Files
abysmal-isle/Scripts/Items/Equipment/Armor/LeatherGloves.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

158 lines
4.5 KiB
C#

using System;
namespace Server.Items
{
[Flipable]
public class LeatherGloves : BaseArmor, IArcaneEquip
{
public override int BasePhysicalResistance { get { return 2; } }
public override int BaseFireResistance { get { return 4; } }
public override int BaseColdResistance { get { return 3; } }
public override int BasePoisonResistance { get { return 3; } }
public override int BaseEnergyResistance { get { return 3; } }
public override int InitMinHits { get { return 30; } }
public override int InitMaxHits { get { return 40; } }
public override int AosStrReq { get { return 20; } }
public override int OldStrReq { get { return 10; } }
public override int ArmorBase { get { return 13; } }
public override ArmorMaterialType MaterialType { get { return ArmorMaterialType.Leather; } }
public override CraftResource DefaultResource { get { return CraftResource.RegularLeather; } }
public override ArmorMeditationAllowance DefMedAllowance { get { return ArmorMeditationAllowance.All; } }
[Constructable]
public LeatherGloves()
: base(0x13C6)
{
Weight = 1.0;
}
public LeatherGloves(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)2); // version
if (IsArcane)
{
writer.Write(true);
writer.Write(TempHue);
writer.Write((int)m_CurArcaneCharges);
writer.Write((int)m_MaxArcaneCharges);
}
else
{
writer.Write(false);
}
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
switch (version)
{
case 2:
{
if (reader.ReadBool())
{
TempHue = reader.ReadInt();
m_CurArcaneCharges = reader.ReadInt();
m_MaxArcaneCharges = reader.ReadInt();
}
break;
}
case 1:
{
if (reader.ReadBool())
{
m_CurArcaneCharges = reader.ReadInt();
m_MaxArcaneCharges = reader.ReadInt();
}
break;
}
}
}
#region Arcane Impl
private int m_MaxArcaneCharges, m_CurArcaneCharges;
[CommandProperty(AccessLevel.GameMaster)]
public int MaxArcaneCharges
{
get { return m_MaxArcaneCharges; }
set
{
m_MaxArcaneCharges = value;
InvalidateProperties();
Update();
}
}
[CommandProperty(AccessLevel.GameMaster)]
public int CurArcaneCharges
{
get { return m_CurArcaneCharges; }
set
{
m_CurArcaneCharges = value;
InvalidateProperties();
Update();
}
}
public int TempHue { get; set; }
[CommandProperty(AccessLevel.GameMaster)]
public bool IsArcane
{
get
{
return m_MaxArcaneCharges > 0 && m_CurArcaneCharges >= 0;
}
}
public void Update()
{
if (IsArcane)
ItemID = 0x26B0;
else if (ItemID == 0x26B0)
ItemID = 0x13C6;
if (IsArcane && CurArcaneCharges == 0)
{
TempHue = Hue;
Hue = 0;
}
}
public override void AddCraftedProperties(ObjectPropertyList list)
{
base.AddCraftedProperties(list);
if (IsArcane)
list.Add(1061837, "{0}\t{1}", m_CurArcaneCharges, m_MaxArcaneCharges); // arcane charges: ~1_val~ / ~2_val~
}
public void Flip()
{
if (ItemID == 0x13C6)
ItemID = 0x13CE;
else if (ItemID == 0x13CE)
ItemID = 0x13C6;
}
#endregion
}
}