Files
abysmal-isle/Scripts/Items/Equipment/Clothing/OuterTorso.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

1813 lines
41 KiB
C#

using System;
using Server.Engines.VeteranRewards;
namespace Server.Items
{
public abstract class BaseOuterTorso : BaseClothing
{
public BaseOuterTorso(int itemID)
: this(itemID, 0)
{
}
public BaseOuterTorso(int itemID, int hue)
: base(itemID, Layer.OuterTorso, hue)
{
}
public BaseOuterTorso(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class ZooMemberSkirt : PlainDress
{
public override int LabelNumber { get { return 1073221; } }// Britannia Royal Zoo Member
[Constructable]
public ZooMemberSkirt()
: this(0)
{
}
[Constructable]
public ZooMemberSkirt(int hue)
: base(hue)
{
}
public ZooMemberSkirt(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class ZooMemberBodySash : BodySash
{
public override int LabelNumber { get { return 1073221; } }// Britannia Royal Zoo Member
[Constructable]
public ZooMemberBodySash()
: this(0)
{
}
[Constructable]
public ZooMemberBodySash(int hue)
: base(hue)
{
}
public ZooMemberBodySash(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class ZooMemberRobe : Robe
{
public override int LabelNumber { get { return 1073221; } }// Britannia Royal Zoo Member
[Constructable]
public ZooMemberRobe()
: this(0)
{
}
[Constructable]
public ZooMemberRobe(int hue)
: base(hue)
{
}
public ZooMemberRobe(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class ZooMemberCloak : Cloak
{
public override int LabelNumber { get { return 1073221; } }// Britannia Royal Zoo Member
[Constructable]
public ZooMemberCloak()
: this(0)
{
}
[Constructable]
public ZooMemberCloak(int hue)
: base(hue)
{
}
public ZooMemberCloak(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class LibraryFriendBodySash : BodySash
{
public override int LabelNumber { get { return 1073346; } }// Friends of the Library Sash
[Constructable]
public LibraryFriendBodySash()
: this(0)
{
}
[Constructable]
public LibraryFriendBodySash(int hue)
: base(hue)
{
}
public LibraryFriendBodySash(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class LibraryFriendDoublet : Doublet
{
public override int LabelNumber { get { return 1073351; } }// Friends of the Library Doublet
[Constructable]
public LibraryFriendDoublet()
: this(0)
{
}
[Constructable]
public LibraryFriendDoublet(int hue)
: base(hue)
{
}
public LibraryFriendDoublet(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class LibraryFriendSurcoat : Surcoat
{
public override int LabelNumber { get { return 1073348; } }// Friends of the Library Surcoat
[Constructable]
public LibraryFriendSurcoat()
: this(0)
{
}
[Constructable]
public LibraryFriendSurcoat(int hue)
: base(hue)
{
}
public LibraryFriendSurcoat(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class LibraryFriendCloak : Cloak
{
public override int LabelNumber { get { return 1073350; } }// Friends of the Library Cloak
[Constructable]
public LibraryFriendCloak()
: this(0)
{
}
[Constructable]
public LibraryFriendCloak(int hue)
: base(hue)
{
}
public LibraryFriendCloak(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class Adranath : BodySash
{
public override int LabelNumber
{
get
{
return 1073253;
}
}// Adranath - Museum of Vesper Replica
[Constructable]
public Adranath()
: this(0)
{
}
[Constructable]
public Adranath(int hue)
: base(hue)
{
}
public Adranath(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class OdricsRobe : Robe
{
