Files
abysmal-isle/Scripts/Mobiles/Normal/Kepetch.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

132 lines
3.8 KiB
C#

using System;
using Server.Items;
using Server.Network;
namespace Server.Mobiles
{
[CorpseName("a kepetch corpse")]
public class Kepetch : BaseCreature, ICarvable
{
public bool GatheredFur { get; set; }
[Constructable]
public Kepetch()
: base(AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4)
{
Name = "a kepetch";
Body = 726;
SetStr(337, 380);
SetDex(184, 194);
SetInt(30, 50);
SetHits(300, 400);
SetDamage(7, 17);
SetDamageType(ResistanceType.Physical, 100);
SetResistance(ResistanceType.Physical, 55, 75);
SetResistance(ResistanceType.Fire, 40, 60);
SetResistance(ResistanceType.Cold, 40, 50);
SetResistance(ResistanceType.Poison, 50, 70);
SetResistance(ResistanceType.Energy, 60, 70);
SetSkill(SkillName.Anatomy, 119.7, 124.1);
SetSkill(SkillName.MagicResist, 89.9, 97.4);
SetSkill(SkillName.Tactics, 117.4, 123.5);
SetSkill(SkillName.Wrestling, 107.7, 113.9);
SetSkill(SkillName.DetectHidden, 25.0);
SetSkill(SkillName.Parry, 60.0, 70.0);
Fame = 6000;
Karma = -6000;
SetSpecialAbility(SpecialAbility.ViciousBite);
}
public Kepetch(Serial serial)
: base(serial)
{
}
public override int Meat { get { return 5; } }
public override int Hides { get { return 14; } }
public override HideType HideType { get { return HideType.Spined; } }
public override FoodType FavoriteFood { get { return FoodType.FruitsAndVegies | FoodType.GrainsAndHay; } }
public override int DragonBlood { get { return 8; } }
public override int Fur { get { return GatheredFur ? 0 : 15; } }
public override FurType FurType { get { return FurType.Brown; } }
public bool Carve(Mobile from, Item item)
{
if (!GatheredFur)
{
var fur = new Fur(FurType, Fur);
if (from.Backpack == null || !from.Backpack.TryDropItem(from, fur, false))
{
from.SendLocalizedMessage(1112359); // You would not be able to place the gathered kepetch fur in your backpack!
fur.Delete();
}
else
{
from.SendLocalizedMessage(1112360); // You place the gathered kepetch fur into your backpack.
GatheredFur = true;
return true;
}
}
else
{
PrivateOverheadMessage(MessageType.Regular, 0x3B2, 1112358, from.NetState); // The Kepetch nimbly escapes your attempts to shear its mane.
}
return false;
}
public override void GenerateLoot()
{
AddLoot(LootPack.Average, 2);
}
public override int GetIdleSound()
{
return 1545;
}
public override int GetAngerSound()
{
return 1542;
}
public override int GetHurtSound()
{
return 1544;
}
public override int GetDeathSound()
{
return 1543;
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(2);
writer.Write(GatheredFur);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
if (version == 1)
reader.ReadDeltaTime();
else
GatheredFur = reader.ReadBool();
}
}
}