Files
abysmal-isle/Scripts/Services/BulkOrders/Items/SpecialNaturalDye.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

268 lines
8.2 KiB
C#

using System;
using Server.Engines.Plants;
using Server.Multis;
using Server.Targeting;
using System.Collections.Generic;
namespace Server.Items
{
public enum DyeType
{
None,
WindAzul,
DullRuby,
PoppieWhite,
ZentoOrchid,
UmbranViolet
}
public class SpecialNaturalDye : Item
{
private DyeType m_DyeType;
private int m_UsesRemaining;
private bool m_BooksOnly;
[CommandProperty(AccessLevel.GameMaster)]
public DyeType DyeType
{
get { return m_DyeType; }
set
{
DyeType old = m_DyeType;
m_DyeType = value;
if (m_DyeType != old)
ValidateHue();
}
}
[CommandProperty(AccessLevel.GameMaster)]
public int UsesRemaining
{
get
{
return this.m_UsesRemaining;
}
set
{
this.m_UsesRemaining = value;
this.InvalidateProperties();
}
}
[CommandProperty(AccessLevel.GameMaster)]
public bool BooksOnly
{
get
{
return this.m_BooksOnly;
}
set
{
this.m_BooksOnly = value;
this.InvalidateProperties();
}
}
[Constructable]
public SpecialNaturalDye(DyeType type)
: this(type, false)
{
}
[Constructable]
public SpecialNaturalDye(DyeType type, bool booksonly)
: base(0x182B)
{
Weight = 1.0;
DyeType = type;
UsesRemaining = 5;
BooksOnly = booksonly;
}
public void ValidateHue()
{
if (HueInfo.ContainsKey(this.DyeType))
{
Hue = HueInfo[this.DyeType].Item1;
}
}
public SpecialNaturalDye(Serial serial)
: base(serial)
{
}
public override int LabelNumber
{
get
{
return 1112136;
}
}
public override bool ForceShowProperties
{
get
{
return ObjectPropertyList.Enabled;
}
}
public override void GetProperties(ObjectPropertyList list)
{
base.GetProperties(list);
list.Add(1060584, this.m_UsesRemaining.ToString()); // uses remaining: ~1_val~
if (m_BooksOnly)
list.Add(1157205); // Spellbook Only Dye
}
public override void AddNameProperty(ObjectPropertyList list)
{
if (this.DyeType == DyeType.None)
{
base.AddNameProperty(list);
}
else if (this.Amount > 1)
{
list.Add(1113276, "{0}\t{1}", this.Amount, String.Format("#{0}", HueInfo[this.DyeType].Item2)); // ~1_AMOUNT~ ~2_COLOR~ natural dyes
}
else
{
list.Add(1112137, String.Format("#{0}", HueInfo[this.DyeType].Item2)); // ~1_COLOR~ natural dye
}
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
writer.Write((int)this.m_DyeType);
writer.Write((int)this.m_UsesRemaining);
writer.Write(m_BooksOnly);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
this.m_DyeType = (DyeType)reader.ReadInt();
this.m_UsesRemaining = reader.ReadInt();
this.m_BooksOnly = reader.ReadBool();
}
public override void OnDoubleClick(Mobile from)
{
from.SendLocalizedMessage(1112139); // Select the item you wish to dye.
from.Target = new InternalTarget(this);
}
private class InternalTarget : Target
{
private readonly SpecialNaturalDye m_Item;
public InternalTarget(SpecialNaturalDye item)
: base(1, false, TargetFlags.None)
{
this.m_Item = item;
}
protected override void OnTarget(Mobile from, object targeted)
{
if (this.m_Item.Deleted)
return;
Item item = targeted as Item;
bool valid = false;
if (item != null)
{
if (m_Item.BooksOnly && !(item is Spellbook))
{
valid = false;
}
else
{
valid = (item is IDyable ||
item is BaseBook || item is BaseClothing ||
item is BaseJewel || item is BaseStatuette ||
item is BaseWeapon || item is Runebook ||
item is BaseTalisman || item is Spellbook ||
item.IsArtifact || BasePigmentsOfTokuno.IsValidItem(item));
if (!valid && item is BaseArmor)
{
CraftResourceType restype = CraftResources.GetType(((BaseArmor)item).Resource);
if ((CraftResourceType.Leather == restype || CraftResourceType.Metal == restype) &&
ArmorMaterialType.Bone != ((BaseArmor)item).MaterialType)
{
valid = true;
}
}
if (!valid && FurnitureAttribute.Check(item))
{
if (!from.InRange(this.m_Item.GetWorldLocation(), 1) || !from.InRange(item.GetWorldLocation(), 1))
{
from.SendLocalizedMessage(500446); // That is too far away.
return;
}
else
{
BaseHouse house = BaseHouse.FindHouseAt(item);
if (house == null || (!house.IsLockedDown(item) && !house.IsSecure(item)))
{
from.SendLocalizedMessage(501022); // Furniture must be locked down to paint it.
return;
}
else if (!house.IsCoOwner(from))
{
from.SendLocalizedMessage(501023); // You must be the owner to use this item.
return;
}
else
valid = true;
}
}
}
if (valid)
{
item.Hue = m_Item.Hue;
from.PlaySound(0x23E);
if (--this.m_Item.UsesRemaining > 0)
this.m_Item.InvalidateProperties();
else
this.m_Item.Delete();
return;
}
}
from.SendLocalizedMessage(1042083); // You cannot dye that.
}
}
public static Dictionary<DyeType, Tuple<int, int>> HueInfo;
public static void Configure()
{
HueInfo = new Dictionary<DyeType, Tuple<int, int>>();
HueInfo[DyeType.WindAzul] = new Tuple<int, int>(2741, 1157277);
HueInfo[DyeType.DullRuby] = new Tuple<int, int>(2731, 1157267);
HueInfo[DyeType.PoppieWhite] = new Tuple<int, int>(2735, 1157271);
HueInfo[DyeType.ZentoOrchid] = new Tuple<int, int>(2732, 1157268);
HueInfo[DyeType.UmbranViolet] = new Tuple<int, int>(2740, 1157276);
}
}
}