61 lines
1.4 KiB
C#
61 lines
1.4 KiB
C#
using System;
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using Server.Gumps;
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namespace Server.Items
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{
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public class ResGate : Item
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{
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[Constructable]
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public ResGate()
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: base(0xF6C)
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{
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this.Movable = false;
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this.Hue = 0x2D1;
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this.Light = LightType.Circle300;
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}
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public ResGate(Serial serial)
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: base(serial)
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{
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}
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public override string DefaultName
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{
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get
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{
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return "a resurrection gate";
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}
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}
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public override bool OnMoveOver(Mobile m)
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{
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if (!m.Alive && m.Map != null && m.Map.CanFit(m.Location, 16, false, false))
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{
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m.PlaySound(0x214);
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m.FixedEffect(0x376A, 10, 16);
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m.CloseGump(typeof(ResurrectGump));
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m.SendGump(new ResurrectGump(m));
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}
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else
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{
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m.SendLocalizedMessage(502391); // Thou can not be resurrected there!
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}
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return false;
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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} |