Files
abysmal-isle/Scripts/Items/Resource/BarrelParts.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

334 lines
9.5 KiB
C#

using System;
using Server.Engines.Craft;
namespace Server.Items
{
public class BarrelLid : Item, IResource, IQuality
{
private CraftResource _Resource;
private ItemQuality _Quality;
[CommandProperty(AccessLevel.GameMaster)]
public CraftResource Resource { get { return _Resource; } set { _Resource = value; Hue = CraftResources.GetHue(_Resource); } }
[CommandProperty(AccessLevel.GameMaster)]
public ItemQuality Quality { get { return _Quality; } set { _Quality = value; InvalidateProperties(); } }
[CommandProperty(AccessLevel.GameMaster)]
public bool PlayerConstructed { get { return _Resource != CraftResource.None; } }
[Constructable]
public BarrelLid()
: base(0x1DB8)
{
Weight = 2;
}
public override void AddCraftedProperties(ObjectPropertyList list)
{
if (_Quality == ItemQuality.Exceptional)
{
list.Add(1060636); // Exceptional
}
}
public int OnCraft(int quality, bool makersMark, Mobile from, CraftSystem craftSystem, Type typeRes, ITool tool, CraftItem craftItem, int resHue)
{
Quality = (ItemQuality)quality;
if (!craftItem.ForceNonExceptional)
{
if (typeRes == null)
typeRes = craftItem.Resources.GetAt(0).ItemType;
Resource = CraftResources.GetFromType(typeRes);
}
return quality;
}
public BarrelLid(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)1);
writer.Write((int)_Resource);
writer.Write((int)_Quality);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
switch (version)
{
case 1:
{
_Resource = (CraftResource)reader.ReadInt();
_Quality = (ItemQuality)reader.ReadInt();
break;
}
case 0: break;
}
}
}
[FlipableAttribute(0x1EB1, 0x1EB2, 0x1EB3, 0x1EB4)]
public class BarrelStaves : Item, IResource, IQuality
{
private CraftResource _Resource;
private ItemQuality _Quality;
[CommandProperty(AccessLevel.GameMaster)]
public CraftResource Resource { get { return _Resource; } set { _Resource = value; Hue = CraftResources.GetHue(_Resource); } }
[CommandProperty(AccessLevel.GameMaster)]
public ItemQuality Quality { get { return _Quality; } set { _Quality = value; InvalidateProperties(); } }
[CommandProperty(AccessLevel.GameMaster)]
public bool PlayerConstructed { get { return _Resource != CraftResource.None; } }
[Constructable]
public BarrelStaves()
: base(0x1EB1)
{
Weight = 1;
}
public override void AddCraftedProperties(ObjectPropertyList list)
{
if (_Quality == ItemQuality.Exceptional)
{
list.Add(1060636); // Exceptional
}
}
public int OnCraft(int quality, bool makersMark, Mobile from, CraftSystem craftSystem, Type typeRes, ITool tool, CraftItem craftItem, int resHue)
{
Quality = (ItemQuality)quality;
if (!craftItem.ForceNonExceptional)
{
if (typeRes == null)
typeRes = craftItem.Resources.GetAt(0).ItemType;
Resource = CraftResources.GetFromType(typeRes);
}
return quality;
}
public BarrelStaves(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)1);
writer.Write((int)_Resource);
writer.Write((int)_Quality);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
switch (version)
{
case 1:
{
_Resource = (CraftResource)reader.ReadInt();
_Quality = (ItemQuality)reader.ReadInt();
break;
}
case 0: break;
}
}
}
public class BarrelHoops : Item, IResource, IQuality
{
private CraftResource _Resource;
private ItemQuality _Quality;
[CommandProperty(AccessLevel.GameMaster)]
public CraftResource Resource { get { return _Resource; } set { _Resource = value; Hue = CraftResources.GetHue(_Resource); } }
[CommandProperty(AccessLevel.GameMaster)]
public ItemQuality Quality { get { return _Quality; } set { _Quality = value; InvalidateProperties(); } }
[CommandProperty(AccessLevel.GameMaster)]
public bool PlayerConstructed { get { return _Resource != CraftResource.None; } }
[Constructable]
public BarrelHoops()
: base(0x1DB7)
{
Weight = 5;
}
public override void AddCraftedProperties(ObjectPropertyList list)
{
if (_Quality == ItemQuality.Exceptional)
{
list.Add(1060636); // Exceptional
}
}
public int OnCraft(int quality, bool makersMark, Mobile from, CraftSystem craftSystem, Type typeRes, ITool tool, CraftItem craftItem, int resHue)
{
Quality = (ItemQuality)quality;
if (!craftItem.ForceNonExceptional)
{
if (typeRes == null)
typeRes = craftItem.Resources.GetAt(0).ItemType;
Resource = CraftResources.GetFromType(typeRes);
}
return quality;
}
public BarrelHoops(Serial serial)
: base(serial)
{
}
public override int LabelNumber
{
get
{
return 1011228;
}
}// Barrel hoops
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)2);
writer.Write((int)_Resource);
writer.Write((int)_Quality);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
switch (version)
{
case 2:
{
_Resource = (CraftResource)reader.ReadInt();
goto case 1;
}
case 1:
{
_Quality = (ItemQuality)reader.ReadInt();
break;
}
case 0: break;
}
}
}
public class BarrelTap : Item, IResource, IQuality
{
private CraftResource _Resource;
private ItemQuality _Quality;
[CommandProperty(AccessLevel.GameMaster)]
public CraftResource Resource { get { return _Resource; } set { _Resource = value; Hue = CraftResources.GetHue(_Resource); } }
[CommandProperty(AccessLevel.GameMaster)]
public ItemQuality Quality { get { return _Quality; } set { _Quality = value; InvalidateProperties(); } }
[CommandProperty(AccessLevel.GameMaster)]
public bool PlayerConstructed { get { return _Resource != CraftResource.None; } }
[Constructable]
public BarrelTap()
: base(0x1004)
{
Weight = 1;
}
public override void AddCraftedProperties(ObjectPropertyList list)
{
if (_Quality == ItemQuality.Exceptional)
{
list.Add(1060636); // Exceptional
}
}
public int OnCraft(int quality, bool makersMark, Mobile from, CraftSystem craftSystem, Type typeRes, ITool tool, CraftItem craftItem, int resHue)
{
Quality = (ItemQuality)quality;
if (!craftItem.ForceNonExceptional)
{
if (typeRes == null)
typeRes = craftItem.Resources.GetAt(0).ItemType;
Resource = CraftResources.GetFromType(typeRes);
}
return quality;
}
public BarrelTap(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)2);
writer.Write((int)_Resource);
writer.Write((int)_Quality);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
switch (version)
{
case 2:
{
_Resource = (CraftResource)reader.ReadInt();
goto case 1;
}
case 1:
{
_Quality = (ItemQuality)reader.ReadInt();
break;
}
case 0: break;
}
}
}
}