public override int LabelNumber
{
get
{
return 1073250;
}
}// Odric's Robe - Museum of Vesper Replica
[Constructable]
public OdricsRobe()
: this(0)
{
}
[Constructable]
public OdricsRobe(int hue)
: base(hue)
{
}
public OdricsRobe(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class BaronLenshiresCloak : Cloak
{
public override int LabelNumber
{
get
{
return 1073252;
}
}// Baron Lenshire's Cloak - Museum of Vesper Replica
[Constructable]
public BaronLenshiresCloak()
: this(0)
{
}
[Constructable]
public BaronLenshiresCloak(int hue)
: base(hue)
{
}
public BaronLenshiresCloak(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
[Flipable(0x230E, 0x230D)]
public class GildedDress : BaseOuterTorso
{
[Constructable]
public GildedDress()
: this(0)
{
}
[Constructable]
public GildedDress(int hue)
: base(0x230E, hue)
{
Weight = 3.0;
}
public GildedDress(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
[Flipable(0x1F00, 0x1EFF)]
public class FancyDress : BaseOuterTorso
{
[Constructable]
public FancyDress()
: this(0)
{
}
[Constructable]
public FancyDress(int hue)
: base(0x1F00, hue)
{
Weight = 3.0;
}
public FancyDress(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class DeathRobe : Robe
{
private Timer m_DecayTimer;
private DateTime m_DecayTime;
private static readonly TimeSpan m_DefaultDecayTime = TimeSpan.FromMinutes(1.0);
public override bool DisplayLootType
{
get
{
return Core.ML;
}
}
[Constructable]
public DeathRobe()
{
LootType = LootType.Newbied;
Hue = 2301;
BeginDecay(m_DefaultDecayTime);
}
public new bool Scissor(Mobile from, Scissors scissors)
{
from.SendLocalizedMessage(502440); // Scissors can not be used on that to produce anything.
return false;
}
public void BeginDecay()
{
BeginDecay(m_DefaultDecayTime);
}
private void BeginDecay(TimeSpan delay)
{
if (m_DecayTimer != null)
m_DecayTimer.Stop();
m_DecayTime = DateTime.UtcNow + delay;
m_DecayTimer = new InternalTimer(this, delay);
m_DecayTimer.Start();
}
public override bool OnDroppedToWorld(Mobile from, Point3D p)
{
BeginDecay(m_DefaultDecayTime);
return true;
}
public override bool OnDroppedToMobile(Mobile from, Mobile target)
{
if (m_DecayTimer != null)
{
m_DecayTimer.Stop();
m_DecayTimer = null;
}
return true;
}
public override void OnAfterDelete()
{
if (m_DecayTimer != null)
m_DecayTimer.Stop();
m_DecayTimer = null;
}
private class InternalTimer : Timer
{
private readonly DeathRobe m_Robe;
public InternalTimer(DeathRobe c, TimeSpan delay)
: base(delay)
{
m_Robe = c;
Priority = TimerPriority.FiveSeconds;
}
protected override void OnTick()
{
if (m_Robe.Parent != null || m_Robe.IsLockedDown)
Stop();
else
m_Robe.Delete();
}
}
public DeathRobe(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)2); // version
writer.Write(m_DecayTimer != null);
if (m_DecayTimer != null)
writer.WriteDeltaTime(m_DecayTime);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
switch ( version )
{
case 2:
{
if (reader.ReadBool())
{
m_DecayTime = reader.ReadDeltaTime();
BeginDecay(m_DecayTime - DateTime.UtcNow);
}
break;
}
case 1:
case 0:
{
if (Parent == null)
BeginDecay(m_DefaultDecayTime);
break;
}
}
if (version < 1 && Hue == 0)
Hue = 2301;
}
}
[Flipable]
public class RewardRobe : BaseOuterTorso, IRewardItem
{
private int m_LabelNumber;
private bool m_IsRewardItem;
[CommandProperty(AccessLevel.GameMaster)]
public bool IsRewardItem
{
get
{
return m_IsRewardItem;
}
set
{
m_IsRewardItem = value;
}
}
[CommandProperty(AccessLevel.GameMaster)]
