Files
abysmal-isle/Scripts/Mobiles/Normal/OsseinRam.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

72 lines
2.3 KiB
C#

using System;
using Server.Items;
namespace Server.Mobiles
{
[CorpseName("an ossein ram corpse")]
public class OsseinRam : BaseCreature
{
[Constructable]
public OsseinRam() : base(AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4)
{
Name = "Ossein Ram";
Body = 0x591;
Female = true;
SetStr(300, 400);
SetDex(80, 100);
SetInt(100, 120);
SetHits(450, 550);
SetDamage(18, 23);
SetDamageType(ResistanceType.Physical, 50);
SetDamageType(ResistanceType.Cold, 25);
SetDamageType(ResistanceType.Energy, 25);
SetResistance(ResistanceType.Physical, 50, 60);
SetResistance(ResistanceType.Fire, 10, 20);
SetResistance(ResistanceType.Cold, 40, 50);
SetResistance(ResistanceType.Poison, 30, 40);
SetResistance(ResistanceType.Energy, 40, 50);
SetSkill(SkillName.MagicResist, 70.0, 80.0);
SetSkill(SkillName.Tactics, 80.0, 90.0);
SetSkill(SkillName.Wrestling, 90.0, 100.0);
SetSkill(SkillName.DetectHidden, 40.0, 50.0);
SetSkill(SkillName.Anatomy, 75.0, 85.0);
SetSkill(SkillName.Necromancy, 20.0);
SetSkill(SkillName.SpiritSpeak, 20.0);
Tamable = true;
ControlSlots = 2;
MinTameSkill = 72.0;
SetMagicalAbility(MagicalAbility.BattleDefense);
SetWeaponAbility(WeaponAbility.MortalStrike);
SetSpecialAbility(SpecialAbility.LifeLeech);
}
public override int Meat { get { return 3; } }
public override FoodType FavoriteFood { get { return FoodType.Meat; } }
public override bool CanAngerOnTame { get { return true; } }
public override bool StatLossAfterTame { get { return true; } }
public OsseinRam(Serial serial) : base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}