Files
abysmal-isle/Scripts/Services/City Loyalty System/Mobiles/GuardCaptain.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

221 lines
7.2 KiB
C#

using Server.Items;
using Server.Mobiles;
using System;
using System.Collections.Generic;
using Server.ContextMenus;
using System.Globalization;
using Server.Gumps;
using System.Linq;
namespace Server.Engines.CityLoyalty
{
public class GuardCaptain : BaseCreature
{
[CommandProperty(AccessLevel.GameMaster)]
public City City { get; set; }
[CommandProperty(AccessLevel.GameMaster)]
public BoxOfRopes Box { get; set; }
[CommandProperty(AccessLevel.GameMaster)]
public DateTime NextShout { get; set; }
[CommandProperty(AccessLevel.GameMaster)]
public CityLoyaltySystem CitySystem { get { return CityLoyaltySystem.GetCityInstance(City); } set { } }
public override bool IsInvulnerable { get { return true; } }
private Dictionary<PlayerMobile, DateTime> _BannerCooldown;
[Constructable]
public GuardCaptain(City city) : base(AIType.AI_Vendor, FightMode.None, 10, 1, 0.2, 0.4)
{
City = city;
Female = Utility.RandomDouble() > 0.75;
Blessed = true;
Name = Female ? NameList.RandomName("female") : NameList.RandomName("male");
Title = "the guard captain";
Body = Female ? 0x191 : 0x190;
HairItemID = Race.RandomHair(Female);
FacialHairItemID = Race.RandomFacialHair(Female);
HairHue = Race.RandomHairHue();
Hue = Race.RandomSkinHue();
SetStr(150);
SetInt(50);
SetDex(150);
SetWearable(new ShortPants(1508));
if (Female)
SetWearable(new FemaleStuddedChest());
else
SetWearable(new PlateChest());
SetWearable(new BodySash(1326));
SetWearable(new Halberd());
CantWalk = true;
}
public override void OnMovement(Mobile m, Point3D oldLocation)
{
if (CitySystem != null && m is PlayerMobile && InRange(m.Location, 2))
{
Raider raider = ((PlayerMobile)m).AllFollowers.FirstOrDefault(mob => mob is Raider && mob.InRange(this.Location, 2)) as Raider;
if (raider != null)
{
CitySystem.AwardLove(m, 1000);
SayTo(m, 1152250, m.Name); // Thank you, ~1_name~, for your assistance during these difficult times.
raider.Delete();
}
}
base.OnMovement(m, oldLocation);
}
public override void GetContextMenuEntries(Mobile from, List<ContextMenuEntry> entries)
{
base.GetContextMenuEntries(from, entries);
if(from is PlayerMobile)
entries.Add(new InternalEntry(from as PlayerMobile, this));
}
public class InternalEntry : ContextMenuEntry
{
public PlayerMobile Player { get; set; }
public GuardCaptain Guard { get; set; }
public InternalEntry(PlayerMobile from, GuardCaptain guard)
: base(1152366, 3) // City Banner
{
Player = from;
Guard = guard;
Enabled = CityLoyaltySystem.HasCitizenship(from, Guard.City);
}
public override void OnClick()
{
CityLoyaltySystem thisSystem = CityLoyaltySystem.GetCityInstance(Guard.City);
CityLoyaltySystem theirSystem = CityLoyaltySystem.GetCitizenship(Player);
Guard.CheckBannerCooldown();
if (theirSystem != null && thisSystem != null && CityLoyaltySystem.HasCitizenship(Player, Guard.City))
{
if(Guard.IsInBannerCooldown(Player))
Guard.SayTo(Player, 1152364, String.Format("#{0}", CityLoyaltySystem.BannerLocalization(thisSystem.City))); // I have quite a backlog of orders and I cannot satisfy your request for a ~1_ITEM~ right now.
if (theirSystem.GetLoyaltyRating(Player) < LoyaltyRating.Adored)
Guard.SayTo(Player, 1152363, String.Format("#{0}", CityLoyaltySystem.GetCityLocalization(thisSystem.City))); // I apologize, but you are not well-enough renowned in the city of ~1_CITY~ to make this purchase.
else
{
string args = String.Format("#{0}\t{1}", CityLoyaltySystem.BannerLocalization(thisSystem.City), CityLoyaltySystem.BannerCost.ToString("N0", CultureInfo.GetCultureInfo("en-US")));
Player.SendGump(new ConfirmCallbackGump(Player, 1049004, 1152365, Player, args, Guard.OnConfirm));
}
}
}
}
private void OnConfirm(Mobile m, object o)
{
PlayerMobile pm = m as PlayerMobile;
if(pm != null)
{
if (Banker.Withdraw(pm, CityLoyaltySystem.BannerCost))
{
CityBannerDeed deed = new CityBannerDeed(City);
CitySystem.AddToTreasury(m, CityLoyaltySystem.BannerCost);
if(pm.Backpack == null || !pm.Backpack.TryDropItem(pm, deed, false))
{
pm.BankBox.DropItem(deed);
pm.SendMessage("The deed has been placed in your bank box.");
}
else
pm.SendMessage("The deed has been placed in your backpack.");
AddToCooldown(pm);
}
else
SayTo(pm, 1152302); // I am afraid your bank box does not contain the funds needed to complete this transaction.
}
}
public void AddToCooldown(PlayerMobile pm)
{
if (_BannerCooldown == null)
_BannerCooldown = new Dictionary<PlayerMobile, DateTime>();
_BannerCooldown[pm] = DateTime.UtcNow + TimeSpan.FromHours(CityLoyaltySystem.BannerCooldownDuration);
}
public bool IsInBannerCooldown(PlayerMobile m)
{
if (_BannerCooldown != null && m is PlayerMobile)
{
if (_BannerCooldown.ContainsKey((PlayerMobile)m))
return _BannerCooldown[m] > DateTime.UtcNow;
}
return false;
}
public void CheckBannerCooldown()
{
if (_BannerCooldown == null || _BannerCooldown.Count == 0)
return;
List<PlayerMobile> list = new List<PlayerMobile>(_BannerCooldown.Keys);
foreach (PlayerMobile pm in list)
{
if (_BannerCooldown[pm] < DateTime.UtcNow)
_BannerCooldown.Remove(pm);
}
list.Clear();
list.TrimExcess();
}
public override void OnThink()
{
base.OnThink();
if (NextShout < DateTime.UtcNow)
{
Say(Utility.Random(1152252, 6));
NextShout = DateTime.UtcNow + TimeSpan.FromSeconds(Utility.RandomMinMax(45, 65));
}
}
public GuardCaptain(Serial serial) : base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
writer.Write((int)City);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
City = (City)reader.ReadInt();
if (CitySystem != null)
CitySystem.Captain = this;
}
}
}