Files
abysmal-isle/Scripts/Mobiles/Named/Coil.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

146 lines
3.6 KiB
C#

using System;
using Server.Items;
namespace Server.Mobiles
{
[CorpseName("a coil corpse")]
public class Coil : SilverSerpent
{
[Constructable]
public Coil()
: base()
{
ActiveSpeed = 0.1;
PassiveSpeed = 0.2;
Name = "Coil";
Hue = 0x3F;
BaseSoundID = 0xDB;
SetStr(205, 343);
SetDex(202, 283);
SetInt(88, 142);
SetHits(628, 1291);
SetDamage(19, 28);
SetDamageType(ResistanceType.Physical, 50);
SetDamageType(ResistanceType.Poison, 50);
SetResistance(ResistanceType.Physical, 56, 62);
SetResistance(ResistanceType.Fire, 25, 29);
SetResistance(ResistanceType.Cold, 25, 30);
SetResistance(ResistanceType.Poison, 100);
SetResistance(ResistanceType.Energy, 27, 30);
SetSkill(SkillName.Wrestling, 124.5, 134.5);
SetSkill(SkillName.Tactics, 130.2, 142.0);
SetSkill(SkillName.MagicResist, 102.3, 113.0);
SetSkill(SkillName.Anatomy, 120.8, 138.1);
SetSkill(SkillName.Poisoning, 110.1, 133.4);
Fame = 17500;
Karma = -17500;
PackGem(2);
PackItem(new Bone());
for (int i = 0; i < Utility.RandomMinMax(0, 1); i++)
{
PackItem(Loot.RandomScroll(0, Loot.ArcanistScrollTypes.Length, SpellbookType.Arcanist));
}
SetWeaponAbility(WeaponAbility.MortalStrike);
}
public Coil(Serial serial)
: base(serial)
{
}
public override Poison HitPoison
{
get
{
return Poison.Lethal;
}
}
public override Poison PoisonImmune
{
get
{
return Poison.Lethal;
}
}
public override bool GivesMLMinorArtifact
{
get
{
return true;
}
}
public override int Hides
{
get
{
return 48;
}
}
public override int Meat
{
get
{
return 1;
}
}
public override void GenerateLoot()
{
AddLoot(LootPack.AosUltraRich, 3);
}
public override void OnDeath(Container c)
{
base.OnDeath(c);
c.DropItem(new CoilsFang());
if (Utility.RandomDouble() < 0.025)
{
switch( Utility.Random(5) )
{
case 0:
c.DropItem(new AssassinChest());
break;
case 1:
c.DropItem(new DeathGloves());
break;
case 2:
c.DropItem(new LeafweaveLegs());
break;
case 3:
c.DropItem(new HunterLegs());
break;
case 4:
c.DropItem(new MyrmidonLegs());
break;
}
}
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}