348 lines
9.0 KiB
C#
348 lines
9.0 KiB
C#
using System;
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using System.Linq;
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using Server.Items;
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using Server.Network;
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using Server.Spells;
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namespace Server.Mobiles
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{
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[CorpseName("a monstrous interred grizzle corpse")]
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public class MonstrousInterredGrizzle : BasePeerless
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{
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private static readonly int[] m_Tiles = new int[]
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{
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-2, 0,
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2, 0,
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2, -2,
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2, 2,
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-2, -2,
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-2, 2,
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0, 2,
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1, 0,
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0, -2
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};
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private readonly DateTime m_NextDrop = DateTime.UtcNow;
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[Constructable]
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public MonstrousInterredGrizzle()
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: base(AIType.AI_Spellweaving, FightMode.Closest, 10, 1, 0.2, 0.4)
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{
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Name = "a monstrous interred grizzle";
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Body = 0x103;
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BaseSoundID = 589;
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SetStr(1198, 1207);
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SetDex(127, 135);
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SetInt(595, 646);
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SetHits(50000);
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SetDamage(27, 31);
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SetDamageType(ResistanceType.Physical, 60);
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SetDamageType(ResistanceType.Fire, 20);
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SetDamageType(ResistanceType.Energy, 20);
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SetResistance(ResistanceType.Physical, 48, 52);
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SetResistance(ResistanceType.Fire, 77, 82);
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SetResistance(ResistanceType.Cold, 56, 61);
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SetResistance(ResistanceType.Poison, 32, 40);
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SetResistance(ResistanceType.Energy, 69, 71);
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SetSkill(SkillName.Wrestling, 112.6, 116.9);
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SetSkill(SkillName.Tactics, 118.5, 119.2);
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SetSkill(SkillName.MagicResist, 120);
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SetSkill(SkillName.Anatomy, 111.0, 111.7);
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SetSkill(SkillName.Magery, 100.0);
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SetSkill(SkillName.EvalInt, 100);
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SetSkill(SkillName.Meditation, 100);
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SetSkill(SkillName.Spellweaving, 100.0);
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Fame = 24000;
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Karma = -24000;
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VirtualArmor = 80;
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PackResources(8);
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PackTalismans(5);
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for (int i = 0; i < Utility.RandomMinMax(1, 6); i++)
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{
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PackItem(Loot.RandomScroll(0, Loot.ArcanistScrollTypes.Length, SpellbookType.Arcanist));
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}
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SetSpecialAbility(SpecialAbility.HowlOfCacophony);
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}
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public MonstrousInterredGrizzle(Serial serial)
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: base(serial)
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{
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}
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public override bool GivesMLMinorArtifact
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{
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get
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{
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return true;
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}
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}
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public override int TreasureMapLevel
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{
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get
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{
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return 5;
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}
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}
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public override void GenerateLoot()
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{
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AddLoot(LootPack.AosSuperBoss, 8);
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}
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public override void OnDeath(Container c)
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{
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base.OnDeath(c);
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c.DropItem(new GrizzledBones());
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switch (Utility.Random(4))
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{
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case 0:
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c.DropItem(new TombstoneOfTheDamned());
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break;
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case 1:
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c.DropItem(new GlobOfMonstreousInterredGrizzle());
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break;
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case 2:
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c.DropItem(new MonsterousInterredGrizzleMaggots());
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break;
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case 3:
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c.DropItem(new GrizzledSkullCollection());
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break;
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}
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if (Utility.RandomDouble() < 0.6)
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c.DropItem(new ParrotItem());
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if (Utility.RandomDouble() < 0.05)
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c.DropItem(new GrizzledMareStatuette());
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if (Utility.RandomDouble() < 0.05)
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{
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switch (Utility.Random(5))
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{
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case 0:
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c.DropItem(new GrizzleGauntlets());
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break;
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case 1:
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c.DropItem(new GrizzleGreaves());
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break;
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case 2:
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c.DropItem(new GrizzleHelm());
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break;
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case 3:
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c.DropItem(new GrizzleTunic());
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break;
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case 4:
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c.DropItem(new GrizzleVambraces());
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break;
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}
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}
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}
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public override int GetDeathSound()
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{
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return 0x57F;
