Files
abysmal-isle/Scripts/Mobiles/Normal/GreenGoblinScout.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

131 lines
2.9 KiB
C#

#region References
using Server.Targeting;
using Server.Items;
#endregion
namespace Server.Mobiles
{
[CorpseName("a goblin corpse")]
public class GreenGoblinScout : BaseCreature
{
[Constructable]
public GreenGoblinScout()
: base(AIType.AI_OrcScout, FightMode.Closest, 10, 7, 0.2, 0.4)
{
Name = "a green goblin scout";
Body = 723;
BaseSoundID = 0x600;
SetStr(276, 309);
SetDex(65, 79);
SetInt(107, 146);
SetHits(174, 198);
SetMana(107, 146);
SetStam(65, 79);
SetDamage(5, 7);
SetDamageType(ResistanceType.Physical, 100);
SetResistance(ResistanceType.Physical, 41, 49);
SetResistance(ResistanceType.Fire, 33, 39);
SetResistance(ResistanceType.Cold, 26, 33);
SetResistance(ResistanceType.Poison, 14, 20);
SetResistance(ResistanceType.Energy, 11, 20);
SetSkill(SkillName.MagicResist, 90.7, 98.8);
SetSkill(SkillName.Tactics, 80.9, 86.3);
SetSkill(SkillName.Wrestling, 107.7, 119.5);
SetSkill(SkillName.Anatomy, 80.3, 88.2);
Fame = 1500;
Karma = -1500;
}
public GreenGoblinScout(Serial serial)
: base(serial)
{ }
public override int GetAngerSound() { return 0x600; }
public override int GetIdleSound() { return 0x600; }
public override int GetAttackSound() { return 0x5FD; }
public override int GetHurtSound() { return 0x5FF; }
public override int GetDeathSound() { return 0x5FE; }
public override bool CanRummageCorpses { get { return true; } }
public override int TreasureMapLevel { get { return 1; } }
public override int Meat { get { return 1; } }
public override TribeType Tribe { get { return TribeType.GreenGoblin; } }
public override void GenerateLoot()
{
AddLoot(LootPack.Meager);
}
public override void OnDeath(Container c)
{
base.OnDeath(c);
if (Utility.RandomDouble() < 0.01)
c.DropItem(new LuckyCoin());
}
public override void OnThink()
{
if (Utility.RandomDouble() < 0.2)
{
TryToDetectHidden();
}
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
private Mobile FindTarget()
{
IPooledEnumerable eable = GetMobilesInRange(10);
foreach (Mobile m in eable)
{
if (m.Player && m.Hidden && m.IsPlayer())
{
eable.Free();
return m;
}
}
eable.Free();
return null;
}
private void TryToDetectHidden()
{
Mobile m = FindTarget();
if (m != null)
{
if (Core.TickCount >= NextSkillTime && UseSkill(SkillName.DetectHidden))
{
Target targ = Target;
if (targ != null)
{
targ.Invoke(this, this);
}
Effects.PlaySound(Location, Map, 0x340);
}
}
}
}
}