Files
abysmal-isle/Scripts/Mobiles/Normal/SkeletalKnight.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

110 lines
2.8 KiB
C#

using System;
using Server.Items;
namespace Server.Mobiles
{
[CorpseName("a skeletal corpse")]
public class SkeletalKnight : BaseCreature
{
[Constructable]
public SkeletalKnight()
: base(AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4)
{
Name = "a skeletal knight";
Body = 147;
BaseSoundID = 451;
SetStr(196, 250);
SetDex(76, 95);
SetInt(36, 60);
SetHits(118, 150);
SetDamage(8, 18);
SetDamageType(ResistanceType.Physical, 40);
SetDamageType(ResistanceType.Cold, 60);
SetResistance(ResistanceType.Physical, 35, 45);
SetResistance(ResistanceType.Fire, 20, 30);
SetResistance(ResistanceType.Cold, 50, 60);
SetResistance(ResistanceType.Poison, 20, 30);
SetResistance(ResistanceType.Energy, 30, 40);
SetSkill(SkillName.MagicResist, 65.1, 80.0);
SetSkill(SkillName.Tactics, 85.1, 100.0);
SetSkill(SkillName.Wrestling, 85.1, 95.0);
Fame = 3000;
Karma = -3000;
VirtualArmor = 40;
switch ( Utility.Random(6) )
{
case 0:
PackItem(new PlateArms());
break;
case 1:
PackItem(new PlateChest());
break;
case 2:
PackItem(new PlateGloves());
break;
case 3:
PackItem(new PlateGorget());
break;
case 4:
PackItem(new PlateLegs());
break;
case 5:
PackItem(new PlateHelm());
break;
}
PackItem(new Scimitar());
PackItem(new WoodenShield());
}
public SkeletalKnight(Serial serial)
: base(serial)
{
}
public override bool BleedImmune
{
get
{
return true;
}
}
public override TribeType Tribe { get { return TribeType.Undead; } }
public override OppositionGroup OppositionGroup
{
get
{
return OppositionGroup.FeyAndUndead;
}
}
public override void GenerateLoot()
{
AddLoot(LootPack.Average);
AddLoot(LootPack.Meager);
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}