100 lines
2.1 KiB
C#
100 lines
2.1 KiB
C#
using System;
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namespace Server.Mobiles
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{
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[CorpseName("a hare corpse")]
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public class Rabbit : BaseCreature
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{
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[Constructable]
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public Rabbit()
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: base(AIType.AI_Animal, FightMode.Aggressor, 10, 1, 0.2, 0.4)
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{
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Name = "a rabbit";
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Body = 205;
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if (0.5 >= Utility.RandomDouble())
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Hue = Utility.RandomAnimalHue();
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SetStr(6, 10);
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SetDex(26, 38);
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SetInt(6, 14);
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SetHits(4, 6);
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SetMana(0);
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SetDamage(1);
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SetDamageType(ResistanceType.Physical, 100);
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SetResistance(ResistanceType.Physical, 5, 10);
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SetSkill(SkillName.MagicResist, 5.0);
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SetSkill(SkillName.Tactics, 5.0);
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SetSkill(SkillName.Wrestling, 5.0);
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Fame = 150;
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Karma = 0;
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VirtualArmor = 6;
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Tamable = true;
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ControlSlots = 1;
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MinTameSkill = -18.9;
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}
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public Rabbit(Serial serial)
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: base(serial)
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{
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}
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public override int Meat
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{
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get
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{
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return 1;
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}
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}
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public override int Hides
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{
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get
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{
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return 1;
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}
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}
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public override FoodType FavoriteFood
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{
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get
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{
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return FoodType.FruitsAndVegies;
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}
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}
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public override int GetAttackSound()
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{
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return 0xC9;
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}
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public override int GetHurtSound()
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{
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return 0xCA;
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}
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public override int GetDeathSound()
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{
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return 0xCB;
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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} |