233 lines
8.7 KiB
C#
233 lines
8.7 KiB
C#
using System;
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using Server.Gumps;
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using Server.Items;
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using Server.Mobiles;
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namespace Server.Engines.Quests.Ninja
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{
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public class Emino : BaseQuester
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{
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[Constructable]
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public Emino()
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: base("the Notorious")
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{
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}
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public Emino(Serial serial)
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: base(serial)
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{
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}
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public override int TalkNumber
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{
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get
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{
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return -1;
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}
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}
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public override void InitBody()
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{
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this.InitStats(100, 100, 25);
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this.Hue = 0x83FE;
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this.Female = false;
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this.Body = 0x190;
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this.Name = "Daimyo Emino";
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}
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public override void InitOutfit()
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{
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this.HairItemID = 0x203B;
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this.HairHue = 0x901;
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this.AddItem(new MaleKimono());
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this.AddItem(new SamuraiTabi());
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this.AddItem(new Bandana());
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this.AddItem(new PlateHaidate());
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this.AddItem(new PlateDo());
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this.AddItem(new PlateHiroSode());
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Nunchaku nunchaku = new Nunchaku();
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nunchaku.Movable = false;
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this.AddItem(nunchaku);
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}
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public override int GetAutoTalkRange(PlayerMobile pm)
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{
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return 2;
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}
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public override void OnTalk(PlayerMobile player, bool contextMenu)
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{
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QuestSystem qs = player.Quest;
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if (qs is EminosUndertakingQuest)
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{
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if (EminosUndertakingQuest.HasLostNoteForZoel(player))
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{
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Item note = new NoteForZoel();
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if (player.PlaceInBackpack(note))
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{
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qs.AddConversation(new LostNoteConversation());
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}
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else
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{
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note.Delete();
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player.SendLocalizedMessage(1046260); // You need to clear some space in your inventory to continue with the quest. Come back here when you have more space in your inventory.
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}
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}
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else if (EminosUndertakingQuest.HasLostEminosKatana(player))
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{
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qs.AddConversation(new LostSwordConversation());
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}
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else
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{
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QuestObjective obj = qs.FindObjective(typeof(FindEminoBeginObjective));
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if (obj != null && !obj.Completed)
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{
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obj.Complete();
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}
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else
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{
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obj = qs.FindObjective(typeof(UseTeleporterObjective));
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if (obj != null && !obj.Completed)
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{
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Item note = new NoteForZoel();
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if (player.PlaceInBackpack(note))
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{
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obj.Complete();
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player.AddToBackpack(new LeatherNinjaPants());
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player.AddToBackpack(new LeatherNinjaMitts());
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}
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else
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{
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note.Delete();
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player.SendLocalizedMessage(1046260); // You need to clear some space in your inventory to continue with the quest. Come back here when you have more space in your inventory.
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}
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}
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else
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{
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obj = qs.FindObjective(typeof(ReturnFromInnObjective));
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if (obj != null && !obj.Completed)
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{
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Container cont = GetNewContainer();
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for (int i = 0; i < 10; i++)
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cont.DropItem(new LesserHealPotion());
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cont.DropItem(new LeatherNinjaHood());
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cont.DropItem(new LeatherNinjaJacket());
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if (player.PlaceInBackpack(cont))
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{
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obj.Complete();
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}
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else
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{
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cont.Delete();
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player.SendLocalizedMessage(1046260); // You need to clear some space in your inventory to continue with the quest. Come back here when you have more space in your inventory.
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}
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}
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else
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{
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if (qs.IsObjectiveInProgress(typeof(SlayHenchmenObjective)))
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{
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qs.AddConversation(new ContinueSlayHenchmenConversation());
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}
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else
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{
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obj = qs.FindObjective(typeof(GiveEminoSwordObjective));
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if (obj != null && !obj.Completed)
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{
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Item katana = null;
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if (player.Backpack != null)
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katana = player.Backpack.FindItemByType(typeof(EminosKatana));
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if (katana != null)
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{
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bool stolenTreasure = false;
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HallwayWalkObjective walk = qs.FindObjective(typeof(HallwayWalkObjective)) as HallwayWalkObjective;
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if (walk != null)
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stolenTreasure = walk.StolenTreasure;
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Kama kama = new Kama();
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if (stolenTreasure)
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BaseRunicTool.ApplyAttributesTo(kama, 1, 10, 20);
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else
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BaseRunicTool.ApplyAttributesTo(kama, 1, 10, 30);
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if (player.PlaceInBackpack(kama))
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{
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katana.Delete();
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obj.Complete();
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if (stolenTreasure)
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qs.AddConversation(new EarnLessGiftsConversation());
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else
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qs.AddConversation(new EarnGiftsConversation());
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}
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else
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{
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kama.Delete();
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player.SendLocalizedMessage(1046260); // You need to clear some space in your inventory to continue with the quest. Come back here when you have more space in your inventory.
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}
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}
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}
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}
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}
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}
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}
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}
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}
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}
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public override void OnMovement(Mobile m, Point3D oldLocation)
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{
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base.OnMovement(m, oldLocation);
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if (!m.Frozen && !m.Alive && this.InRange(m, 4) && !this.InRange(oldLocation, 4) && this.InLOS(m))
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{
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if (m.Map == null || !m.Map.CanFit(m.Location, 16, false, false))
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{
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m.SendLocalizedMessage(502391); // Thou can not be resurrected there!
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}
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else
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{
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this.Direction = this.GetDirectionTo(m);
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m.PlaySound(0x214);
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m.FixedEffect(0x376A, 10, 16);
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m.CloseGump(typeof(ResurrectGump));
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m.SendGump(new ResurrectGump(m, ResurrectMessage.Healer));
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}
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}
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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} |