readonly LeverPuzzleController Controller;
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public LeverPuzzleRegion(LeverPuzzleController controller, int[] loc)
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: base(null, Map.Malas, Region.Find(LeverPuzzleController.lr_Enter, Map.Malas), new Rectangle2D(loc[0],loc[1],1,1))
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{
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this.Controller = controller;
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this.Register();
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}
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[CommandProperty(AccessLevel.GameMaster)]
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public Mobile Occupant
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{
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get
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{
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if (this.m_Occupant != null && this.m_Occupant.Alive)
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return this.m_Occupant;
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return null;
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}
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}
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public override void OnEnter(Mobile m)
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{
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if (m != null && this.m_Occupant == null && m is PlayerMobile && m.Alive)
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this.m_Occupant = m;
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}
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public override void OnExit(Mobile m)
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{
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if (m != null && m == this.m_Occupant)
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this.m_Occupant = null;
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}
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}
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} |