147 lines
3.7 KiB
C#
147 lines
3.7 KiB
C#
using System;
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using Server.Engines.Craft;
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namespace Server.Items
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{
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[FlipableAttribute(0x13E4, 0x13E3)]
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public class AncientSmithyHammer : BaseTool
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{
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private int m_Bonus;
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private SkillMod m_SkillMod;
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[Constructable]
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public AncientSmithyHammer(int bonus)
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: this(bonus, 600)
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{
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}
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[Constructable]
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public AncientSmithyHammer(int bonus, int uses)
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: base(uses, 0x13E4)
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{
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m_Bonus = bonus;
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Weight = 8.0;
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Layer = Layer.OneHanded;
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Hue = 0x482;
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}
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public AncientSmithyHammer(Serial serial)
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: base(serial)
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{
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}
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[CommandProperty(AccessLevel.GameMaster)]
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public int Bonus
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{
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get
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{
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return m_Bonus;
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}
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set
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{
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m_Bonus = value;
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InvalidateProperties();
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if (m_Bonus == 0)
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{
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if (m_SkillMod != null)
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m_SkillMod.Remove();
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m_SkillMod = null;
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}
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else if (m_SkillMod == null && Parent is Mobile)
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{
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m_SkillMod = new DefaultSkillMod(SkillName.Blacksmith, true, m_Bonus);
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((Mobile)Parent).AddSkillMod(m_SkillMod);
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}
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else if (m_SkillMod != null)
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{
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m_SkillMod.Value = m_Bonus;
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}
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}
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}
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public override CraftSystem CraftSystem
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{
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get
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{
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return DefBlacksmithy.CraftSystem;
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}
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}
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public override int LabelNumber
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{
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get
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{
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return 1045127;
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}
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}// ancient smithy hammer
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public override void OnAdded(object parent)
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{
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base.OnAdded(parent);
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if (m_Bonus != 0 && parent is Mobile)
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{
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if (m_SkillMod != null)
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m_SkillMod.Remove();
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m_SkillMod = new DefaultSkillMod(SkillName.Blacksmith, true, m_Bonus);
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((Mobile)parent).AddSkillMod(m_SkillMod);
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}
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}
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public override void OnRemoved(object parent)
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{
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base.OnRemoved(parent);
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if (m_SkillMod != null)
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m_SkillMod.Remove();
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m_SkillMod = null;
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}
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public override void GetProperties(ObjectPropertyList list)
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{
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base.GetProperties(list);
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if (m_Bonus != 0)
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list.Add(1060451, "#1042354\t{0}", m_Bonus.ToString()); // ~1_skillname~ +~2_val~
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)1); // version
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writer.Write((int)m_Bonus);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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switch ( version )
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{
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case 1:
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case 0:
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{
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m_Bonus = reader.ReadInt();
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break;
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}
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}
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if (m_Bonus != 0 && Parent is Mobile)
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{
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if (m_SkillMod != null)
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m_SkillMod.Remove();
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m_SkillMod = new DefaultSkillMod(SkillName.Blacksmith, true, m_Bonus);
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((Mobile)Parent).AddSkillMod(m_SkillMod);
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}
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if (version == 0 && Hue == 0)
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Hue = 0x482;
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}
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}
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}
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