public int Number
{
get
{
return m_LabelNumber;
}
set
{
m_LabelNumber = value;
InvalidateProperties();
}
}
public override int LabelNumber
{
get
{
if (m_LabelNumber > 0)
return m_LabelNumber;
return base.LabelNumber;
}
}
public override int BasePhysicalResistance
{
get
{
return 3;
}
}
public override void OnAdded(object parent)
{
base.OnAdded(parent);
if (parent is Mobile)
((Mobile)parent).VirtualArmorMod += 2;
}
public override void OnRemoved(object parent)
{
base.OnRemoved(parent);
if (parent is Mobile)
((Mobile)parent).VirtualArmorMod -= 2;
}
public override bool Dye(Mobile from, DyeTub sender)
{
from.SendLocalizedMessage(sender.FailMessage);
return false;
}
public override void GetProperties(ObjectPropertyList list)
{
base.GetProperties(list);
if (Core.ML && m_IsRewardItem)
list.Add(RewardSystem.GetRewardYearLabel(this, new object[] { Hue, m_LabelNumber })); // X Year Veteran Reward
}
public override bool CanEquip(Mobile m)
{
if (!base.CanEquip(m))
return false;
return !m_IsRewardItem || RewardSystem.CheckIsUsableBy(m, this, new object[] { Hue, m_LabelNumber });
}
[Constructable]
public RewardRobe()
: this(0)
{
}
[Constructable]
public RewardRobe(int hue)
: this(hue, 0)
{
}
[Constructable]
public RewardRobe(int hue, int labelNumber)
: base(0x1F03, hue)
{
Weight = 3.0;
LootType = LootType.Blessed;
m_LabelNumber = labelNumber;
}
public RewardRobe(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
writer.Write((int)m_LabelNumber);
writer.Write((bool)m_IsRewardItem);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
switch ( version )
{
case 0:
{
m_LabelNumber = reader.ReadInt();
m_IsRewardItem = reader.ReadBool();
break;
}
}
if (Parent is Mobile)
((Mobile)Parent).VirtualArmorMod += 2;
}
}
[Flipable]
public class RewardDress : BaseOuterTorso, IRewardItem
{
private int m_LabelNumber;
private bool m_IsRewardItem;
[CommandProperty(AccessLevel.GameMaster)]
public bool IsRewardItem
{
get
{
return m_IsRewardItem;
}
set
{
m_IsRewardItem = value;
}
}
[CommandProperty(AccessLevel.GameMaster)]
public int Number
{
get
{
return m_LabelNumber;
}
set
{
m_LabelNumber = value;
InvalidateProperties();
}
}
public override int LabelNumber
{
get
{
if (m_LabelNumber > 0)
return m_LabelNumber;
return base.LabelNumber;
}
}
public override int BasePhysicalResistance
{
get
{
return 3;
}
}
public override void OnAdded(object parent)
{
base.OnAdded(parent);
if (parent is Mobile)
((Mobile)parent).VirtualArmorMod += 2;
}
public override void OnRemoved(object parent)
{
base.OnRemoved(parent);
if (parent is Mobile)
((Mobile)parent).VirtualArmorMod -= 2;
}
public override bool Dye(Mobile from, DyeTub sender)
{
from.SendLocalizedMessage(sender.FailMessage);
return false;
}
public override void GetProperties(ObjectPropertyList list)
{
base.GetProperties(list);
if (m_IsRewardItem)
list.Add(RewardSystem.GetRewardYearLabel(this, new object[] { Hue, m_LabelNumber })); // X Year Veteran Reward
}
public override bool CanEquip(Mobile m)
{
if (!base.CanEquip(m))
return false;
return !m_IsRewardItem || RewardSystem.CheckIsUsableBy(m, this, new object[] { Hue, m_LabelNumber });
}
[Constructable]
public RewardDress()
: this(0)
{
}
[Constructable]
public RewardDress(int hue)
: this(hue, 0)
{
}
[Constructable]
public RewardDress(int hue, int labelNumber)
: base(0x1F01, hue)
{
Weight = 2.0;
LootType = LootType.Blessed;
m_LabelNumber = labelNumber;
}
public RewardDress(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
