Files
abysmal-isle/Scripts/Mobiles/Normal/FireDaemon.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

86 lines
2.5 KiB
C#

using System;
namespace Server.Mobiles
{
[CorpseName("a fire daemon corpse")]
public class FireDaemon : BaseCreature, IAuraCreature
{
[Constructable]
public FireDaemon()
: base(AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4)
{
Name = "a fire daemon";
Body = 9;
BaseSoundID = 0x47D;
Hue = 1636;
SetStr(504, 539);
SetDex(126, 145);
SetInt(329, 364);
SetHits(1026, 1174);
SetDamage(7, 14);
SetDamageType(ResistanceType.Physical, 20);
SetDamageType(ResistanceType.Fire, 80);
SetResistance(ResistanceType.Physical, 45, 60);
SetResistance(ResistanceType.Fire, 100);
SetResistance(ResistanceType.Cold, -10, 0);
SetResistance(ResistanceType.Poison, 20, 30);
SetResistance(ResistanceType.Energy, 30, 40);
SetSkill(SkillName.Anatomy, 75.5, 84.9);
SetSkill(SkillName.MagicResist, 95.7, 109.8);
SetSkill(SkillName.Tactics, 81.0, 98.6);
SetSkill(SkillName.Wrestling, 40.2, 78.7);
SetSkill(SkillName.EvalInt, 91.1, 104.5);
SetSkill(SkillName.Magery, 91.3, 105.0);
SetSkill(SkillName.Meditation, 90.1, 103.7);
SetSkill(SkillName.DetectHidden, 66.0);
Fame = 15000;
Karma = -15000;
VirtualArmor = 58;
SetSpecialAbility(SpecialAbility.DragonBreath);
SetAreaEffect(AreaEffect.AuraDamage);
}
public FireDaemon(Serial serial)
: base(serial)
{
}
public override bool CanRummageCorpses { get { return true; } }
public override Poison PoisonImmune { get { return Poison.Regular; } }
public override int TreasureMapLevel { get { return 4; } }
public override int Meat { get { return 1; } }
public void AuraEffect(Mobile m)
{
m.SendLocalizedMessage(1008112); // The intense heat is damaging you!
}
public override void GenerateLoot()
{
AddLoot(LootPack.FilthyRich);
AddLoot(LootPack.Rich);
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}