Files
abysmal-isle/Scripts/Scripts-master/Items/Weapons/WoodBardiche.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

55 lines
1.3 KiB
C#

using System;
using Server;
namespace Server.Items
{
public class WoodBardiche : Bardiche
{
public override int ArtifactRarity{ get{ return 100; } }
public override int InitMinHits{ get{ return 255; } }
public override int InitMaxHits{ get{ return 255; } }
[Constructable]
public WoodBardiche()
{
Name = "Bardiche of the woods";
Attributes.WeaponDamage = 75;
WeaponAttributes.HitFireball = 50;
WeaponAttributes.HitDispel = 52;
Attributes.AttackChance = 20;
Attributes.DefendChance = 20;
Attributes.Luck = 250;
WeaponAttributes.UseBestSkill = 1;
Attributes.SpellChanneling = 1;
MaxRange = 2;
Hue = 1872;
HitSound = 553;
MissSound = 554;
}
public virtual void OnHit( Mobile attacker, Mobile defender )
{
attacker.MovingEffect( defender, 3329, 3, 3, false, false );
defender.FixedParticles( 3381, 10, 30, 5052, EffectLayer.LeftFoot );
base.OnHit( attacker, defender );
}
public WoodBardiche( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}