Files
abysmal-isle/Scripts/Items/Decorative/SnowGlobes.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

333 lines
8.0 KiB
C#

using System;
namespace Server.Items
{
public enum SnowGlobeTypeOne
{
Britain,
Moonglow,
Minoc,
Magincia,
BuccaneersDen,
Trinsic,
Yew,
SkaraBrae,
Jhelom,
Nujelm,
Papua,
Delucia,
Cove,
Ocllo,
SerpentsHold,
EmpathAbbey,
TheLycaeum,
Vesper,
Wind
}
public enum SnowGlobeTypeTwo
{
AncientCitadel,
BlackthornesCastle,
CityofMontor,
CityofMistas,
ExodusLair,
LakeofFire,
Lakeshire,
PassofKarnaugh,
TheEtherealFortress,
TwinOaksTavern,
ChaosShrine,
ShrineofHumility,
ShrineofSacrifice,
ShrineofCompassion,
ShrineofHonor,
ShrineofHonesty,
ShrineofSpirituality,
ShrineofJustice,
ShrineofValor
}
public enum SnowGlobeTypeThree
{
Luna,
Umbra,
Zento,
Heartwood,
Covetous,
Deceit,
Destard,
Hythloth,
Khaldun,
Shame,
Wrong,
Doom,
TheCitadel,
ThePalaceofParoxysmus,
TheBlightedGrove,
ThePrismofLight
}
public class SnowGlobe : Item
{
public SnowGlobe()
: base(0xE2F)
{
this.LootType = LootType.Blessed;
this.Light = LightType.Circle150;
}
public SnowGlobe(Serial serial)
: base(serial)
{
}
public override double DefaultWeight
{
get
{
return 1.0;
}
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class SnowGlobeOne : SnowGlobe
{
private SnowGlobeTypeOne m_Type;
[Constructable]
public SnowGlobeOne()
: this((SnowGlobeTypeOne)Utility.Random(19))
{
}
[Constructable]
public SnowGlobeOne(SnowGlobeTypeOne type)
{
this.m_Type = type;
}
public SnowGlobeOne(Serial serial)
: base(serial)
{
}
[CommandProperty(AccessLevel.GameMaster)]
public SnowGlobeTypeOne Place
{
get
{
return this.m_Type;
}
set
{
this.m_Type = value;
this.InvalidateProperties();
}
}
public override int LabelNumber
{
get
{
return 1041454 + (int)this.m_Type;
}
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
writer.WriteEncodedInt((int)this.m_Type);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
switch ( version )
{
case 0:
{
this.m_Type = (SnowGlobeTypeOne)reader.ReadEncodedInt();
break;
}
}
}
}
public class SnowGlobeTwo : SnowGlobe
{
/* Oddly, these are not localized. */
private static readonly string[] m_PlaceNames = new string[]
{
/* AncientCitadel */ "Ancient Citadel",
/* BlackthornesCastle */ "Blackthorne's Castle",
/* CityofMontor */ "City of Montor",
/* CityofMistas */ "City of Mistas",
/* ExodusLair */ "Exodus' Lair",
/* LakeofFire */ "Lake of Fire",
/* Lakeshire */ "Lakeshire",
/* PassofKarnaugh */ "Pass of Karnaugh",
/* TheEtherealFortress */ "The Ethereal Fortress",
/* TwinOaksTavern */ "Twin Oaks Tavern",
/* ChaosShrine */ "Chaos Shrine",
/* ShrineofHumility */ "Shrine of Humility",
/* ShrineofSacrifice */ "Shrine of Sacrifice",
/* ShrineofCompassion */ "Shrine of Compassion",
/* ShrineofHonor */ "Shrine of Honor",
/* ShrineofHonesty */ "Shrine of Honesty",
/* ShrineofSpirituality */ "Shrine of Spirituality",
/* ShrineofJustice */ "Shrine of Justice",
/* ShrineofValor */ "Shrine of Valor"
};
private SnowGlobeTypeTwo m_Type;
[Constructable]
public SnowGlobeTwo()
: this((SnowGlobeTypeTwo)Utility.Random(19))
{
}
[Constructable]
public SnowGlobeTwo(SnowGlobeTypeTwo type)
{
this.m_Type = type;
}
public SnowGlobeTwo(Serial serial)
: base(serial)
{
}
[CommandProperty(AccessLevel.GameMaster)]
public SnowGlobeTypeTwo Place
{
get
{
return this.m_Type;
}
set
{
this.m_Type = value;
this.InvalidateProperties();
}
}
public override string DefaultName
{
get
{
int idx = (int)this.m_Type;
if (idx < 0 || idx >= m_PlaceNames.Length)
return "a snowy scene";
return String.Format("a snowy scene of {0}", m_PlaceNames[idx]);
}
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
writer.WriteEncodedInt((int)this.m_Type);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
switch ( version )
{
case 0:
{
this.m_Type = (SnowGlobeTypeTwo)reader.ReadEncodedInt();
break;
}
}
}
}
public class SnowGlobeThree : SnowGlobe
{
private SnowGlobeTypeThree m_Type;
[Constructable]
public SnowGlobeThree()
: this((SnowGlobeTypeThree)Utility.Random(16))
{
}
[Constructable]
public SnowGlobeThree(SnowGlobeTypeThree type)
{
this.m_Type = type;
}
public SnowGlobeThree(Serial serial)
: base(serial)
{
}
[CommandProperty(AccessLevel.GameMaster)]
public SnowGlobeTypeThree Place
{
get
{
return this.m_Type;
}
set
{
this.m_Type = value;
this.InvalidateProperties();
}
}
public override int LabelNumber
{
get
{
if (this.m_Type >= SnowGlobeTypeThree.Covetous)
return 1075440 + ((int)this.m_Type - 4);
return 1075294 + (int)this.m_Type;
}
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
writer.WriteEncodedInt((int)this.m_Type);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
switch ( version )
{
case 0:
{
this.m_Type = (SnowGlobeTypeThree)reader.ReadEncodedInt();
break;
}
}
}
}
}