writer.Write((int)m_LabelNumber);
writer.Write((bool)m_IsRewardItem);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
switch ( version )
{
case 0:
{
m_LabelNumber = reader.ReadInt();
m_IsRewardItem = reader.ReadBool();
break;
}
}
if (Parent is Mobile)
((Mobile)Parent).VirtualArmorMod += 2;
}
}
public class RewardGargishRobe : BaseOuterTorso, IRewardItem
{
public override Race RequiredRace { get { return Race.Gargoyle; } }
public override bool CanBeWornByGargoyles { get { return true; } }
private int m_LabelNumber;
private bool m_IsRewardItem;
[CommandProperty(AccessLevel.GameMaster)]
public bool IsRewardItem { get { return m_IsRewardItem; } set { m_IsRewardItem = value; } }
[CommandProperty(AccessLevel.GameMaster)]
public int Number
{
get { return m_LabelNumber; }
set
{
m_LabelNumber = value;
InvalidateProperties();
}
}
public override int LabelNumber
{
get
{
if (m_LabelNumber > 0)
return m_LabelNumber;
return base.LabelNumber;
}
}
public override int BasePhysicalResistance { get { return 3; } }
public override bool Dye(Mobile from, DyeTub sender)
{
from.SendLocalizedMessage(sender.FailMessage);
return false;
}
public override void GetProperties(ObjectPropertyList list)
{
base.GetProperties(list);
if (m_IsRewardItem)
list.Add(RewardSystem.GetRewardYearLabel(this, new object[] { Hue, m_LabelNumber })); // X Year Veteran Reward
}
public override bool CanEquip(Mobile m)
{
if (!base.CanEquip(m))
return false;
return !m_IsRewardItem || RewardSystem.CheckIsUsableBy(m, this, new object[] { Hue, m_LabelNumber });
}
[Constructable]
public RewardGargishRobe()
: this(0)
{
}
[Constructable]
public RewardGargishRobe(int hue)
: this(hue, 0)
{
}
[Constructable]
public RewardGargishRobe(int hue, int labelNumber)
: base(0x4000, hue)
{
Weight = 3.0;
LootType = LootType.Blessed;
m_LabelNumber = labelNumber;
}
public RewardGargishRobe(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
writer.Write((int)m_LabelNumber);
writer.Write((bool)m_IsRewardItem);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
switch (version)
{
case 0:
{
m_LabelNumber = reader.ReadInt();
m_IsRewardItem = reader.ReadBool();
break;
}
}
}
}
public class RewardGargishFancyRobe : BaseOuterTorso, IRewardItem
{
public override Race RequiredRace { get { return Race.Gargoyle; } }
public override bool CanBeWornByGargoyles { get { return true; } }
private int m_LabelNumber;
private bool m_IsRewardItem;
[CommandProperty(AccessLevel.GameMaster)]
public bool IsRewardItem { get { return m_IsRewardItem; } set { m_IsRewardItem = value; } }
[CommandProperty(AccessLevel.GameMaster)]
public int Number
{
get { return m_LabelNumber; }
set
{
m_LabelNumber = value;
InvalidateProperties();
}
}
public override int LabelNumber
{
get
{
if (m_LabelNumber > 0)
return m_LabelNumber;
return base.LabelNumber;
}
}
public override int BasePhysicalResistance { get { return 3; } }
public override bool Dye(Mobile from, DyeTub sender)
{
from.SendLocalizedMessage(sender.FailMessage);
return false;
}
public override void GetProperties(ObjectPropertyList list)
{
base.GetProperties(list);
if (m_IsRewardItem)
list.Add(RewardSystem.GetRewardYearLabel(this, new object[] { Hue, m_LabelNumber })); // X Year Veteran Reward
}
public override bool CanEquip(Mobile m)
{
if (!base.CanEquip(m))
return false;
return !m_IsRewardItem || RewardSystem.CheckIsUsableBy(m, this, new object[] { Hue, m_LabelNumber });
}
[Constructable]
public RewardGargishFancyRobe()
