50 lines
1011 B
C#
50 lines
1011 B
C#
using System;
|
|
|
|
namespace Server.Items
|
|
{
|
|
public class GamanHorns : Item
|
|
{
|
|
[Constructable]
|
|
public GamanHorns()
|
|
: this(1)
|
|
{
|
|
}
|
|
|
|
[Constructable]
|
|
public GamanHorns(int amount)
|
|
: base(0x1084)
|
|
{
|
|
LootType = LootType.Blessed;
|
|
Stackable = true;
|
|
Amount = amount;
|
|
Weight = 1;
|
|
Hue = 0x395;
|
|
}
|
|
|
|
public GamanHorns(Serial serial)
|
|
: base(serial)
|
|
{
|
|
}
|
|
|
|
public override int LabelNumber
|
|
{
|
|
get
|
|
{
|
|
return 1074557;
|
|
}
|
|
}// Gaman Horns
|
|
public override void Serialize(GenericWriter writer)
|
|
{
|
|
base.Serialize(writer);
|
|
|
|
writer.Write((int)0); // version
|
|
}
|
|
|
|
public override void Deserialize(GenericReader reader)
|
|
{
|
|
base.Deserialize(reader);
|
|
|
|
int version = reader.ReadInt();
|
|
}
|
|
}
|
|
} |