43 lines
793 B
C#
43 lines
793 B
C#
using System;
|
|
using Server;
|
|
|
|
namespace Server.Items
|
|
{
|
|
public class DreamWraithCostume : BaseCostume
|
|
{
|
|
public override string CreatureName { get { return "dream wraith"; } }
|
|
|
|
[Constructable]
|
|
public DreamWraithCostume() : base( )
|
|
{
|
|
this.CostumeBody = 740;
|
|
}
|
|
|
|
public override int LabelNumber
|
|
{
|
|
get
|
|
{
|
|
return 1114008;
|
|
}
|
|
}// dream wraith halloween costume
|
|
|
|
public DreamWraithCostume( Serial serial ) : base( serial )
|
|
{
|
|
}
|
|
|
|
public override void Serialize( GenericWriter writer )
|
|
{
|
|
base.Serialize( writer );
|
|
|
|
writer.Write( (int) 0 );
|
|
}
|
|
|
|
public override void Deserialize(GenericReader reader)
|
|
{
|
|
base.Deserialize( reader );
|
|
|
|
int version = reader.ReadInt();
|
|
}
|
|
}
|
|
}
|