: this(0)
{
}
[Constructable]
public RewardGargishFancyRobe(int hue)
: this(hue, 0)
{
}
[Constructable]
public RewardGargishFancyRobe(int hue, int labelNumber)
: base(0x4002, hue)
{
Weight = 3.0;
LootType = LootType.Blessed;
m_LabelNumber = labelNumber;
}
public RewardGargishFancyRobe(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
writer.Write((int)m_LabelNumber);
writer.Write((bool)m_IsRewardItem);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
switch (version)
{
case 0:
{
m_LabelNumber = reader.ReadInt();
m_IsRewardItem = reader.ReadBool();
break;
}
}
}
}
[Flipable]
public class Robe : BaseOuterTorso, IArcaneEquip
{
#region Arcane Impl
private int m_MaxArcaneCharges, m_CurArcaneCharges;
[CommandProperty(AccessLevel.GameMaster)]
public int MaxArcaneCharges
{
get { return m_MaxArcaneCharges; }
set
{
m_MaxArcaneCharges = value;
InvalidateProperties();
Update();
}
}
[CommandProperty(AccessLevel.GameMaster)]
public int CurArcaneCharges
{
get { return m_CurArcaneCharges; }
set
{
m_CurArcaneCharges = value;
InvalidateProperties();
Update();
}
}
public int TempHue { get; set; }
[CommandProperty(AccessLevel.GameMaster)]
public bool IsArcane
{
get
{
return m_MaxArcaneCharges > 0 && m_CurArcaneCharges >= 0;
}
}
public void Update()
{
if (IsArcane)
ItemID = 0x26AE;
else if (ItemID == 0x26AE)
ItemID = 0x1F04;
if (IsArcane && CurArcaneCharges == 0)
{
TempHue = Hue;
Hue = 0;
}
}
public override void AddCraftedProperties(ObjectPropertyList list)
{
base.AddCraftedProperties(list);
if (IsArcane)
list.Add(1061837, "{0}\t{1}", m_CurArcaneCharges, m_MaxArcaneCharges); // arcane charges: ~1_val~ / ~2_val~
}
public void Flip()
{
if (ItemID == 0x1F03)
ItemID = 0x1F04;
else if (ItemID == 0x1F04)
ItemID = 0x1F03;
}
#endregion
[Constructable]
public Robe()
: this(0)
{
}
[Constructable]
public Robe(int hue)
: base(0x1F03, hue)
{
Weight = 3.0;
}
public Robe(Serial serial)
: base(serial)
{
}
public override bool CanBeWornByGargoyles { get { return true; } }
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)2); // version
if (IsArcane)
{
writer.Write(true);
writer.Write(TempHue);
writer.Write((int)m_CurArcaneCharges);
writer.Write((int)m_MaxArcaneCharges);
}
else
{
writer.Write(false);
}
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
switch (version)
{
case 2:
{
if (reader.ReadBool())
{
TempHue = reader.ReadInt();
m_CurArcaneCharges = reader.ReadInt();
m_MaxArcaneCharges = reader.ReadInt();
}
break;
}
case 1:
{
if (reader.ReadBool())
{
m_CurArcaneCharges = reader.ReadInt();
m_MaxArcaneCharges = reader.ReadInt();
}
break;
}
}
}
}
public class MonkRobe : BaseOuterTorso
{
[Constructable]
public MonkRobe()
: this(0x21E)
{
}
[Constructable]
public MonkRobe(int hue)
: base(0x2687, hue)
{
Weight = 1.0;
StrRequirement = 0;
}
public override int LabelNumber
{
get
{
return 1076584;
}
}// A monk's robe
public override bool CanBeBlessed
{
get
{
return false;
}
}
public override bool Dye(Mobile from, DyeTub sender)
{
from.SendLocalizedMessage(sender.FailMessage);
return false;
}
public MonkRobe(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
[Flipable(0x1f01, 0x1f02)]
public class PlainDress : BaseOuterTorso
{
[Constructable]
public PlainDress()
: this(0)
{
}
[Constructable]
public PlainDress(int hue)
: base(0x1F01, hue)
{
Weight = 2.0;
}
public PlainDress(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
[Flipable(0x2799, 0x27E4)]
public class Kamishimo : BaseOuterTorso