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}
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public override int GetAttackSound()
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{
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return 0x580;
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}
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public override int GetIdleSound()
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{
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return 0x581;
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}
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public override int GetAngerSound()
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{
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return 0x582;
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}
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public override int GetHurtSound()
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{
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return 0x583;
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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public override void OnDamage(int amount, Mobile from, bool willKill)
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{
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if (Utility.RandomDouble() < 0.06)
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SpillAcid(null, Utility.RandomMinMax(1, 3));
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base.OnDamage(amount, from, willKill);
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}
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public override Item NewHarmfulItem()
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{
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return new InfernalOoze(this, Utility.RandomBool());
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}
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}
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public class InfernalOoze : Item
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{
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private bool m_Corrosive;
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private int m_Damage;
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private Mobile m_Owner;
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private Timer m_Timer;
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private DateTime m_StartTime;
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public InfernalOoze(Mobile owner)
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: this(owner, false)
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{
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}
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[Constructable]
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public InfernalOoze(Mobile owner, bool corrosive, int damage = 40)
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: base(0x122A)
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{
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Movable = false;
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m_Owner = owner;
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Hue = 0x95;
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m_Damage = damage;
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m_Corrosive = corrosive;
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m_StartTime = DateTime.UtcNow;
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m_Timer = Timer.DelayCall(TimeSpan.FromSeconds(1), TimeSpan.FromSeconds(1), OnTick);
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}
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[CommandProperty(AccessLevel.GameMaster)]
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public bool Corrosive
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{
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get { return m_Corrosive; }
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set { m_Corrosive = value; }
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}
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private void OnTick()
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{
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if (ItemID == 0x122A && m_StartTime + TimeSpan.FromSeconds(30) < DateTime.UtcNow)
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{
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ItemID++;
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}
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else if (m_StartTime + TimeSpan.FromSeconds(35) < DateTime.UtcNow)
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{
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Delete();
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return;
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}
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if (m_Owner == null)
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return;
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if (!Deleted && Map != Map.Internal && Map != null)
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{
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foreach (var m in SpellHelper.AcquireIndirectTargets(m_Owner, Location, Map, 0).OfType<Mobile>())
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{
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OnMoveOver(m);
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}
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}
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}
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public override bool OnMoveOver(Mobile m)
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{
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if (Map == null)
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return base.OnMoveOver(m);
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if ((m is BaseCreature && ((BaseCreature)m).GetMaster() is PlayerMobile) || m.Player)
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{
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Damage(m);
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}
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return base.OnMoveOver(m);
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}
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public virtual void Damage(Mobile m)
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{
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if (m_Corrosive)
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{
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for (int i = 0; i < m.Items.Count; i++)
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{
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IDurability item = m.Items[i] as IDurability;
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if (item != null && Utility.RandomDouble() < 0.25)
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{
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if (item.HitPoints > 10)
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item.HitPoints -= 10;
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else
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item.HitPoints -= 1;
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}
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}
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}
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else
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{
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int dmg = m_Damage;
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if (m is PlayerMobile)
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{
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PlayerMobile pm = m as PlayerMobile;
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dmg = (int)BalmOfProtection.HandleDamage(pm, dmg);
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AOS.Damage(m, m_Owner, dmg, 0, 0, 0, 100, 0);
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}
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else
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{
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AOS.Damage(m, m_Owner, dmg, 0, 0, 0, 100, 0);
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}
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}
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}
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public override void Delete()
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{
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base.Delete();
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if (m_Timer != null)
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{
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m_Timer.Stop();
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m_Timer = null;
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}
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}
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public InfernalOoze(Serial serial)
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: base(serial)
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{
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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Delete();
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}
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}
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}
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