51 lines
1006 B
C#
51 lines
1006 B
C#
using System;
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namespace Server.Items
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{
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public class FarmableCarrot : FarmableCrop
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{
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[Constructable]
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public FarmableCarrot()
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: base(GetCropID())
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{
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}
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public FarmableCarrot(Serial serial)
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: base(serial)
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{
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}
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public static int GetCropID()
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{
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return 3190;
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}
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public override Item GetCropObject()
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{
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Carrot carrot = new Carrot();
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carrot.ItemID = Utility.Random(3191, 2);
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return carrot;
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}
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public override int GetPickedID()
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{
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return 3254;
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.WriteEncodedInt(0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadEncodedInt();
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}
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}
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} |