{
[Constructable]
public Kamishimo()
: this(0)
{
}
[Constructable]
public Kamishimo(int hue)
: base(0x2799, hue)
{
Weight = 3.0;
}
public Kamishimo(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
[Flipable(0x279C, 0x27E7)]
public class HakamaShita : BaseOuterTorso
{
[Constructable]
public HakamaShita()
: this(0)
{
}
[Constructable]
public HakamaShita(int hue)
: base(0x279C, hue)
{
Weight = 3.0;
}
public HakamaShita(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
[Flipable(0x2782, 0x27CD)]
public class MaleKimono : BaseOuterTorso
{
[Constructable]
public MaleKimono()
: this(0)
{
}
[Constructable]
public MaleKimono(int hue)
: base(0x2782, hue)
{
Weight = 3.0;
}
public override bool AllowFemaleWearer
{
get
{
return false;
}
}
public MaleKimono(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
[Flipable(0x2783, 0x27CE)]
public class FemaleKimono : BaseOuterTorso
{
[Constructable]
public FemaleKimono()
: this(0)
{
}
[Constructable]
public FemaleKimono(int hue)
: base(0x2783, hue)
{
Weight = 3.0;
}
public override bool AllowMaleWearer
{
get
{
return false;
}
}
public FemaleKimono(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
[Flipable(0x2FB9, 0x3173)]
public class MaleElvenRobe : BaseOuterTorso
{
public override Race RequiredRace
{
get
{
return Race.Elf;
}
}
[Constructable]
public MaleElvenRobe()
: this(0)
{
}
[Constructable]
public MaleElvenRobe(int hue)
: base(0x2FB9, hue)
{
Weight = 2.0;
}
public MaleElvenRobe(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
[Flipable(0x2FBA, 0x3174)]
public class FemaleElvenRobe : BaseOuterTorso
{
public override Race RequiredRace
{
get
{
return Race.Elf;
}
}
[Constructable]
public FemaleElvenRobe()
: this(0)
{
}
[Constructable]
public FemaleElvenRobe(int hue)
: base(0x2FBA, hue)
{
Weight = 2.0;
}
public override bool AllowMaleWearer
{
get
{
return false;
}
}
public FemaleElvenRobe(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
public class FloweredDress : BaseOuterTorso
{
public override int LabelNumber { get { return 1109622; } } // Flowered Dress
[Constructable]
public FloweredDress()
: this(0)
{
}
[Constructable]
public FloweredDress(int hue)
: base(0x781E, hue)
{
}
public FloweredDress(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class EveningGown : BaseOuterTorso
{
public override int LabelNumber { get { return 1109625; } } // Evening Gown
[Constructable]
public EveningGown()
: this(0)
{
}
[Constructable]
public EveningGown(int hue)
: base(0x7821, hue)
{
}
public EveningGown(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class Epaulette : BaseClothing
{
public override int LabelNumber { get { return 1123325; } } // Epaulette
[Constructable]
public Epaulette()
: this(0)
{
}
[Constructable]
public Epaulette(int hue)
: base(0x9985, Layer.OuterTorso, hue)
{
Weight = 1.0;
}
public Epaulette(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class GargishEpaulette : BaseClothing
{
public override int LabelNumber { get { return 1123326; } } // Gargish Epaulette
public override Race RequiredRace
{
get
{
return Race.Gargoyle;
}
}
public override bool CanBeWornByGargoyles
{
get
{
return true;
}
}
[Constructable]
public GargishEpaulette()
: this(0)
{
}
[Constructable]
public GargishEpaulette(int hue)
: base(0x9986, Layer.OuterTorso, hue)
{
Weight = 1.0;
}
public GargishEpaulette(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
if (Layer != Layer.OuterTorso)
Layer = Layer.OuterTorso;
}
}
}